If You Are Going to Make A Game... - Talks About Your Neckbeardiest Dream Game Here

MadDamon

MAD DAMON
kiwifarms.net
Joined
Nov 10, 2018
Whenever I have some free time in the day, I usually pour it into my dark fantasy RPG that revolves around derailed fairy tales and stuff. It's hard for an outsider like me to program, but I still enjoy every minutes of it as it just feels like I'm getting closer and closer to what I really want, and want to show to other people.

So, what is your dream game about? Share it with other neckbreads on the farm!
 
A Zelda-esque adventure game that features monsters from various mythologies and urban legends as boss battles. Like one of the beginning bosses is the Headless Horseman and then near the endgame you fight the Kraken.
 
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A game where you play as the monster/killer. Not just a kill waves and waves of things. No, you stalk people hiding in the shadows, do it in a way where you don't get found out till it's too late for who you're going after. Basically a monster movie from the monsters POV.
 
A game where you play as the monster/killer. Not just a kill waves and waves of things. No, you stalk people hiding in the shadows, do it in a way where you don't get found out till it's too late for who you're going after. Basically a monster movie from the monsters POV.
So Friday the 13th: the game when you play as Jason or Dead By Daylight?
 
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So Friday the 13th: the game when you play as Jason or Dead By Daylight?
Something like that, Friday the 13th did...ok but, it was what it was. It would be nice to have a story and goal for a game like that. I would like to see more games like that.
 
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Well, I'll put it like this. Square Enix gives rights to Deus Ex series back to Warren Spector and asks him to make original Deus Ex remake with implementation of everything he originaly wanted to make, only this time with unlimited budget. But who am I kidding, it's either be in eternal "coming soon" like "Star of David citizen" or turns out to be buggy mess, like the recent "Underworld Ascendant".
 
A Crusader Kings 2-like simulation/roleplaying game that uses the Vampire: The Masquerade IP and is all about clan politics. Choosing the best mortals to turn into vampires and exploiting them for the benefits of the clan, securing the best feeding grounds and keeping the Sabbat and werewolves at bay while playing the usual Camarilla bullshit politics. It'd be all centered around one city, so you don't really have to worry about anything nation- or worldwide. Ideally you should be able to start in the middle ages and keep going while society changes around you, but that's a bit out there so I'd be fine with something like the 1980s as a start date. Gehenna would be endgame and is more about seeing how everything gets fucked than "winning". Considering how vampire society is run in VtM, they could straight up use a lot of the vassalage mechanics from CK2. I had brief hopes for something like this when Paradox picked up the IP, but I guess they have other plans.
 
A Crusader Kings 2-like simulation/roleplaying game that uses the Vampire: The Masquerade IP and is all about clan politics. Choosing the best mortals to turn into vampires and exploiting them for the benefits of the clan, securing the best feeding grounds and keeping the Sabbat and werewolves at bay while playing the usual Camarilla bullshit politics. It'd be all centered around one city, so you don't really have to worry about anything nation- or worldwide. Ideally you should be able to start in the middle ages and keep going while society changes around you, but that's a bit out there so I'd be fine with something like the 1980s as a start date. Gehenna would be endgame and is more about seeing how everything gets fucked than "winning". Considering how vampire society is run in VtM, they could straight up use a lot of the vassalage mechanics from CK2. I had brief hopes for something like this when Paradox picked up the IP, but I guess they have other plans.

I would also love to see this done as a game, although I'd have it larger in scale and be based on Dark Ages: Vampire, but could then go into the Victorian and Modern settings of the game, although I would also be cool if they kept it to one era.

Someone actually tried to make a Vampire: The Masquerade mod for CK2 a few years ago called "Princes of Darkness", I don't know how well it turned out though.
 
I want a Cold War grand strategy game. Doesn't have to be global, 1 region like Southeast Asia depicted fine grain might even be preferable.

To make my wish even more outlandish, I do not want it to be a Paradox game. They keep fucking up, those Swedes won't be able to stay balanced in depicting the conflict, and the concept needs fresh ideas for gameplay, not standard Paradox formula.
 
I'm currently working on a little point & click / adventure type of game set at Christmas night telling the story of a little boy discovering his grand father slowly diying and deciding to go to town to find things to help him pass away as peacefully as possible. My deadline is this Christmas day so I'm a bit short in time, but I think it would be a cool and sad game at the same time and I'm eager to see what the players will think about it :P

And after that I'm set to do a game mixing 3D-horror games and a trivia quiz show. I'm really bad at 3D modeling so that surely will be a very hard project to make but... I really want to make this stupid idea a reality.

Oh and if I must talk about a stupid game idea I will never make ever because of its complexity... I guess some years ago I imagined a game where you played as a glitchy mess of a character from a really poorly made game invaded by characters from better programmed games... The idea was to use the fact that the player character was a broken mess of spaghetti codes : all of its powers would be due to its awful coding... like for example... going out ouf bounce, using the extreme lag to do a sort of bullet time... stupid shit like this. A wishful thinking as of now because I don't see myself ever having the means and the money to create a project as ambitious as this one.
 
A game based on Starship Troopers:
-Is canon to the novel, continuing where it left off and would go on to the end of the war
-The power armor would be a mix of what was described in the book and that of the recent CGI films.
-Left4Dead styled gameplay with 4 players (could be one as well) against a horde of arachnids and skinnies.
-Customizable characters.
-RPG elements: Equipment, weaponry, armor, abilities, stats
-Juan/Johnny Rico will be the CO
-Switch between 1st and 3rd person view
-Environments made for both urban/close quarters fighting and use of jump jets
 
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And after that I'm set to do a game mixing 3D-horror games and a trivia quiz show. I'm really bad at 3D modeling so that surely will be a very hard project to make but... I really want to make this stupid idea a reality.

Man, sometimes bad 3D model makes the game more scarier. Heard about the famous(or infamous) PS horror game - GeGeGe no Kitaro. It's famous in Japan for its wicked 3D model scared the shit out of many Jap kids back in the day.
Case in point:
下載.jpg

 
A 1st edition AD&D game complete with all the inconveniences and weird shit, and utilizing Erol Otus' art style. Ideally you'd be able to plug in classic modules or create your own. Maybe even switch between graphics styles so you can have say, Larry Elmore or Jeff Easley art instead of Otus.
 
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