Magic The Gathering

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@Ebonic Tutor
That is what is going to set me off. So MaRo revealed today why they did "toxic" instead of "poisonous."


There is one change they made, but it's a little subtler: poisonous became toxic. What exactly is the difference, and why did they change it? Here are the two abilities side by side:​
Poisonous 1 (Whenever a Sliver deals combat damage to a player, that player gets a poison counter.)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
The major change is poisonous is triggered and toxic is not. This is a big deal for digital play. For example, a while back we changed deathtouch to not be triggered. Poisonous had only appeared on two cards (both "futureshifted" hints at a possible future), so the team didn't feel obligated to keep the old template and instead used a template that matched modern standards.​

Anyway I was going to complain that MTG felt the need to create a whole new keyword for "digital" reasons rather than just update the rules for poisonous and say "oh yeah that text is semi out of date." Hell the old reminder text would still apply in 99.9% of game instances.
 
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Doesn't bother me much, the only substantive difference between the two is that stiffle will wiff against toxic
It just bugs my OCD that they needlessly locked in a term for something that matched an existing term 99% of the time instead of just updating poisonous and then saving "toxic" for some other game effect down the road. It's like we were all talking about tacking "tribal" onto non creature spells as some kind of supertype instead of just making it a new subcategory (i.e. aura or arcane).

I mean there's an INSANE swath of cards who's game text has been changed now by updates to the rules etc (heck several in the Time Spiral block because "battlefield" wasn't a term yet - and yes that includes Future Sight!) but now they are gun shy about having 2 whooping cards from Future Sight be altered in their wording? "Oh no! Half the set has new wording! We can't possibly do this to just TWO more cards!" :story:

(but then we've had enchantment creatures several times now and STILL haven't gotten the "proper" version of Lucent Liminid so whatever)
 
It just bugs my OCD that they needlessly locked in a term for something that matched an existing term 99% of the time instead of just updating poisonous and then saving "toxic" for some other game effect down the road. It's like we were all talking about tacking "tribal" onto non creature spells as some kind of supertype instead of just making it a new subcategory (i.e. aura or arcane).

I mean there's an INSANE swath of cards who's game text has been changed now by updates to the rules etc (heck several in the Time Spiral block because "battlefield" wasn't a term yet - and yes that includes Future Sight!) but now they are gun shy about having 2 whooping cards from Future Sight be altered in their wording? "Oh no! Half the set has new wording! We can't possibly do this to just TWO more cards!" :story:

(but then we've had enchantment creatures several times now and STILL haven't gotten the "proper" version of Lucent Liminid so whatever)

They worry about stuff like that but then bring Phasing of all things back.... though making Oubliette phase a thing out makes plenty of sense.
 
Phasing is pretty useful as a means to juke removal or wipes without enabling etb shenanigans, although it's admittedly pretty limited in that application to formats like EDH. Slip Out the Back would see just as much play if it was hexproof-indestructible and +1/+1, since the main draw is the lasting boost.

That said, Teferi's Protection is a mistake and is a dumb card.
 
Phasing is pretty useful as a means to juke removal or wipes without enabling etb shenanigans, although it's admittedly pretty limited in that application to formats like EDH. Slip Out the Back would see just as much play if it was hexproof-indestructible and +1/+1, since the main draw is the lasting boost.
Phasing is cool and dodges a lot of weird things that indestructible+hexproof does fuck all against like edicts and untargeted exile. Also slip out the back specifically can serve as a turn of removal. It and the blue March are probably my favorite blue spells this standard
 
Phasing is cool NOW. I'm old enough to remember when phasing first released and the big headache/joke it was. It's really pretty happenstance for them to figure out they can use phasing for protection/control without enabling all the ETB shenanigans that blinking enables.
 
