- Joined
- Jul 1, 2015
With game franchises getting drawn out longer and longer, and having more installments than you can count with two hands worth of fingers, how many titles in a video game series, gets to the point that you think that it's too much?
Some examples of games having too many installments (but yet people still buy them), include:
Some examples of games having too many installments (but yet people still buy them), include:
- The obligatory annual sports games from EA and 2K (Madden, NBA, FIFA, WWE)
- Pokémon, and they also double-dip by continuing to use paired versions of games
- Fire Emblem, since Engage is now the 17th installment of that franchise (and I still wonder how they manage to keep making those games, given that I don't see how people were interested enough in the older games, to keep them going)
- Gran Turismo, since they also sold tech demo "Prologue" versions (Gran Turismo 4 and 5 both had Prologue versions, that people actually bought)
- Would World of Warcraft's expansions count for this question, or no?
- Dynasty Warriors, since they also have the Empires side-games, and various other musou genre spinoffs, i.e. Samurai Warriors