Mass Effect Andromeda: Shitstorm Edition - RIP Biowear

fwiw they objected to the presentation of "HELLO UNFAMILIAR AUTISTIC SMILING ENTITY I USED TO BE A BOY AND MY DEADNAME IS <BOYNAME>"
Have you seen the npcs in that game? All they do is give you their life's story.
To be fair this was so and they did have a point. "Have I mentioned I am trans today?" is simply lazy writing.
Almost all trans characters, especially when shoehorned into fiction like this. Are examples of lazy writing.

9/10 it's "take an already existing female/male character and make them trans" or "make some new character no one is going to like that has a single character trait, being trans". It's not designed to tell a story it's designed to pander to the audience. IE: "The player wants to see a trans character, put one in there".
 
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9/10 it's "take an already existing female/male character and make them trans" or "make some new character no one is going to like that has a single character trait, being trans". It's not designed to tell a story it's designed to pander to the audience. IE: "The player wants to see a trans character, put one in there".
you mean like how witcher 3 and me1/2 rubbed tits all over your screen
 
Witcher 3 would have been awesome even if Yen, Triss, Keira, Shani, et al. hadn't got their funners out.
if they didn't spend every second of their existence advertising their devil's dumplings it would have been blindingly obvious that the gameplay mechanics were cancer
 
@OtterParty is an obnoxious shitposter who wanders into threads to try and derail them. If you see him posting obvious flamebait, just don't respond.
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@OtterParty is an obnoxious shitposter who wanders into threads to try and derail them. If you see him posting obvious flamebait, just don't respond.
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This is a great thread derailer itself. Any time you want to derail a thread, just replace the name of @OtterParty with some rando innocent and make it about them.
 
So Mass Effect: Andromeda apparently isn't getting any DLC. Usually if this was any other game I wouldn't care, but Mass Effect games have each had some additional story/side story DLC along with all the Dragon Age games.
It might be a lie so that hype can get drummed up for Biodrones with a surprise DLC announcement later on when its close to release, I honestly don't know.

Mass Effect: Andromeda is such an oddity. It's been awhile since release and I am beyond curious about the development of the game. Everything down to the marketing has been a fascinating trainwreck and I really believe there has to be something interesting behind the scenes going on at Bioware/EA that made ME:A come out like this. I mean I think recent Bioware games are already lazily put out pieces of shit that are really good at pretending to be competent. But this game is just flat out incompetent. It's really amazing to me.
I mean for reference, take a look at the Anthem E3 reveal trailer and then look at the early Andromeda marketing. There is a fucking huge, huge, HUGE difference in effort put into these trailers to the point where it's absolutely shocking to me.
 
So Mass Effect: Andromeda apparently isn't getting any DLC. Usually if this was any other game I wouldn't care, but Mass Effect games have each had some additional story/side story DLC along with all the Dragon Age games.
It might be a lie so that hype can get drummed up for Biodrones with a surprise DLC announcement later on when its close to release, I honestly don't know.

Mass Effect: Andromeda is such an oddity. It's been awhile since release and I am beyond curious about the development of the game. Everything down to the marketing has been a fascinating trainwreck and I really believe there has to be something interesting behind the scenes going on at Bioware/EA that made ME:A come out like this. I mean I think recent Bioware games are already lazily put out pieces of shit that are really good at pretending to be competent. But this game is just flat out incompetent. It's really amazing to me.
I mean for reference, take a look at the Anthem E3 reveal trailer and then look at the early Andromeda marketing. There is a fucking huge, huge, HUGE difference in effort put into these trailers to the point where it's absolutely shocking to me.

A modern day Bioware game without DLC? This truly is the end.
 
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So Mass Effect: Andromeda apparently isn't getting any DLC. Usually if this was any other game I wouldn't care, but Mass Effect games have each had some additional story/side story DLC along with all the Dragon Age games.
It might be a lie so that hype can get drummed up for Biodrones with a surprise DLC announcement later on when its close to release, I honestly don't know.

Mass Effect: Andromeda is such an oddity. It's been awhile since release and I am beyond curious about the development of the game. Everything down to the marketing has been a fascinating trainwreck and I really believe there has to be something interesting behind the scenes going on at Bioware/EA that made ME:A come out like this. I mean I think recent Bioware games are already lazily put out pieces of shit that are really good at pretending to be competent. But this game is just flat out incompetent. It's really amazing to me.
I mean for reference, take a look at the Anthem E3 reveal trailer and then look at the early Andromeda marketing. There is a fucking huge, huge, HUGE difference in effort put into these trailers to the point where it's absolutely shocking to me.
This was pretty informative.

http://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428
 
It's official. Mass Effect: Andromeda is so bad it killed the studio that developed it, as BioWare Montreal is being absorbed by EA Motive.

