- Joined
- May 14, 2019
I'm building a program in C++ on my normal Intel Core i7. The program is basically a text-based map generator.
At the end of the process, it's generating "plates" and "borders" (that have various details describing them), and the plates and borders are grouped together into larger areas that are themselves described with variables.
In a worst-case scenario, I can expect 585,316 plates to be produced in my current, small maps, although I intend to build much larger maps.
The size of this frightens me, but I assume that normal programs already run numbers of calculations orders of magnitude larger than that.
Will my C++ text program brick my laptop?
At the end of the process, it's generating "plates" and "borders" (that have various details describing them), and the plates and borders are grouped together into larger areas that are themselves described with variables.
In a worst-case scenario, I can expect 585,316 plates to be produced in my current, small maps, although I intend to build much larger maps.
The size of this frightens me, but I assume that normal programs already run numbers of calculations orders of magnitude larger than that.
Will my C++ text program brick my laptop?