Mass Effect General Thread

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Kylo Leng is fucking hilarious as he is played completely straight by the game. Everyone hypes him as some kind of badass super assassin that everyone is aware of despite never being mentioned in any of the prior games. Then you finally face him and you are hit with the fact that this clown's primary weapon is a sword in a universe where guns, shields and space magic exist.

Its not like the sword had something that made it unique or even suited to counter guns, shields and biotics. It was just a cool looking sword but still a sword none the less, like he was really trying to be a Metal Gear Revengeance character but failing miserably.

And the worst part is that Anderson's cereal wasnt addressed as a victim of Leng's! A CEREAL KILLER, IF I MAY!
It's a real shame because they could have told an interesting story with the siblings and their father, instead they went with a remake of Halo 4.

A brand new galaxy that, given the lack of Mass Relays in Andromeda (good thing or else the implications would be...concerning), would be forced to be explored the old fashioned way as this is a highly disconnected galaxy. You could have had some Star Trek "to bodly go where no man has gone before" type of stuff here.
That's funny because the leader of the Andromeda Initiative was voiced by a troon.
The Initiative is the plan B if the Reapers had destroyed the galaxy so you would expect the best of the best to be on these Arks. By the time the human Ark reaches Andromeda the other Council races have started fighting each other and created merc groups, lol.

If the game was smarter, you could make a pro-humanity argument here but Im very sure the devs didnt intend it.
Off topic but seeing all these "RPG" franchises go down the shitter with troon and other hedonistic shit makes me wonder how nuts elder scrolls 6 is gonna be. Maybe they'll make the thalmor into transphobic chudmer that you're not allowed to play as ever because you just can't ok?

If Starfield and Veilguard are any indication, not looking good. You can forget having genders in that game and Im very sure pronouns ARE going to be a thing...somehow, Tamriel never came off to me as a place that would tolerate nonsense like that.

But hey, here am I acting like they give a shit.
 
I agree with the commenters that this will end up being more well-written than whatever game we get. As much as I love Mass Effect, I don’t think it’s salvageable at this point. Andromeda was their shot, and they blew it.
I think you're right. My only hope is that EA purges the DEI department after Troonguard, but the sales look mediocre enough where they might barely survive.

Unfortunately, if you read through an interview they did with the game director, it's obvious that EA is clueless on what to do with Bioware, literally hiring people off the street. An unproven The Sims autist as the creative director for one of Bioware's last flagship franchises? Perfect.
 
The last news i heard about Mass Effect was that the board game added FUCKING pronouns in the character bio.

she.her.png

How can one species that only have one gender identify as anything else?

There is also the fact that Asaris may or may not be shapeshifter's that changes how other aliens views them (like an Salarian will see Asari look more Salarian like while a Batarian may see Asari more Batarian etc. that still "female" for the fact they all give birth.
 
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There is also the fact that Asaris may or may not be shapeshifter's that changes how other aliens views them (like an Salarian will see Asari look more Salarian like while a Batarian may see Asari more Batarian etc. that still "female" for the fact they all give birth.
They're not. The just use their physic power to exaggerate any feature they have that is attractive to a race that is looking at them. (Through they may not even be aware they are doing it). There is a background conversation between 3 different species ( I think it was a Salarian, Turian, and Human) all talking about what they found hottest about the same Asari.

Can we talk about how ME3 proved (probably accidently on the writers part) that Ashley was right? Everything that Ashley said about other species in ME1 (that libards melted down on) turned out to be right.
 
Ashley was too one-dimensional a character. Most of the stuff with her father and sisters gets fleshed out (barely) by the end of ME3, and by then you are distracted by her ridiculous hairstyle and plumped out lips. The whole art department must've had a grand old time receiving executive notes weekly, "tits. Make them big. Bigger!!"
 
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Ashley was too one-dimensial a character. Most of the stuff with her father and sisters gets fleshed out (barely) by the end of ME3, and by then you are distracted by her ridiculous hairstyle and plumped out lips. The whole art department must've had a grand old time receiving executive notes weekly, "tits. Make them big. Bigger!!"
I remember liking her in ME1 the whole space racist thing plus her family history made her interesting. However now that you bring it up I don’t remember a thing about her in ME3
 
I will die on the hill stating that Ashley wasn't a racist but just a realist that other species will always look out for themselves instead of the hippy Star Trek "lets all work together!" bullshit.

And ME3 proved her right. (Especially with the bullshit the Asari turned out to be pulling).
 
It all went downhill once they had Shepard experience re-entry and then rebuilt him.
All of Bioware's bullshit derives from that kind of narcissistic writing.
Mass Effect is 1 great game with flawed gameplay, another game with good character writing but fumbling the main plot, and then a nonstop disaster for all future titles.
 
The last news i heard about Mass Effect was that the board game added FUCKING pronouns in the character bio.

View attachment 6598178

How can one species that only have one gender identify as anything else?

There is also the fact that Asaris may or may not be shapeshifter's that changes how other aliens views them (like an Salarian will see Asari look more Salarian like while a Batarian may see Asari more Batarian etc. that still "female" for the fact they all give birth.

Maybe its the angle but I also think they gave Liara a breast reduction...

I honestly see this as a warning to anyone that thinks that M.E 5 will somehow be spared of the woke nonsense, if anything, Bioware will remp it up from Veilguard even. It doesnt matter that the Asari are a matriarch and they always used female pronouns and not once ever felt the need to use anything else, you can expect at least Liara will suddenly be going along with that nonsense but, knowing them, I doubt they will settle on a single character.