BioWare Montreal, the development team behind Mass Effect: Andromeda, is merging with Motive Studios.

The news was circulating for the past few days that Electronic Arts, the parent company of both studios, would go forward with a merger. Previous reports noted a statement made by CFO Blake Jorgensen during the quarterly EA conference call (transcript here), where he stated that the BioWare Montreal team and the EA Motive team are now in the same studio together.

“We’re building out a new studio in Montreal, as we’ve told everyone. And we’ve hired over 100 people into that studio that are brand-new to EA. This is to build the new IP around Jade Raymond’s team that she’s been building. I was in that studio last month. And it’s a wonderful new addition to our team. And we brought our BioWare Montreal team into that same facility. So they now all sit in one new studio together,” stated Jorgensen.


An official EA spokesperson informed us that the statement is indeed true, and the two teams will be merging.

“The teams in EA Worldwide Studios are packed with talent, and more than ever, we’re driving collaboration between studios on key projects. With multiple major projects in development in Montreal, we are merging BioWare Montreal with Motive Studios. This is an ongoing process, but there are many exciting roles and opportunities for everyone on the team.

BioWare continues its work on new titles – including the highly-anticipated game, Anthem. What’s coming next for BioWare is very exciting, and we’re thrilled to have Casey Hudson returning to lead the studios in Edmonton and Austin.”

The news of the merger was previously hinted at from several other stories breaking over the past few months, including rumors thatBioWare Montreal was “scaled down” after the release of Mass Effect: Andromeda. The game, which according to CEO Andrew Wilson “was a significant contributor” to third quarter sales, received mixed reviews from critics, with most of them heavily criticizing the game’s poor facial animations and graphical glitches. The rumors also noted that possible single-player DLC would be shelved for the game, which would instead only focus on multiplayer content at this time.

The official word of the merger between BioWare Montreal and Motive Studios may be another piece of evidence giving credence to that rumor, although BioWare has continued to patch Mass Effect: Andromeda since the release of the game. The most recent patch, which focuses on mostly multiplayer tweaks, was released today.

BioWare as a division of EA still has two major studios working on projects. BioWare Austin is headlining the ongoing support for the Star Wars: The Old Republic MMO, while BioWare Edmonton recently revealed their newest I.P, Anthem at E3 this year. Edmonton is also working on another title, which many speculate to be the next installment of the Dragon Age franchise. Recently, Casey Hudson returned to lead the studio as Aaron Flynn left.

Motive Studios is currently headed by Jade Raymond, who has been working on an unannounced Star Wars project for the past two years. The game, which has no official title, is described as a “Star Wars in the style of Uncharted.” Motive also has been working with DICE and Criterion on the upcoming Star Wars Battlefront II.
 
Too bad they're just spreading the cancer around instead of just killing it outright. The guys at EA Motive must be thrilled they're getting sent a bunch of people were so incompetent they killed a franchise and then an entire studio.
 
It's official. Mass Effect: Andromeda is so bad it killed the studio that developed it, as BioWare Montreal is being absorbed by EA Motive.

The studio in Austin really does shit all with Star Wars The Old Republic after it was originally handed to them when EA wanted the Edmonton studio to work on Dragon Age. The Austin studio would in turn go off and do nothing for months, prolonging the release of the game until EA finally decided to give SW:TOR back to the Edmonton team without telling anyone in the media. Today, many people from that studio continue to work on the game while working on other games (Currently a new IP they have been hiring for for over a year) all the while the Austin team get's paid to do fuck all.

Too bad they're just spreading the cancer around instead of just killing it outright. The guys at EA Motive must be thrilled they're getting sent a bunch of people were so incompetent they killed a franchise and then an entire studio.

The EA Motive developers are working on Star Wars Battlefront II so I hope none of you had hope for that game now.
 
The EA Motive developers are working on Star Wars Battlefront II so I hope none of you had hope for that game now.

I hope that the EA Motive developers literally yell at them to shut the fuck up whenever they talk and kick their heads in when they fuck up the coffee orders.
 
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