- Joined
- Jun 27, 2014
I originally balked when @Hodor and @Collections Agent suggested I play this one; by all accounts the visuals for this one looked all right, the music seemed decent, and there was a shocking number of really rave reviews for it.
At first I thought it was like Undertale in that it simply had a devoted fanbase and that unlike Undertale, I wasn't the intended audience for the damned thing. I was content to let things lie, but then several Kiwis kept telling me I needed to play this. Then Hodor got me a copy, and, after a bit of jiggery-pokery, I managed to get the fucking thing working.
They were right. Holy shit, they were right.
Night In the Woods is a mixed-genre game, which I can essentially describe as a 2D narrative game with platforming elements. I know absolutely nothing about it going in, so this should be wildly entertaining for at least someone on this website. Let's begin.
This intro quote is all we are given, with no context. I'm sure this will make sense at some point.
I hope.
Let's cut right to the good points for this game so far: Its use of audio is good, the music is excellent, and the graphics, though nothing fantastic, are at least enjoyable. That said, let's cut right into the grit and cover our protagonist, that little shambling orange-shirted cat-abomination above.
This character is Mae. Mae is one of the most insufferable main characters I have seen in a video game. I have known assholes in horror movies who exist solely to be tortured in an Eli Roth movie that are less fucking enfuriating than this character. I'll get into more details as I progress, but for now, know that she has a LOLSORANDOM sense of humor and complains about literally everything. She wears the same outfit every day and I'm entirely sure smells terrible. I speak no hyperbole when I say I'm at best reasonably sure that if Mae were a real person, she'd have a thread on this forum.
Mae has arrived at the bus terminal late: Almost 11PM. You get the distinct feeling she wasn't in any hurry to be here.
After initial exploration and some of the most heavy-handed foreshadowing I've seen in a game since the intro of Vampire Rain, this stork-looking motherfucker is trying to repair the door. He'll let you out when he finishes his repair, which he's almost done with, and all he asks in exchange is a soda. The machine is rigged to give out freebies, so no harm no foul and Mae gives him yon drink. Finally, we can leave this fucking place.
One thing I do really like about the game is that the graphics are sharp. Everything has a sort of weird, non-union Paper Mario vibe thing. They're not great by any stretch; the art style has some really brain-dead issues with lighting responses and everything has this surreal quality that makes everything look weird. Characters literally never change expression, either, which is also fucking bizarre.
We proceed into the park and once again, we're bludgeoned with symbolism as we see downed trees, garbage, and outflow pipes through the woods. Mae continues her ceaseless complaints.
Is now a bad time to say that I'm imagining that this and the Lakeview Cabin series take place in the same universe? It would explain a lot, and it would give me an impetus to care because crazy moustached guy could show up.
Here we see a great example of constant sameface. Trying to climb up causes the logjam to collapse and nearly kill Mae's ass. Her response is that it was awesome; my response is that I clearly paid @lolwut's army of migrant biting pears far too much for that booby trap.
Finally, we get to this area, where I wound up spending ten minutes trying to figure out where to go. Nothing is properly conveyed, and even if you follow the jumps accordingly, the final "super jump" will basically only work when the game decides it should. Finally it humors me, but not before I exhaust all of Mae's "looking at things" options and have driven home that Mae believes she's the queen of this town and basically believes she is owed her living space.
Nice, game.
Halfway back, Mae draws this in her sketchbook. Cute.
Finally Mae faceplants into the pavement and lives. Damn it. Mae's aunt, a police officer, saw her break into the old playground and offers to take her home. Mae acts like an asshole for no particular reason and Mae's aunt threatens to arrest her. Finally Mae agrees to get in the car.
And here is the point where Mae crosses a threshold of likability. She was quirky but sort of interesting at first; here the character drops any pretense of who she is supposed to represent when she's a massive cunt to her father (who was clearly worried about her) and her Aunt (who brought her here) for no particular reason and goes on to say "fuck the police" regarding her Aunt.
Despite Mae acting like an ass, her parents seem legitimately kind and sympathetic. I swear to god, the only way this fucking cat could be more Tumblr would be if she if it turned out she wound up coming back here due to fucking everything up somehow. Don't worry. She will.
She then draws this in her book. Classy.
Mae goes to bed. Nice of her parents to realize she may be coming back.
The following morning, we meet with mom, who Mae is slightly less of a cunt towards. As it turns out, Mae came here due to some sort of problem, and in a real hurry, but won't explain what it was. I think I know where this is going. After mild discussion of current events, Mae goes exploring.
The street is bright and colorful. Goat guy here actually is pretty blunt, and says that he always had a feeling that Mae would either do really well, or sit on her ass as a NEET until the day she died. This succeeds at making Mae have a sad and making me laugh. You're a cool guy, Goatman. Glad to have someone I can root for.
Not long after this, we get the truth: Mae dropped out of school. Fittingly enough, she did so because she's a fucking awful student and doesn't care about anything but herself, and suddenly this game's popularity with Tumblr is starting to make much more sense to me.
I like the village environment, but this game has no subtlety and as you play you see various clues towards what's coming down the pipe story-wise. There's hints of people losing their jobs, increased construction around town, and increased urbanization. Also a cat who may or may not show signs of being a serial killer at the end of the block.
In the underpass, we learn that Mae has a history of theft and apparently stole from this guy's stand several times.
Way to make me hate her even more, game. Does this character have any redeeming traits?
HELLO FELLOW CHILDREN I AM ONE OF YOU
It goes about as well as you think and she's not cool enough to hang out with, so they tell Mae to fuck off.
Soonafter I meet a mouse who says she's not allowed to talk to Mae because Mae hospitalized another student at the middle school for no particular reason. Mae even admits to this. So she's a thief, NEET, serial complainer, and a bully.
This character does die at some point, right? Because right now I've seen characters who are designed to be Jason Voorhees kill-fodder that are more likable.
More "quality" art.
I saved at this point. We'll resume the adventure when time allows.
So far though, this is a bizarre trek through a game with a thoroughly unlikable protagonist. Jeez.
At first I thought it was like Undertale in that it simply had a devoted fanbase and that unlike Undertale, I wasn't the intended audience for the damned thing. I was content to let things lie, but then several Kiwis kept telling me I needed to play this. Then Hodor got me a copy, and, after a bit of jiggery-pokery, I managed to get the fucking thing working.
They were right. Holy shit, they were right.
Night In the Woods is a mixed-genre game, which I can essentially describe as a 2D narrative game with platforming elements. I know absolutely nothing about it going in, so this should be wildly entertaining for at least someone on this website. Let's begin.

