Let's Sperg Let's Play XCOM XPiratez Mod (ON SUMMER HIATUS) - Lethal amounts of autism ahead.

What shall we do with our captured Damsel in Distress?


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Have the species-locked missions been toned down or removed? On the older version of XPiratez I sunk some time into I kept getting missions that required either non-uber humans (peasants/damsels) or shortstacks (Lok'narr/Gnomes). While the cave missions with the midgets didn't really reward much other than shiny things and more damsels, the human missions actually had some pretty good rewards and was a good use of the power armor that I'd somehow stumbled across.
 
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Interlude: The Key to the Lock

(Yoko Shimomura, Parasite Eve - Missing Perspective)

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The time has come my friends, to choose our path. Once you have researched the Tiny Drill and its accompanying technologies, you have a choice between four different Codices: Gold, Green, Red and Grey. Each of these codexes leads to a different set of equipment and technology that you will be able to research and utilize.

This very dated overview page on the UFOpaedia gives you a very basic idea of all of the special equipment that each color has. Contains spoilers so read at your own risk and try to be discrete.

ALL of the colors have SOME overlap with the others, there are only one or two actual things specific to each color, such as the variant of the Menace Class attack ship you will have under your control.

The following is my very cursory overview of the four options. Note that I have only ever researched one of these, and I haven’t actually finished a game of this mod yet.

The biggest impact the four Codex choices have is on Psionics, which have been very strongly and heavily overhauled into something resembling a magic system in this game. I personally find the Psionic system in this game unwieldy and confusing so I don’t mind leaving it by the wayside, but from what I understand it can still be just as broken and overpowered as in the old XCOM, you just need to put your mind to developing it.
(Note the Psionics in XPiratez are Line of Sight only, big difference from the last two LPs)

Be aware that a large amount of technology in the game is not dependent on any of the Codices, so even if we somehow end up with a Codex that sucks or that I’m too much of a dipshit to play properly with, that won’t cut us off from basic armor, spacesuits, mecha, battlefield nuclear weapons, warp weaponry, etc. It’ll just limit our intermediate options to a specific focus.

Finally, all of this information is subject to change as the game is patched. Three years ago, people were talking about how Red was the most useless Codex and wondering aloud why anyone would pick it, these days Gold is considered the worst. Any one source you look up is liable to tell you something different!

People who have played deeper into this mod than me or seen more of its development like @A_Callow_Youth might be able to tell you guys more. Anyone is free to weigh in, just put spoilers on stuff if it gets really revealing.

GOLD

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PROS:
  • Considered the most balanced of the four codices, with middle of the road options for armor, weapons, craft and some basic psionics.
  • Unlocks equipment quicker than the other Codices.
  • Fastest Menace Class attack ship.
  • Gold is the color given to people in First Place.
CONS:
  • Jack of all trades, master of none; all of the other codices still do their particular focus better.
  • Ship is the weakest and carries only 12 crew.
  • Has better Psionics than Red and green, but still very limited compared to Grey.
  • Gold is a tacky color.
GREEN

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This was the default Codex from which all of the other ones have been modeled on. I know this because in the old as fuck 2015 version of the mod, your Menace ship is green and a lot of the basic equipment available to you is the same as what the Green Codex unlocks.

PROS:
  • Strongest class in terms of healing. Best health kits, along with I believe an armor type capable of substantial healing at a distance.
  • Ship has the largest troop capacity at 18.
  • Excellent armor, most of which it shares with Red.
  • Green is the site color of Kiwi Farms.
CONS:
  • Weak in terms of psionics compared to the other Codices except for Red.
  • Lacking in destructive power compared to the other Codices.
  • Ship is very slow compared to the others. Even the combat-focused Red’s ship is 60% faster.
  • Green is not a creative color.
RED

