Marvel on the PS1 - "I'm already at full health!"

Syaoran Li

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As much as I dislike the modern age of comics and capeshit in general nowadays, I admit I do have a soft spot for a lot of the older pre-MCU adaptations of Marvel Comics in the 1990's and 2000's like the Sam Raimi trilogy or the first two X-Men movies.

Most of all, I especially liked the "Marvel Animated Universe" of the 1990's. The X-Men cartoon and the 1994 Spider-Man cartoon are the most well-known and well-liked examples, although there's also Spider-Man Unlimited, the Silver Surfer, and the short-lived Avengers cartoon from around the same era as well.

At the tail end of the 90's, Activision had licenses with Marvel and they made several games based on Spider-Man and X-Men that were ported to other systems of the time at the very start of the new millennium. Specifically, they had two Spider-Man games that were a mix of beat 'em ups and platforming and used the Tony Hawk engine and three X-Men fighting games, listed below.

Spider-Man (2000)
X-Men: Mutant Academy (2000)
X Men: Mutant Academy 2 (2001)
Spider-Man 2: Enter Electro (2001)
X-Men: Next Dimension (2002)

Most of them launched on the PS1 and were ported to other systems although Next Dimension was a PS2 title.

The games were all pretty good and seemed to be set in a universe that was a weird mix of the 90's animated shows on Fox Kids and the mainline comics.

Spider-Man is probably the most famous of these games since it was a best-seller and got a big nostalgia boost when the PS4 game came out, and it had a lot of cool things like extra costumes that could be unlocked along with a special "What If?" mode that was unlocked if you entered a secret code. The What If Mode was basically a joke mode where dialogue would be changed in certain scenes for humorous effect and there'd be things like sight gags and even some of the bosses being altered by the fight in terms of gameplay.

Enter Electro is also well-liked but more obscure and the gags in What If? mode are a lot less funny and more repetitive compared to the first.

The X-Men titles are criminally underrated and forgotten now despite the initial acclaim.

Mutant Academy in particular was fun even if it had little plot and was meant more as a tie-in for the first movie that year, and they even had alternate costumes that were based on the movie. Even characters that weren't in the movie like Gambit had costumes in the style of the dark outfits worn in the movie.

Mutant Academy 2 had a bit more plot but was more about the better gameplay and increased roster of characters and stages with Spider-Man as an unlockable character.

X-Men: Next Dimension took everything that was good about Mutant Academy 2 and improved upon it, complete with a story mode where you could only play as certain characters in certain parts of the game. That's kind of the norm now for the story mode in fighting games but it was kinda novel in the early PS2 era.

At the risk of sounding like a bearded widemouth four-eyed bugman, I did enjoy those games a lot back in the day and have some nostalgia for them.
 
I replayed Spider-Man a few months back for the first time since 2000 or whenever it came out. It's kind of sad because I remember being blown away by it back in the day, but it has not held up at all.

I'm wondering how much of that is because of the lack of open-world gameplay?

Between the PS2 game based on the Sam Raimi Spider-Man 2 movie and the Spider-Man PS4 game, I think the introduction of open-world gameplay was one of those game changers that can affect how well you'll enjoy the older games when you replay them.
 
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The Spiderman game on the PS/N64 and Dreamcast is one of my favorite super hero video games. Really enjoyed it when it came out and it was the total opposite of the Superman game on the N64.

The other video game I can think of from that period is the Capcom fighting games with Marvel and X-Men.
 
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I'm wondering how much of that is because of the lack of open-world gameplay?

Between the PS2 game based on the Sam Raimi Spider-Man 2 movie and the Spider-Man PS4 game, I think the introduction of open-world gameplay was one of those game changers that can affect how well you'll enjoy the older games when you replay them.
Out of curiosity, have you played the game based on the first Spider-Man movie? It's essentially an unofficial PS1 Spider-Man 3. That one was the first Spider-Man game I played, and shortly after I played the PS1 Spider-Man and it was interesting how similar they were, though I consider the PS2 Spider-Man game to be the better of the two due to better web-swinging (I never did play PS1 Spider-Man 2).

I have immense nostalgia for those pre-sandbox Spider-Man games. While the move to open-world gameplay is a no-brainer for a character like Spider-Man, there is a certain charm to how those earlier attempts went for a 3D brawler approach with platforming elements.
 
