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Again, I can live with minor cosmetics with little impact on the game like MHW’s armor skins or RE2’s costumes, hell, I even forgave the buyable orbs in DMC5 due to patch 1.00 (the one I can play straight out the box) and the subsequent patches being extremely balanced when it comes to in-game orb drops, but the DLC models of DICE games, COD games, and Rockstar’s online games (despite GTA5 and RDR2 having glorious story modes with no MTXs) are cancerIt's a stupid argument. Publishers have had over a decade of sperging monetization and bringing the half-assed mentality of we'll finish the game later method into popularity. I personally see this as a step in the right direction, but these people are so deeply set in their ways that it could be a long time (if ever) before they try and fix the shit they started.
While Sterling is a cow all himself, I do agree with the notion that sacrificing integrity and development competency by trying to maintain and exceed unsustainable growth in terms of profit is what's killing the game industry all over again.