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PROS:
  • Unlocks the widest range of options for weaponry and destructive power.
  • Has access to all of the toughest armor in the game which it shares with Green, but allows the player to unlock them earlier.
  • Menace Class attack ship is combat focused, having excellent speed, very heavy armor and decent weapon loadouts while also having a crew capacity of 16.
  • Red is my favorite color.
  • I also have the most experience playing with Red, what little of it there is.
CONS:
  • Blowing things up and breaking shit is basically all its good at, other than armor.
  • Has the least options for psionics of the four Codices.
  • Red is the color of COMMUNISM and REPUBLICANS, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
GREY yeah I know I fucking picked Taupe instead of grey for the text color, it won't show up otherwise

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PROS:
  • Has overwhelmingly the best and most varied set of psionics and psionic equipment in the game, including the strongest mind control.
  • Menace Class attack ship can go to space, none of the other three can, granting earlier access to orbital missions.
  • One of the secondary craft types is aquatic, replacing the weak and shitty Blowfish.
  • Grey is the most neutral color.
CONS:
  • Armor and craft are very weak or middle of the road, especially well into the endgame.
  • Weaponry is somewhat limited, player is expected to master and rely on Psionics in battle.
  • Grey is the most neutral color.
There's apparently something wrong with the poll, so we're gonna have to vote the old-fashioned way like in the Victoria thread.

Codex Options Are:

  • GOLD
  • GREEN
  • RED
  • GREY
Make sure you have this
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icon in the post you intend to cast you vote with!


I will close the vote in two weeks, on Friday December 17th, at 11:00 PM EST. You can change your vote before that time. if you change your vote, edit your original post please, it will make counting the votes easier.
 
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I vote RED because imagine how awesome it would be to reveal the Chinese Dragon for the first time.

Also: classic X-COM psionics don't require line of sight. They are however heavily reliant on your proximity to the enemy.
 
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Voting red. Not only is it my favorite color too, but the best defense is good offense.
 
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People who have played deeper into this mod than me or seen more of its development like @A_Callow_Youth might be able to tell you guys more.
Oh, you son of a bitch, now you're just doing it on purpose!

Anyway, yeah, that's a pretty solid summary. Going by general community consensus, the tier list for Codexes is Gray, Red, Gold, and Green, (EDIT: Unless that changed in the last few months and Pak has more recent data,) though there are a few out there who swear by Gold over Red. Red is definitely the least subtle of the lot, so I'm going to go with that.
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EDIT2: Red also has some pretty impressive melee options available, so if we go that way, hopefully Pak will be willing to show those off.
 
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I am going to be the weirdo of this voting pool by saying this but.

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Here me out here.

Gold, and red look like cosplaying hookers you might see at a themed club, or twitch/tiktok girls riding off the coat tails of a fandom for attention from loveless geeks. ,Green looks like a crazy nymphomaniac who will skin you post sex, and then feed you to her plants.

Grey looks like the type of girl you could love for the rest of you life, and intends well for you. :feels:

Maybe it's just how, I want to break away from all the bootypedia pages not about items/enemies looking like a ACO or D threads on 4chan. :story:
 
Wait guys I forgot to mention a crippling issue with the grey codex that will likely make you reconsider voting for it: i already played through the game with it so i wanna see a different one:)

Jokes aside though, grey is really fun and would be a nice option to see. The only real bummer about it is that the materials for its ultimate armor(which I found to be extremely good, gonna have to disagree with L50LasPak on that) are an absolute bitch to farm.
 
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Normally I would vote Red because Autistic Retards going full Rage mode is usually the most fun option, however I have to vote Grey, because Pak has the most experience with Red so there is less chance of something going horribly wrong, Green has healing so there is less chance of something going horribly wrong..and Grey gives us Psionics..and what Kiwi doesn't wish they could dox people with their psychic powers.
 
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GOLD

Gold seems like the best option in my mind since it gives a bit more balance to it all. That said it looks like Red is taking an early lead and is what I'd pick second. Think we'll be fiiiiine. Probably.
 
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