Magic The Gathering

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THis is my problem with the whole PW fursona bull shit. So the golem one becomes a silver tree? Are there other treefolks in this plane? (not that I've seen so far) So Karn can survive the stresses of time travel by going to bloomburrow roots him in place? What would happen to tezzeret? Would he be half tree and half rat?
I think the closest thing are the big elemental things
 
I remember hating Bloodlines and liking the other 3 of that set.

Also apparently Serra's ghost appeared to Elspeth to make Elspeth self rez into an angel.

That was random.
I always wondered why that was. There's nothing left of Serra post mending aside from the weatherlight's powerstone. Which was destroyed in BRO. She allowed herself to die millenia before the mending.
 
And Chandra, being WOTC's favorite, is immune to furrification.

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New president for WoTC has been named, and it’s looking up gang.

John Height, former blizzard dev for WoW. Here’s hoping he knows a bit more about Magic than Cynthia did.
As a Warcraft Player I should be horrified...but WOTC is one of the Few Companies that flail around like retards more than Blizzard does so it's still probably an upgrade.

Joining Blizzard Entertainment in 2011, Hight served as a Senior Producer for Mists of Pandaria, as well as Production Director for Diablo III: Reaper of Souls, Legion, and Battle For Azeroth, rising to the position of the Executive Producer and Vice President as the chief caretaker for World of Warcraft. In 2021, he assumed the position of Franchise General Manager, in which he oversaw all development and commercial activities for the Warcraft franchise, including World of Warcraft, Hearthstone, and Rumble.
Okay Mists of Pandaria was great (fuck you faggots, the only thing better than it was Wrath of the Lich King)
Reaper of Souls...was okay from what I Remember, like I can't fault him for the core game play of D3 being slop.
Legion..is really, REALLY overrated and is kind of trash if you look past "OH MY GOD I GOT TO USE THE ASHBRINGER"*
Battle for Azeroth was a Mixed bag but had some really good aspects to it.

This could be okay.

*If you want real Autism I can explain why this is true.
 
Legion..is really, REALLY overrated and is kind of trash if you look past "OH MY GOD I GOT TO USE THE ASHBRINGER"*
Gameplay was good, raids were good, story was terrible holistically but did some fun set pieces. It also did the smartest thing in WoW history and kept you logging in while respecting your time. I was just logging into alts for 5m to set up mission tables and fucking off to my main or whoever I was trying to gear up for mage tower and it was rewarding to do so
 
Yeah, actually. That's my favorite flavor.
You asked for this, just remember that.

Okay so Legion is considered one of the best Warcraft Expansions..but honestly it doesn't hold up under scrutiny and is really just people latching onto two aspects..but neither of those two aspects are all that great.

One is the "Artifact" weapons, every individual spec (Classes in World of Warcraft are divided into 3 possible specs that further define your gameplay, so you can be a Warrior..then further choose to be a Warrior that is Protection and tanks, a Warrior that uses 1 Two handed weapon or Dual Wields 2 Two Handed Weapons)

So about 36 "Artifact" Weapons in total, Artifacts we were told would be and this is a direct quote

To combat the armies of the Legion, Azeroth’s heroes will need to achieve unprecedented heights of power, securing mighty Artifacts—class-specific, highly customizable weapons forged in the fires of lore.

Of these? The Majority were things we have never heard of before and most certainly not even worth being called "Legendary" much less "Artifact". Sure some people got to use iconic things like The Ashbringer (The weapon The Lich King was afraid of) or Reforge Frostmourne (The Lich King's Iconic weapon) but more often then not the Artifact was something pulled directly out of someone's ass at best.

Some of those were okay, The Sword of The Elven King? Never mentioned before..but The King of the Elves would probably have a powerful weapon that is acceptable, but these are even in the minority, hell if you combine them with the real Iconic weapons they are still in the minority. The Majority of "THE WEAPONS FORGED IN THE FIRES OF LORE" were random Irrelevant shit.

