- Joined
- Jan 14, 2019
I would like to know what Lily considers to be a "real story" if world building is not:
a premise?
the characters interacting?
a goal?
a message?
a series of interconnected events?
all of this is easy to do on your own, but to have everything in a cohesive narrative and still make it interesting and engaging (since it has several generic stories that are passable but not memorable) you need a strong base to support and guide your ideas or everything inevitably becomes incomprehensible and difficult to follow as instead of taking questions, you run away from them as they have no answers, because you didn't bother to think before putting anything "brilliant" in your story
Lily only likes episodic because it is EASY, in her mind she can put whatever she wants as it is fair game, no responsibility, no thought or obligation to develop anything, explain anything just "write the story"
but she never did anything episodic, everything has consequences but not the ones that make sense and she blames anyone who wants to feel like "you are part of the problem"
Lily's standards are nothing more than her projecting her incompetence in the genre of adventure and a focus on worldbuilding and lore since every time she does something she always makes pages of lore that she only throws in the trash when it conflicts with the idiotic idea of the moment
a premise?
the characters interacting?
a goal?
a message?
a series of interconnected events?
all of this is easy to do on your own, but to have everything in a cohesive narrative and still make it interesting and engaging (since it has several generic stories that are passable but not memorable) you need a strong base to support and guide your ideas or everything inevitably becomes incomprehensible and difficult to follow as instead of taking questions, you run away from them as they have no answers, because you didn't bother to think before putting anything "brilliant" in your story
Lily only likes episodic because it is EASY, in her mind she can put whatever she wants as it is fair game, no responsibility, no thought or obligation to develop anything, explain anything just "write the story"
but she never did anything episodic, everything has consequences but not the ones that make sense and she blames anyone who wants to feel like "you are part of the problem"
Lily's standards are nothing more than her projecting her incompetence in the genre of adventure and a focus on worldbuilding and lore since every time she does something she always makes pages of lore that she only throws in the trash when it conflicts with the idiotic idea of the moment
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