🥝 Community Kiwi Space Station 13 Server (2024 edition) - Space Station 13

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TBH I'd prefer defibrillators over pharmacological solution for resurrection, seems like drugs are OP already
Is it more OP though? You can't even shoot a gun if you have brain damage. I'd argue defibrillators are more overpowered because they let you to come back to life without any problems.

A quick way to come back to life would be nice in lowpop.
 
I can't make Saturdays but I'm trying to be a regular on Wednesdays. Still getting used to SS13 in general(I never got that good at it TBH) and this version specifically.

Forgot to set my Job preferences(Jani/Cook/Botany for getting comfy) and ended up rolling Detective. After Christine Chandler blew up antag I played around with the Detective kits, taking pictures, entering reports... strangling the corpse for 5 solid minutes as I tried to figure out how to let go of a hostile grab.(there might be a better method but I figured out I had to PgUp to select the strangling hand, clicking on it only restarted the strangle, and then click drop)
 
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I can't make Saturdays but I'm trying to be a regular on Wednesdays. Still getting used to SS13 in general(I never got that good at it TBH) and this version specifically.

Forgot to set my Job preferences(Jani/Cook/Botany for getting comfy) and ended up rolling Detective. After Christine Chandler blew up antag I played around with the Detective kits, taking pictures, entering reports... strangling the corpse for 5 solid minutes as I tried to figure out how to let go of a hostile grab.(there might be a better method but I figured out I had to PgUp to select the strangling hand, clicking on it only restarted the strangle, and then click drop)
Keep in mind that player settings get reset a lot
 
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@geckogoy I had an idea about deep space travel and I'm not sure how applicable it is to the game.

Basically the main issue is that no coderbase has been able to get a structure to move around in BYOND code. But what if the ship doesn't have to move around in order to travel freely? Create a console where all the navigation happens and surround the ship around the animation of stars passing by. The ship corresponds to the coordinates of the navigation console and teleports wherever you take it. This will create the illusion of traveling in space.
 
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@geckogoy I had an idea about deep space travel and I'm not sure how applicable it is to the game.

Basically the main issue is that no coderbase has been able to get a structure to move around in BYOND code. But what if the ship doesn't have to move around in order to travel freely? Create a console where all the navigation happens and surround the ship around the animation of stars passing by. The ship corresponds to the coordinates of the navigation console and teleports wherever you take it. This will create the illusion of traveling in space.
They do this in shiptest. The troon fork of a based and defunct fork of beestation, which I believe is a fork of tg
 
I'm actually familiar with shiptest and was thinking of trying to figure out how it works to see if I could use it, no clue how practical it would be. It looks really cool.
 
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I'm actually familiar with shiptest and was thinking of trying to figure out how it works to see if I could use it, no clue how practical it would be. It looks really cool.
Lowpop space quest is what this server needs.
 
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