Marvel Rivals - Superhero slop meets overwatch

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Went from Bronze 2 to Gold 3 in the span of a morning playing Storm and shot-calling. I honestly think the actual shooting doesn't matter as much has having the charisma to rally your team, and the skill to shot-call and correctly play the ult rock-paper-scissors .

Hoping to go a bit further, but I'm pretty satisfied with just Gold. Part of me wants to main support more than DPS since it's easier to queue for, but I don't feel strongly about any of the supports. I always feel like I want to do more damage when I'm support, and I like hitscan more than projectiles. Any recommendations?
Luna is hitscan. Adam Warlock's primary fire is also hitscan while his alt fire/charged up attack is a projectile. Adam usually has a second support with him carrying to constant healing, as he doesn't have constant healing and only has burst healing while he does damage inbetween.
 
I didn't know Magneto originally was a villain to the F4 and uber based compared to him being a global terrorist in the modern X-men era.
The nerd in me unfortunately must go "akshully" and note Mags's first appearance was the first issue of X-Men in 1963 as their arch-enemy. Magneto popping up in this particular cartoon was probably just the series padding out an episode with a cool villain via Marvel's traditional willingness to mix-and-match its heroes and villains in cameos or full-support appearances.
 
While doing massive online research on the Invisible Women mostly.

I didn't know Magneto originally was a villain to the F4 and uber based compared to him being a global terrorist in the modern X-men era.

https://youtube.com/watch?v=Kkc_Myyye20
Sue Storm has slowly become my favorite healer. She's a versatile, heavy hitter. I can't lie, Marvel Rivals is fun.

plus she's a babe.:smug:
 
Did some comp yesterday and went from Bronze to Silver, having a really good Magneto on my team definitely helped. I want to get used to tanks other than Groot; have dabbled a little with Doctor Strange but I'm not enthusiastic about him, plan on trying Peni next.
 
She is a good tank, though I prefer Captain America myself.

C&D maybe ?
Found some success with Cloak/Dagger, the fact Dagger can take out flying heroes on her own is really nice. I also like that Cloak can save his team from enemy wipe ults (Scarlet Witch, Jeff), but teaching my allies to hold their fire when I use it is going to be tough lol.
I want to get used to tanks other than Groot; have dabbled a little with Doctor Strange but I'm not enthusiastic about him, plan on trying Peni next.
Peni is a lot of fun, the secret is to actually not get too comfortable in your base and extend out your zone of control. As long as you're standing on any web, it doesn't have to be connected to your little home base, you get free healing, so don't be afraid to use your F just to put some on the ground. Any mines that are placed on a web are invisible, and will also chase after anyone standing on a connected web. You can also be really aggressive with throwing out mines while still shooting people, and you can put mines to cover multiple flanks at once, not just one area super-mined-up. Good luck in ranked.
 
Found some success with Cloak/Dagger, the fact Dagger can take out flying heroes on her own is really nice. I also like that Cloak can save his team from enemy wipe ults (Scarlet Witch, Jeff), but teaching my allies to hold their fire when I use it is going to be tough lol.
C/D are great, probably my second favourite healer overall. Dagger has good heals and Cloak is good at crowd control.
I want to get used to tanks other than Groot; have dabbled a little with Doctor Strange but I'm not enthusiastic about him, plan on trying Peni next.
Hulk is really fun and is basically Winston overwatch. You jump in and punch people, stun a tank/healer before moving back to your team and shielding them. Do this on repeat for big wins.
 
sorry for long post
So I've been forced to play lots of tank today and yesterday and HOLY SHIT I SUCK. In Overwatch I was basically a Widowmaker/Echo/Soldier main, playing mostly DPS and was really decent with Ana/Kiriko and Mercy when the comp was good. Any tips on tanking in this game? So far I do best on Venom. >dive healers >disturb the backlane >leave and hope my team doesn't get rekt in the 10 seconds I do that.

But Thor and Magneto and Dr Strange? Man, every time I decide we need to hold a choke point or slowly advance through one, my team ends up running in front of me chasing enemy team. And they don't give a shit, they'll chase until enemy turns back and wrecks them. When enemy use ults or hard engage, nobody comes behind the huge Dr Strange shield. I need to chase my team in order to shield them. I'm slow and immobile, by the time I reach the objective my Spiderman and Moon Knight are already 2v6ing the enemy.

Now, I know I suck. I'm not blaming them. There's clearly not a single thing I do right. How do I play these tanks? Dr Strange and Magneto in particular. I'm usually the solo tank and I see the dynamics of this game are very different from Overwatch. Whenever I played tank in OW, I had a few comfort dive/brawl picks where I knew my rotations and flow of the game and how to play against the enemy team comp. Here I have absolutely no idea, and the worst thing is I don't have enough time in my days to grind and learn everything from scratch. Most Marvel Rivals youtubers give low tier advice about things I already know from OW and Valorant, shit like take cover and don't die and be in LOS of healers.

In higher-ish elo of Overwatch, fights used to mostly revolve around chokepoints, tanks and ult economy. Mobile DPS did their thing quickly on the flanks while trying not to die and maybe open a window for tank to engage. Pick Diva, catch their slightly out of position squishy with another dive hero and fight is won.