Phasing is cool NOW. I'm old enough to remember when phasing first released and the big headache/joke it was. It's really pretty happenstance for them to figure out they can use phasing for protection/control without enabling all the ETB shenanigans that blinking enables.
I wouldn't really say they figured it out, as it was figured out by players running Stifle Nought which included Teferi's Charm or whatever it was from Mirage that phased a creature to negate Phyrexian Dreadnought's ETB trigger as additional Stifles.
 
That said, Teferi's Protection is a mistake and is a dumb card.

I do love BTFO'ing my buddies that play a bit more competitive with it though

I wouldn't really say they figured it out, as it was figured out by players running Stifle Nought which included Teferi's Charm or whatever it was from Mirage that phased a creature to negate Phyrexian Dreadnought's ETB trigger as additional Stifles.

Sapphire Charm? That only let's you phase opponents stuff though?

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lol that's some good tech had never thought about it
It was a rather short lived interaction with Vision Charm from Visions, now that I looked it up. It was replaced by Trickbind when that came out as it gave you access to more options that had triggers which didn't sacrifice the creature, and Stifle effects are better against Fetch Lands.
 
It was a rather short lived interaction with Vision Charm from Visions, now that I looked it up. It was replaced by Trickbind when that came out as it gave you access to more options that had triggers which didn't sacrifice the creature, and Stifle effects are better against Fetch Lands.

I knew there was something that worked with it like that, thank you for confirming I wasn't crazy.

Well least that crazy.
 
There's more bad news for Hasbro, and WotC because of it. Despite earning $1.68 billion in revenue this holiday season, it is down 17% from last year, and even the $5.86 billion in revenue in 2022, is down 9% from last year. As a result, Hasbro will be laying off 1000 employee positions, or 15% of their workforce.

And expect WotC to go even more all-in on revenue schemes, as Hasbro seems to be not focusing on why their other products aren't selling.
 
There's more bad news for Hasbro, and WotC because of it. Despite earning $1.68 billion in revenue this holiday season, it is down 17% from last year, and even the $5.86 billion in revenue in 2022, is down 9% from last year. As a result, Hasbro will be laying off 1000 employee positions, or 15% of their workforce.

And expect WotC to go even more all-in on revenue schemes, as Hasbro seems to be not focusing on why their other products aren't selling.

This shit is so depressing man. It's beating a dead horse to rag about the 30th or even the OGL at this point, but it really does just suck when these corpo fucks drain everything out of a beloved franchise. It's not an 'if 'but a 'when' for everything that's consumed by the corporate machine.

At least ONE is shaping up to be a pretty powerful and interesting set, but the future looks bleak with this game getting pimped out as much as possible.
 
Just dropping by to say that the only guy I knew who played blue black diddled kids
 
Alright folks, I've got your sure-fire guide to winning at the prerelease and the release events for all will be one:

Step 1: pull a phyrexian obliterator
Step 2: pull a second phyrexian obliterator

Remember to like share and subscribe for more magic the gathering tips and tricks
Do you pivot into anything if you pull a third Obliterator?
 
Do you pivot into anything if you pull a third Obliterator?
I would assume that shifts from "everyone hates your guts" to "everyone thinks you cheated"

I think Oblit is gonna be pretty bad outside of sealed honestly, the mana restriction is massive and so much of the removal in white and black (plus the quench) deal with it really well. But in sealed, everything's just luck so you can get away with sitting around doing nothing more easily
 
I would assume that shifts from "everyone hates your guts" to "everyone thinks you cheated"

I think Oblit is gonna be pretty bad outside of sealed honestly, the mana restriction is massive and so much of the removal in white and black (plus the quench) deal with it really well. But in sealed, everything's just luck so you can get away with sitting around doing nothing more easily
That's probably true. I remember when it first came out and people thought it would be busted but it only saw fringe play in some builds and was otherwise forgotten. That was during the era of Caw-Blade, but the power level is still very high today, so unless there's a strong mono black build it probably won't see much use, and even then something like the Transmogrant that can recur might be better if the monoblack build goes hard on mass removal or things like Lilly.
 
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