This intro quote is all we are given, with no context. I'm sure this will make sense at some point.
I hope.

Let's cut right to the good points for this game so far: Its use of audio is good, the music is excellent, and the graphics, though nothing fantastic, are at least enjoyable. That said, let's cut right into the grit and cover our protagonist, that little shambling orange-shirted cat-abomination above.
This character is Mae. Mae is one of the most insufferable main characters I have seen in a video game. I have known assholes in horror movies who exist solely to be tortured in an Eli Roth movie that are less fucking enfuriating than this character. I'll get into more details as I progress, but for now, know that she has a LOLSORANDOM sense of humor and complains about literally everything. She wears the same outfit every day and I'm entirely sure smells terrible. I speak no hyperbole when I say I'm at best reasonably sure that if Mae were a real person, she'd have a thread on this forum.
Mae has arrived at the bus terminal late: Almost 11PM. You get the distinct feeling she wasn't in any hurry to be here.

After initial exploration and some of the most heavy-handed foreshadowing I've seen in a game since the intro of Vampire Rain, this stork-looking motherfucker is trying to repair the door. He'll let you out when he finishes his repair, which he's almost done with, and all he asks in exchange is a soda. The machine is rigged to give out freebies, so no harm no foul and Mae gives him yon drink. Finally, we can leave this fucking place.