A Shield made out of the Singular Scale of a Dragon.

A Spear from the leader of a Tauren tribe we have never heard of before

A Sword that we have never heard of before but is super dangerous

A Mace filled with The Blood of Azeroth, a single Vial of which can create a well of Endless Arcane energy..which instead of being used by THE MAGE SPEC THAT IS CALLED ARCANE..was used by Shamans who deal with the Elements instead of Arcane magic.

An Axe that we just loot off a Random Demon who we have never met before.

Two Mage Staves that were used by "Previous Guardians (The bestest mage in Azeroth)" when it was established that The Guardians used a staff called Atiesh as it was passed down from Guardian to Guardian...but apparently it wasn't GOOD ENOUGH for the First One and the Last one.

Fist weapons Imbued with the Power of the Elemental Lord of Wind...which would have been really usefull for him to have gotten back so he was at full power when he was attempting to help wipe out all Life on Azeroth, but hey being at full power while at war isn't that great of an idea is it? It's not like he motherfucking died or anything.

A Hammer forged from the Hand of a Titan Keeper that is gaurded by a secret group of Human Paladins..that..predate the first human paladins in the setting (Get fucked Tirion and Uther and Turalyon, you aren't the first Paladins anymore)

A Shield that the Titans hid away

A staff somehow created in the 4 years between "Warcraft 3" and "World of Warcraft" that has never been mentioned in game before.

A staff made from a powerful crystal that the Naruu apparently used to help save the Draenei as they escaped Argus (The Draenei Homeworld) that has never been mentioned in any of the tellings of the story.

The Knives that A famous Assassin used to Assasinate the King of the Human King in Stormwind..which have never been mentioned as part of that story..or as fucking magical before..Oh and we have met that Assassin in game going after the most powerful Ogre Shadowpriest in the setting...I uh wonder if those would have helped you out there Assassin Lady.

Daggers that were made from the Fangs of the never before mentioned "Mostfavoritest Demon Doggo of Sargeras the Fallen Titan"

Then we have kind of the most insulting of all, one of the Demon Hunter artifacts...were just glaives that were empowered accidently when the guy you steal them from got a bonus power up from A demon lord. Of 12 sections of lore dedicated to "Its history" the entire entry on the weapons themselves was

Varedis found that his weapons, these warglaives, had also been changed. The ritual had imbued them with another slice of Kil'jaeden's astonishing power.

There is a Bonus bit of retardation with all of this stuff, There is a Famous Shaman weapon called the Doomhammer, It's kind of the most Iconic weapon in the setting..so The Spec that got it dual weilds melee weapons, so they needed another one.

That is fine, before Legion we went to an alternate timeline version of the place The Doomhammer came from, and the Alternate Timeline version of the guy who used it..actually died...and his version of the Doomhammer is at the Bottom of a Lake...do you think the developers did the sensible thing and..gave the player character TWO DOOMHAMMERS? because you know..Dual Wielding..Two Doomhammers. Seems like a natural fit.

Nope..you use One Doomhammer and are given the ability to just magically make a mace out of stone by The Elemental Lord of Stone.

The other thing that people Jerk off over in the expansion are the "Class Quests" where every class got their own storyline, Except basically all of them are at best filler..or the worst writing in the entire franchise where characters are completely ruined in the name of cheap keyjangling.

Paladins and Priests probably have the best because they get to kill a Demon that was their arch enemy for years, and actually kill him permanently because Demons in WoW work of DnD rules of "You have to kill them in the Demonic Plane"

Rogues get the second best because you uncover a Demon posing as one of the high ranking members of The Human Kingdom spy group.

Monks are okay, it's not amazing but..the Demons kill your master..so you kill the Demon (not in the demonic plane so it's not permanent) but..that is Kung Fu Movie as hell so I accept it..if it were a permanent kill I would consider it actually good.

