- Joined
- Jul 30, 2017
Oh yeah. They posted the TMNT mechanics.
Does anybody care?
Does anybody care?
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They posted the entire set...Oh yeah. They posted the TMNT mechanics.
Does anybody care?
Oroku Saki, Shredder Rising has an interesting effect that would be right at home in my pauper commander Cauldron Familiar deck, as I care for both being able to return the kitty to my hand through Sneak as well as drawing cards. On paper the card seems perfect for the deck; in practice there's a huge problem with it in the form of the card art looking absolutely fucking gay to the point where I don't want to slot it in. Seriously, this guy is supposed to be the legendary Shredder and the best they could do was to draw him hitting some training dummies? What the fuck? Is this set rated PEGI 3 or something?does anybody care?
Mutagen: Tokens that just sit on the battlefield and can be turned into +1/+1 counters on other creatures (i.e. this is not living weapon 2.0).Oh yeah. They posted the TMNT mechanics.
Does anybody care?
I think it's before he became the Shredder.this guy is supposed to be the legendary Shredder and the best they could do was to draw him hitting some training dummies?
Top 4, on my shit.Store Championship tomorrow, wish me luck boys.
Hey now, alot of the classes that don't have insane costs are really good.Class: Level up but for enchantments.
I only know that WotC decide to put reprint of City of Brass and Bondland inside tmnt precon.Oh yeah. They posted the TMNT mechanics.
Does anybody care?
They also put command tower number 3 in.I only know that WotC decide to put reprint of City of Brass and Bondland inside tmnt precon.
I'm unconvinced. Great card for Commander for decks that can actually get hits in and or just want more blood artist damage. But the last time we had a playable version of first mode is Bastion of Remembrance in cat oven standard, or maybe Meathook if you want to squint and ignore that people played that as a flexible wrath first and foremost, Menace is good for an aggressive deck trying to get in damage but the sneak reanimate part seems like it's runs counter to the first two parts because now you want bigger things in the yard that you already discarded/self milled. It is also fine but less cool to use this to create-your-own Tenacious Underdog deck by grinding them out with inevitability via attacking with small aggressively stated fragile things and but I think it's worse in general. Also folds to enchantment hate (especially if you get hit with it after Declare Attackers and are now making an unwise attack), graveyard hate, creature removal/not being ahead on board.The black one in TMNT might be incredibly good.
Aristocrat that triggers off any leaving the battlefield not just dying.
Menace
Sneak from graveyard for 4 mana
And all the upgrade costs are 2 mana so its cheap to get maxxed (that is the real issue with alot of classes)
The Final Level is only 1B to level up to, so its only five mana to sneak in something giant and each level is pretty good on it's own.I'm unconvinced. Great card for Commander for decks that can actually get hits in and or just want more blood artist damage. But the last time we had a playable version of first mode is Bastion of Remembrance in cat oven standard, or maybe Meathook if you want to squint and ignore that people played that as a flexible wrath first and foremost, Menace is good for an aggressive deck trying to get in damage but the sneak reanimate part seems like it's runs counter to the first two parts because now you want bigger things in the yard that you already discarded/self milled. It is also fine but less cool to use this to create-your-own Tenacious Underdog deck by grinding them out with inevitability via attacking with small aggressively stated fragile things and but I think it's worse in general. Also folds to enchantment hate (especially if you get hit with it after Declare Attackers and are now making an unwise attack), graveyard hate, creature removal/not being ahead on board.
Honestly going by Standard is a metric I don't really go by anymore, Standard is in such a dumb power level. Its all strong and the meta is pretty diverse but none of the decks actually feel all that strong. Like casting Ancestral for 1U is actually quite powerful but I also know that I have to also have 3 Lessons in my graveyard so..I am technically doing an Ancestral off 1U as a payoff for a synergy with 3 other cards.it's going to play better in standard.
That..will probably be actually fun to do,As a card that is good from TMNT that is probably an auto include even in older formats is Raph and Mikey which goes in every Creativity deck from now until the end of time since hitting Archon of Cruely/Atraxa/Valgavoth/ 15/15 dino piece of shit in addition to a 7/7 hasty trampler is generally slightly bett
See, my read is that this is a very confused card.The Final Level is only 1B to level up to, so its only five mana to sneak in something giant and each level is pretty good on it's own.
Sephiroth sees Fringe play in Standard and this costs the same so you trade gaining life for triggering on any leaves play trigger (I think this is the only Aristocrat effect that triggers on any leaves play.)
1B is..the cheapest source of "Creatures you control have Menace" effect in the game, and +1/+0 makes it super low cost for the effect.
The last mode only costs B to level to, so like you can just kind of turn it on even if you aren't going to use it that turn and have it for later.
See I view it as a bastion of remembrance that doesn't get instantly raped by Rest in Peace/Leyline of the Void and has some extra upside with a few utility effects.See, my read is that this is a very confused card.
3 mana for a powered down Bastion (sepiroth gives life and is a 3/3 which makes him much better even if he never sacs a bloodghast or whatever)
Another 2 mana for an aggro effect that probably wouldn't see play on it's own unless it was on a body
1 final mana for a repeatable 4 mana reanimation that requires a specific board state to go off
Like I don't think 3 mana bastion plays in an aggro deck, 2 more mana for menace means you blanked all of turn 3 and half of turn 4 to not add to the board
Aristocrats might like this but has been dead in standard since shambling ghast blood money and/or blood avatar decks rotated out.
Neither archetype has anything of note to resurrect and don't really care about recasting something for etbs
Maybe the through-line for this class is as a finisher in a BRx control deck that discards Valgavoth and then sneaks him in after a big Song of Totentanz or something
Strictly worse. You can't Counterspell Ninjutsu, or really interact with it on the stack as it resolves.Sneak: Ninjutsu with a new name + ability to show up on any spell type.
You can stifle Ninjutsu, the creature getting returned to hand is part of the cost but the ability can still be countered.Strictly worse. You can't Counterspell Ninjutsu, or really interact with it on the stack as it resolves.
The fuck runs stifle?You can stifle Ninjutsu, the creature getting returned to hand is part of the cost but the ability can still be countered.
In Commander, only trve Blvechads.The fuck runs stifle?
After Final Fantasy I played a Grixis Pile with Tidebinder just to do this and it always got a 8 hour erection when I got to do it.Tishana's Tidebinder is pretty useful to stop a Dimir Midrange pilot from getting their Kaito down.
Dimir Midrange is also running 4 Tidebinders not just because it turns off things like Ouroboroid, Monument, etc. but because in the mirror you also get an 8 hour erection from countering a Kaito ninjutsu activation.After Final Fantasy I played a Grixis Pile with Tidebinder just to do this and it always got a 8 hour erection when I got to do it.
Sometimes you fully buckbreak the opponent and they scoop as soon as it happens, but that is not the best thing.Dimir Midrange is also running 4 Tidebinders not just because it turns off things like Ouroboroid, Monument, etc. but because in the mirror you also get an 8 hour erection from countering a Kaito ninjutsu activation.
