Magic The Gathering

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
The MTGA client hit me over the head with some woke shit today:


it is advertised as "A League for people of marginalized genders". What do they do? Apparently they run tournaments and a discord server, nothing much else to see.
I assume WotC sponsors them as a thing to point when asked about LGBTQias2+ inclusiveness.

The Discord is exactly like you'd imagine it, full of furries and AGPs but there is no open degeneracy, probably bc. of moderation.

LooooooooL bunch of spergs:
6b4521414f3dd9d67fb3009a5f0c80b7.png
 
Last edited:
My biggest complaint for the story lately was the complete lack of it. The block structure was how the setting and conflict was introduced, the climax, then resolution. Now it's firehosed into our faces and we move to the next world. I assume because WotC is so concerned with making a bad story and being committed to it for 9 months they want to reduce their risk and never build anything monumental.
They have done multi plane stories in the past before that were fine. Masques, Nemesis, and Prophecy were all one different planes and self contained stories that were rather tame but Nemesis is probably one of the best books in the game. Masques sucked, but it had a lot of potential, it's just that they turned it into a Saturday morning cartoon which stripped the story of the otherwise interesting character building the rest of the series had.

I think the bigger problem is that every plane is now just a tourist attraction, because whereas Dominaria, Rath, and Mercadia were all unique worlds with a lot of character and story building modern planes are just Egyptian theme park, 1920's gangster theme park, Greek theme park, etc. That and they try to make every story some great world altering doomsday threat, which just makes it all blend together, whereas Masques was an adventure in a new world, Nemesis was the story of the villains and how their politics worked, and Prophecy was a look at other cultures in the world we already knew. It was all tied together by an overarching threat, but it was much more reserved, in that the threat is there and all of the stories are working against it, but on a more practical level instead of extreme action scenes.

There used to be a single overarching lesson from old-lore too: discipline in progress. Argoth is sunk in a petty squabble, and Phyrexia was unrestricted and amoral progress in technology. Urza, while attempting to destroy the Phyrexian progress he saw as a threat, ultimately reinvented much of it and was tyrannical to the entire planet. It would be a poignant lesson today, with kids glued to screens and having no attention span.

The old lore was really good despite being a franchise series. I think you got it right that it was incredibly disciplined and was willing to present stories that were more reserved in nature. I think it also understood that a good villain is key, because the modern lore uses the names of classic villains in the story but doesn't really give you insight into who they really are besides the basic mustache twirling bad guys, with maybe the exception being Urabrask who seems to be written more like a good guy that happens to be on the baddies team. Whereas the classic lore gave entire books to the bad guys to flush out their stories, whether it was Nemesis where we saw their inner politics, The Thran which explained who Yawgmoth was as an entity, or Bloodlines which gave us a look at the Phyrexians in contrast with a rogue good guy like Garra. Even the book with Xancha (Planeswalker?) was more about Phyrexia and its culture than about Urza directly as it was written through the eyes of a Phyrexian.

They also were great about making it out to not just be good versus evil as many characters on both sides view Urza as being far too similar to Yawgmoth, but each side rationalizes why their cause is better, and even characters like Gix are given some depth to show how they went from freedom fighter for the poor to the incarnation of rape.
 
Okay I gave up on MTG years ago when it starting going woke and they kept revisiting the same settings and the art went all digital and stale, and every now and then I see weird shit like DnD MTG cards or Godzilla or some shit, now they are doing 40k cards!? So we went from trannie goblins to extreme greed? Is nothing sacred in this fucked world?
Honestly I love the Necrons. The artwork is great.
 
Yeah the 40k decks and DnD sets are the only things on their IP mining adventures that I think have mostly worked. AFR was kind of too weak as a set for no good reason and I think making every marine Astartes instead of human and every Necron necron instead of construct is dumb but that's about the only problems I have with them.
 
all the external IP and overpricing is the path to "collectible, not playable" game doom. nothing to do with having gay or black characters because nobody rational gives a shit about that. it's all the rest that's tanking it.

real commies print their deck at the library anyway and shove it into sleeves over basic lands.
 
For the 30th annaversary set, I just found out its not $999.99 for a box of boosters. Its $999.99 for FOUR booster packs. Plus the only way you can get them is ordering through WOTC.

Fuck them .Here is a simulator to see how much money you can spend.
For 1k$ a box would still be expensive but at least it would make sense kind of as you could do something with it, but no it was four boosters since the start. Can't even draft the shit.
 
Rudy finally said something about the spirit of the Reserved list and it's funny. Also always interesting to see how the dude talks in comparison to people like Tolarian of Quarterpounder on the topics, it's a very different energy to the statements.

 
Rudy finally said something about the spirit of the Reserved list and it's funny. Also always interesting to see how the dude talks in comparison to people like Tolarian of Quarterpounder on the topics, it's a very different energy to the statements.

marorudy.mp4
good, he can get fucked along with all the other speculators. there is absolutely no reason it should cost as much as a car to play vintage.
i know it's been said to death but the reserved list needs to die and if this is what starts the end then it's cool with me.
 
good, he can get fucked along with all the other speculators. there is absolutely no reason it should cost as much as a car to play vintage.
i know it's been said to death but the reserved list needs to die and if this is what starts the end then it's cool with me.
I don't think he really cares if they get rid of the reserved list or not, that's not his business model. I'd be fine with them dumping it and making Vintage a real format, but they've also fucked the format with all the power creep of modern sets.