Out of curiosity, have you played the game based on the first Spider-Man movie? It's essentially an unofficial PS1 Spider-Man 3. That one was the first Spider-Man game I played, and shortly after I played the PS1 Spider-Man and it was interesting how similar they were, though I consider the PS2 Spider-Man game to be the better of the two due to better web-swinging (I never did play PS1 Spider-Man 2).

I have immense nostalgia for those pre-sandbox Spider-Man games. While the move to open-world gameplay is a no-brainer for a character like Spider-Man, there is a certain charm to how those earlier attempts went for a 3D brawler approach with platforming elements.

I rented the Spider-Man game for the PS2 way back when and while it was alright, I actually was more of a fan of the first two games overall, and I always wondered what an actual Spider-Man 3 set in the "Marvel PSX Universe" of the PS1 games and the X-Men: Mutant Academy series would look like.

I always figured the main villain of a third Spider-Man PS1 game would be Green Goblin since the first game had Doctor Octopus and Carnage as the main antagonists while the second game focused on Electro as the main bad guy, although I think the Beetle was supposed to be part of the boss lineup in a third game since his random cameo in Enter Electro was probably meant to hint at that and Venom could always come back as a boss since he only helped Spider-Man in the last act of the first game once he knew Carnage was out and about.

X-Men Legends and X-Men: Next Dimension for GameCube tho

Oddly enough, X-Men: Next Dimensions was a sequel to the X-Men: Mutant Academy games on the PS1, which were set in the same "Marvel PS1 Universe" as the Spider-Man games were.

I think the success of the Sam Raimi movies and their game adaptations probably played a role in the fact we never saw a "Spider-Man 3: Now in Activision!" or a fourth game in the Mutant Academy/Next Dimensions trilogy of fighting games
 
can'tbelive you skiped MVC GTFO

MVC was its own thing in the early 90's and was part of the Marvel arcade games.

This thread was specifically more about a series of Spider-Man and X-Men games that were big in the late life cycle of the PS1 that were all set in the same universe and were heavily influenced by the old 90's Marvel cartoons on Fox Kids.
 
I'm wondering how much of that is because of the lack of open-world gameplay?

Between the PS2 game based on the Sam Raimi Spider-Man 2 movie and the Spider-Man PS4 game, I think the introduction of open-world gameplay was one of those game changers that can affect how well you'll enjoy the older games when you replay them.

I haven't even played the PS2 or later Spiderman games. I'm not holding that against PS1 SM. I didn't have any unrealistic expectations about it, it's just the controls are terrible and the difficulty is unbalanced and the basic objectives weren't very much fun to complete.
 
it's just the controls are terrible and the difficulty is unbalanced and the basic objectives weren't very much fun to complete.
I do agree that the controls haven't aged particularly well; Spider-Man himself feels clunky, and it isn't helped by a poor camera which can easily make you run in the wrong direction. And the difficulty starts to get irritating by the time you're fighting the lizards in the sewer. For some reason, the enemies from that point onward stop flinching from your attacks so they start interrupting your combos. And it gets even worse when the symbiotes show up and they take fucking forever to kill.

For me, the first half of the game is strong while the second half becomes a slog. I do like the boss fights in the latter half though, which are enough to get me through the weaker parts. Though if I hadn't played the hell out of it as a kid, I doubt I would have stuck with it.
 
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Only thing "Marvel" related I played on the PS1 were "Marvel Super Heroes", "X-Men vs Street Fighter", "Marvel Super Heroes vs Street Fighter" and "Marvel vs Capcom". The last one was the only one I didn't like because of the character roster. Obviously "Marvel vs Capcom 2" on the PS2 was a massive improvement.

Before that I played the two X-Men games on Sega Genesis. I remember the 2nd one being better than the first.
 
Not gonna lie the marvel PS1 Spiderman game and reruns of the 90s Spiderman and X-Men series where my introduction to the marvel universe I actually started my first comic book collection because of those games because the gallery's of covers and stories you could read up on to learn more made me curios about the books themselves. I think I'll post more on my history with collecting in the aperg about comics thread but overall your op brought back a lot of happy memories also..


I can't carry anymore cartridges
 
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Spiderman 2 is simply the best video game of all time.
 
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