- Joined
- Feb 28, 2015
heck u chongqing and sgail are kino and the train mission is cringe for being too linear
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heck u chongqing and sgail are kino and the train mission is cringe for being too linear
I like that they brought back Agent SmithWhat's everyone's thoughts on the new Ambrose island level? It just felt like the haven island and mumbai level mashed together to me.
He was in the Japan levelI like that they brought back Agent Smith
Really? Where? I dont remember seeing him in HokkaidoHe was in the Japan level
Hes in the morgue, hes trapped in one of those pull out slabs, if you manage to rescue him he gives you a key card i'm sure.Really? Where? I dont remember seeing him in Hokkaido
Whole-heartedly agree except on Sgail, which actually becomes really fun on a suit-only SA run to the point where it feels like it was specifically designed just for that, and Mumbai, which I feel like I must be missing something on because everyone seems to like that map but I only really enjoyed the film studio target part.
Why is Bangkok so low? Morgan being such an easy kill is lame but Zaydan is also a really easy kill in Marrakesh and getting to Cross especially suit only is really fun.In preparation for freelancer in like almost 24 hours i decided to tier list all the suits, maps and individual targets with my most updated thoughts (at least using the newest tier lists i could find, im pretty sure the suits are already out-dated). if anyone else wants to give their reasoning or challenge my thoughts i'd love to hear it and contribute your own. heres the ones i used:
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Create a Hitman WOA Maps Tierlist Tier List
A tierlist template for all 21 Hitman: World of Assassination maps! (+ both training maps)tiermaker.com
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Create a Hitman Suits (12/08/2022) Tier List
Create a Hitman Suits (12/08/2022) tier list. Check out our other Video Games tier list templates and the most recent user submitted Video Games tier lists.tiermaker.com
I liked it as a take off on the old trope of Hitman final levels being more action oriented, but in the WoA style. There's three cool ways to do that level it's just that that's the only three ways, but it lets you appreciate the other maps and Ambrose made up for the "it took away a slot" memeheck u chongqing and sgail are kino and the train mission is cringe for being too linear
it's amazing how I love Vivienne but Jane came in like a mere seven years ago and instantly became as iconic and beloved as Dave Bateson for that voice by just putting more into itI don't hate Bangkok. Its pretty. The lobby is gorgeous. I love the sunset. And I especially love that the target is a whiny skrillex type manchild that you get to essentially torture to death however you want.
I hope David and Jane continue to play 47 and Diana. They're so iconic together. (They even met for the first time for lunch in the UK a year or two ago)
I am surprised they haven't done a Korea level. Or maybe Vietnam? Or Singapore. Australia? Idk. I would like a female assassin. Don't get me wrong 47 is based as fuck. It would just be interesting to La Femme Nikita people.
I really liked it. I feel like it's interesting seeing what maps each season was inspired by, and how budget effected that, 2 took after Sapienza but due to making it into a full game they put targets in every biome of the map to maximize how much the player would visit of each area. 3 took more after Hokkaido, Whittleton and New York, dialing back the scope and size while trying to keep the same complexity. However in its attempt to refine the map design while doing more linear story beats fitted onto the map, it sanded off a bit too much, and each map kind of lost that "I want to live here for awhile" quality that the Season 2 maps mastered. Ambrose brought it back, there's a ton of pointless little areas off the beaten path in that map that are used as alternate entrances in but can also be kinda used for contracts and replays and such. It's also got cool gimmicks, like I love the ruins having bombable walls to make your own pathways. Speaking of which, that's a reused asset from Sapienza and the map's reuse of assets is pretty cool because it feels charming how makeshift everything is even if I do admit it loses a lot of potential atmosphere original assets couldve had. Tho if having to make more assets meant they couldnt have done those little gimmicks I'd rather have the asset reuse. The map's big enough imo but not too big, it feels bigger than it is because of different biomes and vantage points, and I like the targets just fine. The warring factions thing is cool and different and their routines are decentWhat's everyone's thoughts on the new Ambrose island level? It just felt like the haven island and mumbai level mashed together to me.
Squeenix took the ninja kids in the divorceI want my fucking Mini Ninjas II you danish fucks.
I just hate the routines of those targets lol, theyre pretty dull and lack a lot of cool exploitable details i like in a level. like for example wouldnt it be cool if these twin sisters could actually meet and that could factor into your runs? But Mumbai is great to me because it's got that quality that makes me want to stick around, sure it's a shithole but it's so well realized in how realistically shitty it looks, it also is really cool to suit only especially since there's multiple mission stories that are suit only-ableWhole-heartedly agree except on Sgail, which actually becomes really fun on a suit-only SA run to the point where it feels like it was specifically designed just for that, and Mumbai, which I feel like I must be missing something on because everyone seems to like that map but I only really enjoyed the film studio target part.
Why is Bangkok so low? Morgan being such an easy kill is lame but Zaydan is also a really easy kill in Marrakesh and getting to Cross especially suit only is really fun.
there's kind of that with that little roof area but even that feels very limited, there's a pipe on it that leads to an area you never go to and then there's either a door that takes you to the cross cake area or to the area you use to get the letter that has the pipe you use for the suit only route. i wouldnt want the map geometry to change because it's nice to have something different even if I dont like it but more climbing areas on that roof and on cross' suite wouldve made that level way better, or to preserve the challenge maybe a way to climb onto the stairs to open up another route tho one with more NPCs@BetterFuckChuck See that's exactly what I like about Bangkok, Diana tells you upfront that Cross basically has an entire wing to himself and that it's his staff that are allowed in, not the hotel's, which forces the player to think about their usual "knock out a guard and have free run of the place" strategy. I will concede suit only replays aren't as fun, though, the map could probably have benefited from a hallway or ledge connecting Ken Morgan's suite to Jordan's.
Why would anyone hire the ICA to kill a kid anyway? I assume it costs a lot of money so chances are it'd be an adult who would have done something to really piss someone off and want them dead, it's kind of a stretch to say a kid could piss anyone off enough who would have the money.I feel like Hitman 2 and Absolution kind of set 47 up to not be willing to kill children, or at the very least, accept a contract on them.
I wouldnt mind a Greta Thunberg knockoff for an elusive target.Why would anyone hire the ICA to kill a kid anyway? I assume it costs a lot of money so chances are it'd be an adult who would have done something to really piss someone off and want them dead, it's kind of a stretch to say a kid could piss anyone off enough who would have the money.