The Spirit of the Reserved list is "We are retards for even doing it in the first place when we should have told speculators to suck our Future-Tranny Cocks"
I think it was fine for the time, but they can probably find a way to break it by now. The old cards won't lose their value, and they could even introduce cool down periods so that after X reprints they don't reprint it for X amount of time so that newer sets aren't constantly being fucked into the dirt.
 
I think it was fine for the time,
Hard Disagree. It is one of those knee jerk "PLEASE DON'T SUE US" decisions that had no actual future thought and now 2 of the most fun formats are basically impossible to play in paper without Proxies, Especially Legacy which is probably the most fun 1 v 1 magic can be when it isn't being fucked by shit like Oko.
 
Hard Disagree. It is one of those knee jerk "PLEASE DON'T SUE US" decisions that had no actual future thought and now 2 of the most fun formats are basically impossible to play in paper without Proxies, Especially Legacy which is probably the most fun 1 v 1 magic can be when it isn't being fucked by shit like Oko.
It wasn't even so much about being sued as it was them reprinting things hard and killing the market to the point that the game could have just died before it really took off. At the time I don't think they even thought the game would last for there to be a future a decade later, but here we are. Them never revisiting and fixing how it functions with how good Legacy and Vintage were is the bigger issue, as there was probably a lot of ways they could make the formats accessible without fucking all of the stores who have inventory of singles.
 
Rudy finally said something about the spirit of the Reserved list and it's funny. Also always interesting to see how the dude talks in comparison to people like Tolarian of Quarterpounder on the topics, it's a very different energy to the statements.

marorudy.mp4
Spirit of the reserve list is a spook.
EbHfQgbVcAMGSZw.png
 
It wasn't even so much about being sued as it was them reprinting things hard and killing the market to the point that the game could have just died before it really took off. At the time I don't think they even thought the game would last for there to be a future a decade later, but here we are. Them never revisiting and fixing how it functions with how good Legacy and Vintage were is the bigger issue, as there was probably a lot of ways they could make the formats accessible without fucking all of the stores who have inventory of singles.
Per the history of magic videos I've been watching, no apparently they really did intend to make Magic a long term game and be in it in the long haul. Ironically it was trying to deal with the speculators and the attitude @Honka Honka Burning Love displayed that led to WotC trying to deflate their own product's bubble. They wanted magic to be a game first, and for it to be playable by anybody. Remember that Magic came out very close to when the comic book bubble had popped so they knew they didn't need to repeat what happened to comics and baseball cards. (In fact many more comic stores around the nation would have closed had it not been for the game's release as it gave them a new source of revenue.) Fallen Empires was thus massively overprinted, which in true WotC lulz fashion... overdid it and almost smothered their own game as they popped the bubble on their own, not deflate it.
 
Fallen Empires was thus massively overprinted, which in true WotC lulz fashion... overdid it and almost smothered their own game as they popped the bubble on their own, not deflate it.
It didn't help that Fallen Empires was a very weak set even for it's time. Like High Tide and Hymn were good cards but they were both Commons so it isn't like they were some chase card to crack a billion packs over like Necropetence which was absurdly powerful and a Rare.
 
It didn't help that Fallen Empires was a very weak set even for it's time. Like High Tide and Hymn were good cards but they were both Commons so it isn't like they were some chase card to crack a billion packs over like Necropetence which was absurdly powerful and a Rare.
absolute dogshit compared to The Dark before it, and Legends pissed all over both of those.
 
absolute dogshit compared to The Dark before it, and Legends pissed all over both of those.
Don't forget Homelands which came out around the time and it was so bad that they had to force people to include at least 5 cards from it in tournament decks to sell any of it. Though really what created the Reserved List was the printing of Chronical which killed the price of a lot of big legends cards and stores were basically refusing to carry Magic as they got crippled by that printing after probably getting fucked by comics and sports cards earlier like @Flexo mentioned.

Flesh and Blood is kind of experiencing that now, but mostly because Channel Fireball decided to be retards.
 
Yeah Fallen Empires was the effort to pop the bubble and I heard it said "it had no rares" but the mtg wiki claims it has 36 but they are marked as "U1" on the site and it even mentions the packs were "6 commons and 2 uncommons."

Anyway, homelands did indeed follow that and was likewise underpowered. Mostly because the game was so successful at the time the makers were letting their hairdresser's niece design cards just to get sets out the door. (barely an exaggeration)

Also while talking about the past, let us also remember that in 1993, Magic did in fact release "Collectors' Edition" which was ONE copy of every card in beta (and 61 basic lands).

Original retail price? $49.95 USD

Oh and these were pretty much proxies as well.
1665966629732.png

That was literally their back.

That's another reason 30th anal-rape bugs me. You idiots did this once before! 30 years on and you're still making the product worse.
 
Back
Top Bottom