One thing I do really like about the game is that the graphics are sharp. Everything has a sort of weird, non-union Paper Mario vibe thing. They're not great by any stretch; the art style has some really brain-dead issues with lighting responses and everything has this surreal quality that makes everything look weird. Characters literally never change expression, either, which is also fucking bizarre.

We proceed into the park and once again, we're bludgeoned with symbolism as we see downed trees, garbage, and outflow pipes through the woods. Mae continues her ceaseless complaints.
Is now a bad time to say that I'm imagining that this and the Lakeview Cabin series take place in the same universe? It would explain a lot, and it would give me an impetus to care because crazy moustached guy could show up.

Here we see a great example of constant sameface. Trying to climb up causes the logjam to collapse and nearly kill Mae's ass. Her response is that it was awesome; my response is that I clearly paid @lolwut's army of migrant biting pears far too much for that booby trap.

Finally, we get to this area, where I wound up spending ten minutes trying to figure out where to go. Nothing is properly conveyed, and even if you follow the jumps accordingly, the final "super jump" will basically only work when the game decides it should. Finally it humors me, but not before I exhaust all of Mae's "looking at things" options and have driven home that Mae believes she's the queen of this town and basically believes she is owed her living space.
Nice, game.

Halfway back, Mae draws this in her sketchbook. Cute.

Finally Mae faceplants into the pavement and lives. Damn it. Mae's aunt, a police officer, saw her break into the old playground and offers to take her home. Mae acts like an asshole for no particular reason and Mae's aunt threatens to arrest her. Finally Mae agrees to get in the car.

And here is the point where Mae crosses a threshold of likability. She was quirky but sort of interesting at first; here the character drops any pretense of who she is supposed to represent when she's a massive cunt to her father (who was clearly worried about her) and her Aunt (who brought her here) for no particular reason and goes on to say "fuck the police" regarding her Aunt.
Despite Mae acting like an ass, her parents seem legitimately kind and sympathetic. I swear to god, the only way this fucking cat could be more Tumblr would be if she if it turned out she wound up coming back here due to fucking everything up somehow. Don't worry. She will.

She then draws this in her book. Classy.

Mae goes to bed. Nice of her parents to realize she may be coming back.

The following morning, we meet with mom, who Mae is slightly less of a cunt towards. As it turns out, Mae came here due to some sort of problem, and in a real hurry, but won't explain what it was. I think I know where this is going. After mild discussion of current events, Mae goes exploring.

The street is bright and colorful. Goat guy here actually is pretty blunt, and says that he always had a feeling that Mae would either do really well, or sit on her ass as a NEET until the day she died. This succeeds at making Mae have a sad and making me laugh. You're a cool guy, Goatman. Glad to have someone I can root for.

Not long after this, we get the truth: Mae dropped out of school. Fittingly enough, she did so because she's a fucking awful student and doesn't care about anything but herself, and suddenly this game's popularity with Tumblr is starting to make much more sense to me.
I like the village environment, but this game has no subtlety and as you play you see various clues towards what's coming down the pipe story-wise. There's hints of people losing their jobs, increased construction around town, and increased urbanization. Also a cat who may or may not show signs of being a serial killer at the end of the block.

In the underpass, we learn that Mae has a history of theft and apparently stole from this guy's stand several times.
Way to make me hate her even more, game. Does this character have any redeeming traits?

HELLO FELLOW CHILDREN I AM ONE OF YOU
It goes about as well as you think and she's not cool enough to hang out with, so they tell Mae to fuck off.

Soonafter I meet a mouse who says she's not allowed to talk to Mae because Mae hospitalized another student at the middle school for no particular reason. Mae even admits to this. So she's a thief, NEET, serial complainer, and a bully.
This character does die at some point, right? Because right now I've seen characters who are designed to be Jason Voorhees kill-fodder that are more likable.

More "quality" art.
I saved at this point. We'll resume the adventure when time allows.
So far though, this is a bizarre trek through a game with a thoroughly unlikable protagonist. Jeez.