🥝 Community Kiwi Space Station 13 Server (2024 edition) - Space Station 13

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as a side note because the server doesn’t use the tranny tgui bullshit it runs pretty well in wine
Could you share what you did / share what you followed to get it working? It's been a few years since I last gave it a shot, if it's working for you I would like to give it another go with that you're doing.
 
Could you share what you did / share what you followed to get it working? It's been a few years since I last gave it a shot, if it's working for you I would like to give it another go with that you're doing.
Sure, here's the script for Linuxbros
The top script is suited for servers like Riveria, but if you are planning to play on a server with Tee Gay codebase or it has anything TGUI in it, you could try the bottom script.
  1. Download the script
    1. lutris.webp
  2. Launch Lutris
  3. Add a game
  4. Select "install from a local install script".
  5. Let the script run
  6. Launch BYOND from Lutris as normal
  7. Enjoy comfy native linux spacemans
 
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Sure, here's the script for Linuxbros
The top script is suited for servers like Riveria, but if you are planning to play on a server with Tee Gay codebase or it has anything TGUI in it, you could try the bottom script.
  1. Download the script
    1. View attachment 7304184
  2. Launch Lutris
  3. Add a game
  4. Select "install from a local install script".
  5. Let the script run
  6. Launch BYOND from Lutris as normal
  7. Enjoy comfy native linux spacemans
Thanks for the assist, the biggest problem beyond has is that it uses Internet explorer. Now wine doesn’t really like internet explorer and was prone to crash at any moment. Tgui and its predecessor uses ie11 which for the longest time never fucking worked and was given a broken tag from wine hq while ie9/10 would still work with byond
 
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Regarding Linux byond, I've heard that 516 byond ditches Internet Explorer and uses edge now for browser shit, which should make it run easier on Linux with wine. I got the impression that is somewhere in the to do list for the server admins, but I could have misinterpreted as much.
I tried setting it up over the weekend, but webview 2, a dependency, was not cooperating with me. 515 byond was not cooperating with the nanoguis for me previously, they broke every 5 minutes in Lutris and I had to restart the game at such times.
 
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I tried setting it up over the weekend, but webview 2, a dependency, was not cooperating with me
Yea I couldn't even get the nigger installed tbh (I even migrated to wine 10.6 since the installer said i needed 10.5+)

My W10 VM also couldn't install webview2, even when i tried the insane registry editing stuff people were suggesting (the issue is a pre-existing broken install I have no memory of creating). It makes me think 516 is not ready for prime time purely because of webview being so broken. Personally I'm likely going to need a fresh W10 install just to get byond to work in windows again.

It seems to work perfectly fine for people who don't have my issue so it depends on how prevalent it is. Still decently possible we switch tbh if I am pretty much the only one who has that problem.

edit: Its also possible we will try to get cross compatibility working at least, the display issues 516 users were having are still there with a 516 server, so we may be able to address that in a way where 516 people can connect to a 515 server.
 
WE ARE PLAYING RIGHT NOW, HOP IN!
 
It's been a while since I've played SS13 but I hopped on earlier to make sure it worked and I wasn't pleasantly surprised by how smooth this version is compared to the bloated mess current versions are on the BYOND hub.

I did install the latest 516 version of BYOND and some of the web uis for things like safes and the Plant Analyzer were fucked up just showing the HTML source, is this because I used 516 instead of 515? I might try and play regardless since most UIs worked or mess around with versions and figure it out myself.
 
I did install the latest 516 version of BYOND and some of the web uis for things like safes and the Plant Analyzer were fucked up just showing the HTML source, is this because I used 516 instead of 515? I might try and play regardless since most UIs worked or mess around with versions and figure it out myself.
There's a few issues between 515 and 516 for BYOND at the moment, unfortunately that mismatch and the raw HTML displays are expected. We're planning to get that fixed this week
 
There's a few issues between 515 and 516 for BYOND at the moment, unfortunately that mismatch and the raw HTML displays are expected. We're planning to get that fixed this week
Sounds good to me. I like others did do a little development on SS13 many years ago so can lend an eye on the changes if needed.

I expect it's the new web view being fussy about HTML fragments. Like there's no <html> tag or the window isn't set as a HTML source? I can see that in the plant analyzer code, interestingly the printed report showed up correctly and it has better formed HTML when showed to a player.
 
Sounds good to me. I like others did do a little development on SS13 many years ago so can lend an eye on the changes if needed.

I expect it's the new web view being fussy about HTML fragments. Like there's no <html> tag or the window isn't set as a HTML source? I can see that in the plant analyzer code, interestingly the printed report showed up correctly and it has better formed HTML when showed to a player.
If it isn’t fixed by the end of this week you can install 515 from byond
(link:https://www.byond.com/download/build/515/)
 
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