Let's Sperg kiwifarms.net Inner Circle Plays: Game Dev Tycoon (RIP: Y8 M7 W1)

Should We Stop Doing Text-Based Games and Always Choose The Highest Graphics?

  • Yes - I'm tired of losing money due to text-based games

    Votes: 12 57.1%
  • No - It would ruin the fun of X Plays

    Votes: 9 42.9%

  • Total voters
    21
  • Poll closed .
Now I need next are the three stages.
 
Stage 1 30% 30% 40% (is this how it works?)
 
Our 16th game is ready, and two of our staff, Zoe and Landon have levelled up!

Also, Dominic is now sent for vacation since he's tired.

Game Title: 21st Century Schizoid Tran
Target Audience: Mature
Topics Available: Cyberpunk
Genres Available: RPG
Platforms Available:
  • PC: Dev cost: 5K, Marketshare: 14.2%
Graphics Available: 2D Graphics V2 ($30k)
Stage 1: 30,30, 40
Stage 2: 80% 50% 50%
Stage 3: 20% 60% 100%

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Staff:
Zoe Quinn, Level 4, Design 360, Technology 303, Speed 300, Research 300, 0 per month
Landon Lyans, Level 2, Design 98, Technology 101, Speed 249, Research 189, 21k per month
Dominic Elliott, Level 2, Design 94, Technology 305, Speed 275, Research 176, 22k per month
Ashton Higgins, Level 2, Design 337, Technology 62, Speed 159, Research 281, 21k per month


Current Cash: 561.5K
Research Points: 64
Fans: 3.1K
Current Time: Y7 M5 W3 (In order to beat the game we need to reach 35 years)

Move #78: Moves for Zoe, Landon and Ashton

Individual:
  • Do Training (Game dev gems, Make me think, Game design for pirates, Don't repeat yourself, Code incomplete) (each for 5 RP, 15K)
  • Research on a New Topic: Life, Fashion, Business, Virtual Pet (10 RP for each)
  • Simple Cutscenes (15RP, 40K)
  • Better Dialogue (10RP, 20K)
  • Medium Games (10RP, 150K)
  • 2D Graphics V3 (80RP, 240K)
  • 3D Graphics V1 (15RP, 40K)
  • Stereo Sound (40RP, 120K)
  • Multiplayer (15RP, 40K)
  • Better A.I. (40RP, 120K)
  • Generate game report for our 15th game
  • Generate game report for our 16th game
  • Shit yourself and do nothing until Dominic finishes his vacation
Group:
  • Fill staff position
  • Develop Custom Engine (With Added Researches: N/A)
  • Do Contract Work (Game Backdrops, Playtest, Spritesheet Software, Accounting Software)
  • Develop our 17th game
 
Zoe research better dialogue, Landon research simple cutscenes, Ashton research Life
 
Zoe research better dialogue, Landon research simple cutscenes, Ashton research Life
All done. Also, Dominic is back from vacation.

Reviews for our Cyberpunk game are really great too.

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Staff:
Zoe Quinn, Level 4, Design 360, Technology 303, Speed 300, Research 300, 0 per month
Landon Lyans, Level 2, Design 98, Technology 101, Speed 249, Research 189, 21k per month
Dominic Elliott, Level 2, Design 94, Technology 305, Speed 275, Research 176, 22k per month
Ashton Higgins, Level 2, Design 337, Technology 62, Speed 159, Research 281, 21k per month

Current Cash: 660.5K
Research Points: 29
Fans: 3.4K
Current Time: Y7 M6 W3 (In order to beat the game we need to reach 35 years)

Move #79: Moves for Zoe, Landon, Dominic and Ashton

Individual:
  • Do Training (Game dev gems, Make me think, Game design for pirates, Don't repeat yourself, Code incomplete) (each for 5 RP, 15K)
  • Research on a New Topic: Fashion, Business, Virtual Pet, Racing (10 RP for each)
  • Medium Games (10RP, 150K)
  • 2D Graphics V3 (80RP, 240K)
  • 3D Graphics V1 (15RP, 40K)
  • Stereo Sound (40RP, 120K)
  • Multiplayer (15RP, 40K)
  • Better A.I. (40RP, 120K)
  • Generate game report for our 15th game
  • Generate game report for our 16th game
  • Shit yourself and do nothing (must require at least one staff member to make a move)
Group:
  • Fill staff position
  • Develop Custom Engine (With Added Researches: Better dialogue, Simple cutscenes)
  • Do Contract Work (Game Backdrops, Playtest, Spritesheet Software, Accounting Software)
  • Develop our 17th game
 

Budget: 20K - 600K

Pre-filter applications: Complex Algorithms, Game Demo, Showreel
 
Here's the candidates we got:

Move #80: Fourth and final staff member

Tom References, Design 79, Technology 320, Level 2, Speed 280, Research 227, 18k per month
Sip Meyer, Design 67, Technology 332, Level 2, Speed 222, Research 242, 16k per month
Rina Brok, Design 81, Technology 318, Level 2, Speed 252, Research 275, 16k per month
Bertha Henderson, Design 49, Technology 150, Level 1, Speed 146, Research 209, 10k per month
 
Here's the candidates we got:

Move #80: Fourth and final staff member

Tom References, Design 79, Technology 320, Level 2, Speed 280, Research 227, 18k per month
Sip Meyer, Design 67, Technology 332, Level 2, Speed 222, Research 242, 16k per month
Rina Brok, Design 81, Technology 318, Level 2, Speed 252, Research 275, 16k per month
Bertha Henderson, Design 49, Technology 150, Level 1, Speed 146, Research 209, 10k per month
Didn't I tell you to close the window? Anyway, Sip Meyer.
 
Sip Meyer was hired and it's a famous person too. Did welcome training for him.

Staff:
Zoe Quinn, Level 4, Design 360, Technology 303, Speed 300, Research 300, 0 per month
Landon Lyans, Level 2, Design 98, Technology 101, Speed 249, Research 189, 21k per month
Dominic Elliott, Level 2, Design 94, Technology 305, Speed 275, Research 176, 22k per month
Ashton Higgins, Level 2, Design 337, Technology 62, Speed 159, Research 281, 21k per month
Sip Meyer, Level 2, Design 67, Technology 332, Speed 222, Research 242, 16k per month

Current Cash: 183.5K
Research Points: 29
Fans: 3.7K
Current Time: Y7 M7 W3 (In order to beat the game we need to reach 35 years)

Move #81: Moves for Zoe, Landon, Dominic and Ashton

Individual:
  • Do Training (Game dev gems, Make me think, Game design for pirates, Don't repeat yourself, Code incomplete) (each for 5 RP, 15K)
  • Research on a New Topic: Fashion, Business, Virtual Pet, Racing (10 RP for each)
  • Medium Games (10RP, 150K)
  • 2D Graphics V3 (80RP, 240K)
  • 3D Graphics V1 (15RP, 40K)
  • Stereo Sound (40RP, 120K)
  • Multiplayer (15RP, 40K)
  • Better A.I. (40RP, 120K)
  • Generate game report for our 15th game
  • Generate game report for our 16th game
  • Shit yourself and do nothing until Sip Meyer finishes his welcome training
Group:
  • Develop Custom Engine (With Added Researches: Better dialogue, Simple cutscenes)
  • Do Contract Work (Game Backdrops, Playtest, Spritesheet Software, Accounting Software)
  • Develop our 17th game
 
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