Mages have an okay one as too, it involves finishing a plot started in the books with an Undead Mage that sealed a demon in his own body, you don't Permakill the Demon but you shove it in a Soul Stone, but the Undead Mage guy doesn't have to keep a Demon in check..its a win.

Then shit goes stupid.

The entire Warrior experience in Legion is shit, the "Warrior's only club" is god awful and has nothing to do with Warriors and the plot is about Tard Wrangling The Titanic Keepers of Azeroth..and ends once you rescue the last one from being a retard and jumping into a portal for no reason.

Hunters would be okay if not for one thing, you see the plot is about a new breed of Demon Hound that are magic resistant..that could be a problem if that becomes a widely used breed of Demon Hound..so you hunt them down and kill them, you remember how I mentioned that Demons work on DND rules where you have to kill them in the Demonic Homeplane for it to be permanent? Yeah..you don't do that so that breed of Demon Hound still exists.

Shaman's entire plot is about uniting the 4 current elemental lords (we killed two of them so the player has to help a friendly one take over their elemental plane) and...then they do nothing. This one is made worse by current in game events where the Elemental Lord of Fire..betrays the Player Shamans to side with an angry Fire Elemental Dragon..so we kill him so that part of the plot was entirely pointless.

Warlocks enslave a pair of Demonic Thots and..do nothing with them.

Demon Hunters kill the Demon Hunters you stole your weapon from...because they didn't die when you got the weapon, you jacked their shit and they just cry at you like the dagger eared cucks they are.

Death Knights have the worst written story in all of World of Warcraft, you see early in the game there was this Raid Fight called the "Four Horsemen" it was basically 4 undead people on horses that you fought at once. It's actually kind of a terribly designed fight that required 4 Warriors to tank it and they had to have specific gear for it because Vanilla Warcraft was terribly designed and important shit like Tank's taunt effects could miss and Warriors could get gear that made their not never miss.

Well this storyline has you want to create a "new 4 horsemen" which on it's face is..acceptable I guess, I have no Nostalgia for Vanilla WoW so it had no effect on me, it was whatever. What makes things go downhill is..the choices for these 4 Horsemen who are people you raise as other Death Knights, who are super powerful Undead

The first one is a Orc that the players helped get promoted through the ranks for several expansions, and who died fighting the player characters because he was loyal to someone who turned bad. This is the only really great one of the group. He died fighting to defend his home and is willing to be undead to defend his home.

The second is the former leader of a fanatical set of psycho priests..She is okay, not great because the Psycho Priests are kind of a meme group who get "genocided" on the regular so her being portrayed as super powerful is hilarious.

The third..is a literal who, someone who never appeared in the games before, someone who was mentioned in Warcraft 2..and died between Warcraft 2 and 3. This guy is considered a candidate for one of the "greatest warriors to have ever existed"

The Fourth is a Complicated one, when you make a Death Knight character..you go through a special set of Tutorial Missions before you break Free of the Original Lich King's control, it culimantes with an assault on a place called Light's Hope, which is the most powerful holy place on Azeroth, it is the Paladin's main base..well you fucking lose...you lose HARD. Then the Lich King shows up..it turns out the entire reason you were made a Death Knight is to get killed at Light's Hope and pull out Tirion Fordring, the most powerful Paladin on Azeroth out of Hiding because Tirion is the only person Arthas is afraid of and Arthas wants to assassinate him.

This plan still fails, Tirion at Light's Hope is enough to completely face fuck the Lich King himself..guess who the fourth Horseman is?

Tirion Fordring..who died at the start of the expansion..do you know where his body is? Light's Hope. So Player Character and a Death Knight called Darion Mograine..who was at the Battle of Light's hope..where he saw Tirion Fordring win against the Lich King himself..attack..Light's Hope to Raise Tirion as a Death Kight, under the Orders of the new Lich King (long story) who is another FORMER PALADIN who like Arthas know's Light's Hope is a fucking death trap for Undead.

