Secret Asshole
Expert in things that never, ever happened
Forum Staff
⚡ Thunderdomer ⚡
True & Honest Fan
kiwifarms.net
- Joined
- Jan 18, 2017
I already proved that lootboxes are not a game as you cannot win or lose. You pay an amount and win random stuff. You always win when you buy a lootbox. Furthermore, if you always win when you buy a lootbox, then lootboxes aren't a game at all since it involved neither, skill, strength, or luck.
Motherfucker, are you seriously now trying to argue with me as to what a game of chance is? Alright, I'll play your game. Since I already proved your proof was a logical fallacy, no going back to that. Shits gone. Dust in the wind.
I will now prove you wrong. Again. Multiple times. In multiple fucking ways.
Luck. Luck is chance. Luck is odds. Luck is gambling. Henceforth, lootboxes are a game of chance. So, you're already wrong in your assumption.
That was one. Here's two.
I'll use your binary rules you love so much. If I spend $50 on a box and I get a $1 pair of mittens, no matter if I feel like I have won, it is gambling. You have functionally lost. It doesn't matter if this is digital or not. It doesn't matter if it is for ANYTHING.
If I play $1, I'm gambling for the lowest odds, 0.0001, because that's the rarest shit. And worth the most. If I get a .95, which is a common, I lost. Because the value of my money is less than the odds I won through the game of chance. Hence it is a game of luck.
I'll prove you wrong with your own example:
Let's take League of Legends for examples since I'm unfamiliar with how other games do their lootboxes. If I win a skin or character that I already have, I can disenchant either for Essence. I can use this essence to purchase other characters or skins.
You spend $1 and get a common character which is worth .95. You convert that to essence, which the in game economy states is worth .85. You have lost. You have LOST MONEY. It is an illusion they use to make you think you're getting something. THATS THEIR ENTIRE FUCKING POINT.
You just lost, now you're re-investing to lose more. It is the very definition of the gambler's fallacy.
EDIT:
It might be your opinion they're not gambling. You might disagree with regulating gambling. That's fine. But they're very, VERY clearly, gambling.
EDIT 2:
And as I mentioned, its worse than gambling, because the odds are artificial. They dictate how much money you will spend to get what you want. Which, 90% of the time, is the rarest item.
EDIT 3:
Sorry, I have to add this. There's nothing inherently wrong about using lootboxes to support a game that is free as long as it is not exploitative. I'm not saying LoL is exploitative, I am saying that it is designed to be gambling. Fuck, I pay for DotA 2 lootboxes and I'm well aware of how terrible they are.
Last edited: