- Joined
- May 30, 2014
So surprise surprise, I can't even get the last game, Shattered Union, to fucking launch anymore. So instead we're going to do a game that.
That game is cult classic SIlent Hunter 4: Wolves of the Pacific.
A relatively simple (in premise, in mechanics it's quite complex) game. You are the commander of a US Navy submarine, and your job is to serve your country from 1941 till VJ-Day, sinking those dirty Japs and starving their island of supplies like ammunition, war materials, and other less military things I won't admit to because they paint us in a negative light! Woohoo!
Or, with the Operation Monsun Mod combined with the U-Boats in the Pacific expansion, we could be a U-Boat commander, serving right from the outbreak of war in 1939 to V-E Day. Same deal as the Americans, except the fact that the whole being on the losing side means the endgame gets REALLY brutal.
In both cases, we will be outgunned, outnumbered, and of no consequence to the greater war effort. We are one small insignificant cog in a greater machine
So, for this we need to decide who to enlist as, and weather or not to use the event camera (it's cheaty, but lets us get cooler screenshots when things happen). We also will not be using manual targeting, because I'm not a fucking calculus major and have no idea how the torpedo computer works. Instead we'll let our weapons officer, aka the guy specifically paid to aim the torpedoes, aim the torpedoes. Everything else will be set to full realism.
For those wondering, the mods used are Run Silent Run Deep, and Operation Monsun, although the second is only relevant if we do Germans. Lastly I have Fred8615's radio mod, but that's only relevant to me because this is a screenshot LP, and thus the fact that the radio will be playing period music isn't particularly relevant.
Lastly, we are playing a particularly brutal version. We are playing no savescum, dead is dead mode. So whatever fate befalls us is final. It also means we will have to be more discerning as to what risks we take.
Also, before we set out on our first patrol, I think it would be fun to guess how we'll die. Depth Charges? Sea Mines? Air raid?
- I know for sure works
- I am fucking terrible at
- Won't drag on forever
That game is cult classic SIlent Hunter 4: Wolves of the Pacific.
A relatively simple (in premise, in mechanics it's quite complex) game. You are the commander of a US Navy submarine, and your job is to serve your country from 1941 till VJ-Day, sinking those dirty Japs and starving their island of supplies like ammunition, war materials, and other less military things I won't admit to because they paint us in a negative light! Woohoo!
Or, with the Operation Monsun Mod combined with the U-Boats in the Pacific expansion, we could be a U-Boat commander, serving right from the outbreak of war in 1939 to V-E Day. Same deal as the Americans, except the fact that the whole being on the losing side means the endgame gets REALLY brutal.
In both cases, we will be outgunned, outnumbered, and of no consequence to the greater war effort. We are one small insignificant cog in a greater machine
So, for this we need to decide who to enlist as, and weather or not to use the event camera (it's cheaty, but lets us get cooler screenshots when things happen). We also will not be using manual targeting, because I'm not a fucking calculus major and have no idea how the torpedo computer works. Instead we'll let our weapons officer, aka the guy specifically paid to aim the torpedoes, aim the torpedoes. Everything else will be set to full realism.
For those wondering, the mods used are Run Silent Run Deep, and Operation Monsun, although the second is only relevant if we do Germans. Lastly I have Fred8615's radio mod, but that's only relevant to me because this is a screenshot LP, and thus the fact that the radio will be playing period music isn't particularly relevant.
Lastly, we are playing a particularly brutal version. We are playing no savescum, dead is dead mode. So whatever fate befalls us is final. It also means we will have to be more discerning as to what risks we take.
Also, before we set out on our first patrol, I think it would be fun to guess how we'll die. Depth Charges? Sea Mines? Air raid?
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