Guess what happens? You fucking lose..again...and this time Darion Mograine gets so burnt by the light that came down and fucking smote the hell out of the Player character and Darion for fucking with the most powerful light user on the planet in the most powerful light aligned place on the planet like a pair of actual retards.

And then you Raise Darion from being Dead Again..to be the Leader of the 4 Horsemen..the guy who didn't raise a word about the obviously retarded plan to fuck with Tirion Fordring in the Holiest of Holy Places is the Leader of the Horsemen.

That Plot made Darion Mograine who was a decades old character with some of the coolest backstory (He story is intwined with the Ashbringer/Corrupted Ashbringer and before it was Cleansed he was it's weidler..and became it's weilder by killing himself with it..so he could free his Father's Soul from it's grip) a Retard and even worse it made the Player Character a Retard because you don't get to call out the new Lich King on how terrible this idea is.

and these are the issues involved..in JUST TWO ASPECTS OF THE EXPANSION. There are other major issues in writing...and guess what all of this I bring up? I still think Magic the Gathering writing makes World of Warcraft Writing look like fucking Shakespear because at least World of Warcraft accidently trips over good shit once in a while despite their best efforts.

Gameplay was good, raids were good, story was terrible holistically but did some fun set pieces. It also did the smartest thing in WoW history and kept you logging in while respecting your time. I was just logging into alts for 5m to set up mission tables and fucking off to my main or whoever I was trying to gear up for mage tower and it was rewarding to do so
Gameplay kind of goes from class to class, the giant rework never should have came with Artifacts and Legendaries. Like Shadowpriests were Overfuckingpowered but the Surrender to Madness thing was legitimately awful to play with.

NOW GIMME MY PUZZLE PEICES
 
As you wish. You definitely earned it
I will always admit when I deserve them, and if it seems weird that I had all of that ready I have been having this argument for years and had to make it again recently because Death Knights are getting the ability to summon the 3 Cuckholds and Nazgrim and I had to explain why I have exactly zero fucking hype for it.
 
The part that always bugged me about legion was the part where they decided to kill of the leaders of both factions. Varian, leader of the alliance got a heroic death saving the combined forces getting fucked by demon ambushes. Vol'jin, leader of the horde gets killed by an assassins' blade, in spite of the fact that he is the toughest example of the toughest bastards on the planet who is besties with his race's god of death. In fact, it was 2 expansions since the last time he was apparently killed by an assassin but lives anyway. How does he die? Unstoppable demon poison that never gets brought up again. Later they revisit this but it never really makes any sense because Shadowlands was an absolute abortion and my eyes glaze over thinking about the story at all.

On topic, best boy of Bloomburrow
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Black lesbian has been dethroned! Ginger Indian is the new queen of diversity!
Oddly enough, an upgrade.

As a Warcraft Player I should be horrified...but WOTC is one of the Few Companies that flail around like retards more than Blizzard does so it's still probably an upgrade.
And I repeat, oddly enough, an upgrade.

I really hope John is one of those rare Blizzard refugees that isn't retarded and can actually impact change instead of being shouted down by diversity the second he questions if fat ugly troons in all art and story might not be a good direction.
 
I really hope John is one of those rare Blizzard refugees that isn't retarded and can actually impact change instead of being shouted down by diversity the second he questions if fat ugly troons in all art and story might not be a good direction.
He must have hung out in the Jimmy Savile room instead of the Cosby room.

NOW GIMME MY PUZZLE PEICES
I found it interesting and a good read. Most WoW players I've talked to mention how they don't really pay attention to the lore.

Speaking of which, thread question. What is the most fascinating piece of magic lore to you?

I liked the rifts from time spiral being consequences for the wizard dickery that has gone down on Dominaria. In the books Jeska uses Radha to close rifts because she has an unawakened planeswalker spark. She loses the potential altogether because of the strain. Still she never gave up fighting and managed to defeat a shadow assassin of Leshrec who was after Venser. Her current art design is tragic.
 
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