Let's Sperg Let's Sperg: Heavily Modded Kerbal Space Program - Or a shit ton of screenshots

  • Thread starter Thread starter RP 520
  • Start date Start date
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RP 520

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kiwifarms.net
So after fucking up my install and re-installing all my mods and shit, I'll play a career mode game and share it with you guys so you can laugh at me.

The game is at custom difficulty, off the top of my head re-entry heat is at 100% (default), contract returns are 70%, no respawning dead Kerbals (though I might change it if the nasty bug where you can no longer hire astronauts thing happens). Quick saves are on because I'm great at missing simple things and fucking up because of it.

Some notable mods I have are two outer planets mods, extra-solar system, life support, an interstellar flight mod, god knows how many resource mods, custom asteroids, a ton of parts add-ons, and a colony mod.

I've already started this game, did an unmanned probe and got most of the pretty boring starting shit out of the way, so anywho:

Here's my humble space yard:
screenshot0.png
and here's my humble ghetto-tech plane that I'm going to collect science with today:
screenshot5.png
The plane flies ok, but it turns like a fucking whale:
screenshot6.png
You know you're landing right when your screen is nothing but green:
screenshot7.png
Science is collected, let's go home:
screenshot8.png
I'll try to land like a normie this time:
screenshot10.png
Success!:
screenshot11.png
Anyways that science helped me unlock manned space-flight tech, which gives me the 1-manned capsule:
screenshot12.png
Next Episode- Space, bitches:
screenshot14.png
 
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