Here it's pure chaos. Everyone feels out of position all the time, I don't even know when they're in position because I have 10 hours of playtime. I see some people ITT have been playing for months already and I'd greatly appreciate any advice they could give. Basically I only wanna play Black Widow but she's just making me sad when 5 consecutive headshots don't result in a single kill. Invisible Woman is fun as fuck, so are Cloak&Dagger. But apparently I'm stuck to tank because nobody wants to tank. So what the fuck am I supposed to do? What's the....the rhythm? The flow? In Overwatch I peaked Master at dps and support, and although wasn't that good, I was overall well aware of the concept of hero shooters at that point. This game is very different. I can't tell if it's easier or harder than overwatch, but it's different and I don't know what I'm doing in the slightest.
 
Damn, it's times like these I wish this weren't a Maori traditional agriculture site or I'd join up with you. I don't know if you're playing quickplay or low elo, but that sounds fucked up.

How it's supposed to work is that, outside of a specific composition (6 people on comms, higher elo), 2/2/2 is a safe bet. The basic gameplay resolves around sight-lines - the job of the tank is to take space up to the corner of the sight-line where the healers can still see them from the back.

As a tank, you have a couple of jobs, but your primary job is to make space, moving forward and taking area control. Some tanks, like Venom or Hulk, want to dive and make a distraction in coordination with a dive or harassment DPS. Other tanks, like Magneto and Strange, provide cover for their DPS and Supports in order to poke or teamfight to build up ult charge. Further tanks are somewhere in the middle, themselves an aggressive force that the opposite team needs to deal with or their line breaks.

DPS is more varied, but basically wants to work with their tanks to take space and hit the opponents, while defending their own supports. There's different game plans, but the basic rock paper scissors resolves around poke/dive/teamfight comps. Poke beats teamfight beats dive beats poke kind of deal. (I might be wrong but that's how it goes in my experience).

Supports actually have probably the most internally varied game plans, but their singular job is to keep the team alive, and to provide accessory value to their team. Playing C&D for a day really actually taught me how much they should be the shot-callers and how important sightlines are. If you go around a corner, the healers can't heal you if they can't see you. This goes for everyone, and the supports want to be as far in the back as possible. What that means for you as a tank is that you sometimes want to be looking back and making sure your supports are still there, can still see you, and aren't getting molested by Black Panther. Ideally, in a perfect world, you have perfect comms and everyone calls out information. Support tells you how far they can see and if you leave their sight lines.

1) Supports call out sightlines and tell tanks where they can see safely.
2) Tanks move up to the edge of that sightline safely.
3) DPS plays their gameplan. They should aim to create value by forcing the other team to spend resources while preserving their own resources. I don't think I'm good enough to explain each DPS gameplan, but from what I gather Divers want to coordinate with a dive tank to get picks. Harassers want to draw fire from tanks by attacking a flank and then leaving safely, getting picks where they can. Teamfighters want to generate value by grouping up and deathballing through the map. Pokes like Widowmaker want to critically endanger enemy squishies enough for their tanks or other DPS to take them out, etc.
4) No plan survives first contact with enemy.
5) Rinse and repeat. Tanks move up to next sightline, healers keep them full, and DPS protects their supports/kills enemy squishies and gets picks.
6) Ults happen. These have their own little metagame, but the idea is you deal with them as they come. Sometimes you get pushed back because of a strong ult, or the tides of battle get turned over, etc. There's a rock paper scissors to them, like using healing ults to block damage over time ults, but can't block instant kill ults, etc. It's kinda just a matter of learning what and when.

Other than playing some games that's the best I can do, hope it helps.
 
Any tips on tanking in this game?
I assume you were playing Ranked ? Because quick play is whatever. Well, unless your team understands roughly how the game is supposed to play, you can't do much. You can ask people in chat if someone would like to play another tank etc. or threaten them, if someone doesn't switch you won't play a tank either.

For main tanks like Magneto you try to push with your shield, create space. The biggest issue is the constant weaving in and out because if the entire enemy team is focusing you, your healers will be busy with you. And you have to hope you survive until you can put up your shield again. Just have to hope that if you push, your teams follows and does its job.

Mobile tanks like Venom or Cap are I think easier to play. Jump in and start mauling their backline and jump out. You are still doing your job. And often draw better focus so your team and do its job.

Important thing is you need to learn all roles since the player base is dumb. Maybe try the other tanks, Penny is nice since you can heal your self, have CC, mines for burst in your defensive position, Ult to push and create space.

And if you only want to play DPS just do that. 2/2/2 is not a requirement.
 
I thought he is more in line with D.Va, or maybe that is Peni.
Hulk is really only like dva because you go back into banner form after you lose all your health as hulk, peni is closer to how dva plays just replace her jetpack with a web grapple and give her mines/stun ability.
 
A new trailer about a soccer mode dropped.


Finally got all achievements. Back to ranked or not is the question.

I am going to make Invisible Women into a Lord.

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And then C&D after her.

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>i want to be the hot chick
This game is going to create a whole new generation of sex-confused trannies.
Nigger are you retarded? Lara Croft has been a thing since 1996. Dudes wanting to play hot chicks is going on 30 years old and you're just now getting the uptake?

The women in cartoons in the 1960s to early 2000s era were drawn hot as well. And anime as well had hot women for those eras.

I can't figure out the thought process that logically goes from "that women is hot" to "time to cut off my peepee".

I think it might be the goy slop food additives and cultural changes that might be causing the troons. Big Pharma also likes the profits from it.
 
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