- Joined
- Aug 23, 2018
An "idiot plot" is where the story of a piece of media only works because the characters are doing something stupid. I put this in the media board, but anything, films, games, TV, books, it's all good.
I thought about this today when my parents had Midsummer Murders on. The killer walks up a woman in a sun lounger, puts one hand over her mouth, then injects her with poison. She just lies there and lets it happen. What's more, there's a guy standing about 30-40 feet away, and doesn't hear her scream because he's talking into his dictaphone. Also, the killer was careful to make sure there were no air bubbles in the syringe because you can't risk hurting someone when injecting them with poison.
This got me wondering about other examples like Spec Ops The Line and Last of Us 2, though I've not played any of those personally. Fallout 4 also counts.
Specs Ops The Line has a plot twist that the main character is crazy and all the things that happened were hallucinations. The problem? It's a squad game, but no one in the squad second guesses or confronts the main character on why he's shooting random hanging corpses or talking to nobody on a broken radio.
The Last of Us 2 has an obvious one. The lead character from the previous game gets killed by a troon because he blindly trusts random strangers in a world full of raiders.
In Fallout 4, you're frozen in a nuclear bunker. You're unfrozen many years (about 200 iirc) in the future, your baby stolen, your wife killed, and then you're RE-FROZEN. Then you're thawed out some unknown amount of time later and go looking to rescue your baby. I put that part in block caps because my assumption was that any amount of time could've past, from a minute to centuries. The so called "twist" is that it's been 60 years or so since your baby was kidnaped, and he's an old man now. However, the game never gives you that line of questioning. The game always treats it as if it's a baby that was kidnapped recently.
What are some of the biggest idiot plots you can think of?
I thought about this today when my parents had Midsummer Murders on. The killer walks up a woman in a sun lounger, puts one hand over her mouth, then injects her with poison. She just lies there and lets it happen. What's more, there's a guy standing about 30-40 feet away, and doesn't hear her scream because he's talking into his dictaphone. Also, the killer was careful to make sure there were no air bubbles in the syringe because you can't risk hurting someone when injecting them with poison.
This got me wondering about other examples like Spec Ops The Line and Last of Us 2, though I've not played any of those personally. Fallout 4 also counts.
Specs Ops The Line has a plot twist that the main character is crazy and all the things that happened were hallucinations. The problem? It's a squad game, but no one in the squad second guesses or confronts the main character on why he's shooting random hanging corpses or talking to nobody on a broken radio.
The Last of Us 2 has an obvious one. The lead character from the previous game gets killed by a troon because he blindly trusts random strangers in a world full of raiders.
In Fallout 4, you're frozen in a nuclear bunker. You're unfrozen many years (about 200 iirc) in the future, your baby stolen, your wife killed, and then you're RE-FROZEN. Then you're thawed out some unknown amount of time later and go looking to rescue your baby. I put that part in block caps because my assumption was that any amount of time could've past, from a minute to centuries. The so called "twist" is that it's been 60 years or so since your baby was kidnaped, and he's an old man now. However, the game never gives you that line of questioning. The game always treats it as if it's a baby that was kidnapped recently.
What are some of the biggest idiot plots you can think of?