And I can imagine the in lore reason (assuming they bother with one) is that after the reapers were destroyed (Destroy will be canon, it simply cannot be) that they assumed a new way of "enlightened" thinking that may or may not be reserved to the Asari strictly.
Why do I get the feeling we will be unironically saying that the reapers should have won by the end of M.E 5?
They're not. The just use their physic power to exaggerate any feature they have that is attractive to a race that is looking at them. (Through they may not even be aware they are doing it). There is a background conversation between 3 different species ( I think it was a Salarian, Turian, and Human) all talking about what they found hottest about the same Asari.

Can we talk about how ME3 proved (probably accidently on the writers part) that Ashley was right? Everything that Ashley said about other species in ME1 (that libards melted down on) turned out to be right.
I will die on the hill stating that Ashley wasn't a racist but just a realist that other species will always look out for themselves instead of the hippy Star Trek "lets all work together!" bullshit.

And ME3 proved her right. (Especially with the bullshit the Asari turned out to be pulling).

We never did get the answer on if she can move her head tentacles, Joker was asking the real questions.

Also, Ashley was too based for the game, thats why they removed her from 2 and most of 3 with bad writing. Well, that and she didnt have that much going for her, the human romances were kind of bland.

And not only that, but M.A: A proved even more how the council races are a bunch of idiotic fuckheads who cant do shit without a human leading the charge. Its any to wonder how the Citadel didnt fall apart before humanity came in.
I remember liking her in ME1 the whole space racist thing plus her family history made her interesting. However now that you bring it up I don’t remember a thing about her in ME3

Ashley/Kaidan have this sub-plot over if they can trust Shep after they were brought back and working with Cerberus (even if they arent doing so anymore). It can get pretty eye rolling and makes you wonder if they truly had nothing else to do with these two. After the trust issue is solved, their development sort of stops there iirc, they just now fully trust Shep and will cooperate unquestionably now.

Pretty meh.
The whole art department must've had a grand old time receiving executive notes weekly, "tits. Make them big. Bigger!!"

Uhhh, have you seen the Asari companions? Samara literally has a giant ass exposed cleavage with unpractical high heels. M.E 1 designs were kind of restraint compared to 2 and 3's.
 
They're not. The just use their physic power to exaggerate any feature they have that is attractive to a race that is looking at them. (Through they may not even be aware they are doing it). There is a background conversation between 3 different species ( I think it was a Salarian, Turian, and Human) all talking about what they found hottest about the same Asari.

Can we talk about how ME3 proved (probably accidently on the writers part) that Ashley was right? Everything that Ashley said about other species in ME1 (that libards melted down on) turned out to be right.
She was right and based.
basado.jpgAshley hates politicians.jpg
It all went downhill once they had Shepard experience re-entry and then rebuilt him.
All of Bioware's bullshit derives from that kind of narcissistic writing.
Mass Effect is 1 great game with flawed gameplay, another game with good character writing but fumbling the main plot, and then a nonstop disaster for all future titles.
100%
I'm replaying ME2 after a very long time and now I really hate ME2. To me this was when Mass Effect died. There was absolutely no reason to kill Shepard in the prologue then "rebuild" him and act like nothing happened. This is baby writer's first subversion. Then they decided to rewrite it again with the ME3 Citatel DLC.
 
I'm replaying ME2 after a very long time and now I really hate ME2. To me this was when Mass Effect died. There was absolutely no reason to kill Shepard in the prologue then "rebuild" him and act like nothing happened. This is baby writer's first subversion. Then they decided to rewrite it again with the ME3 Citatel DLC.
The reason EA did this is because they didn't want people to pick up the series at the second game and feel lost. So each game is basically a reboot where you can start them without needing to understand anything from a previous game or two. They felt that forcing players to have played the first game would kill sales of future titles and that if players could begin each game as a new story it would be better overall for the franchise.

Most video game series are barely connected. Street Fighter, Diablo, Grand Theft Auto, and pretty much any major franchise. This was what EA wanted with Mass Effect. Where you could purchase Mass Effect 2 and start the game with a brand new plot that was easy to follow. Shepard is killed, then saved and brought back to life, you need to track down the Reapers who killed you and killed them. Third game has Reapers invading Earth, you need to assemble your team, and stop the Reapers. Obviously oversimplifying things but that was the general idea from EA.

This is why the series feels so disconnected between games. They are built to be standalone titles.
 
I'm replaying ME2 after a very long time and now I really hate ME2. To me this was when Mass Effect died.
I don't hate 2 but I have a pretty similar opinion. The plot is nonsense and doesn't really follow up on 1 well enough at all, their priorities shift completely to romance and trying to be "cool" rather than give us a story and world that tonally matches the first game. So much dumb shit just happens without any regard to if it makes sense. In 1 you have all of 2 romance options, in 2 you have 4-5 new ones and the ability to stay loyal. I feel like they saw the controversy with the sex scene and the popularity of their blue-skinned space girls and said "Yeah, that's the direction we need to go in. More of that!". Now sure, Tali was always my favorite character and I loved getting to romance her in 2 and 3 and when I played the trilogy again a few months ago I felt the same way with romancing Jack and thought there was a lot of great character development there but that's not what I liked about Mass Effect to begin with.

We kind of lost what was special about the first game and what it was doing. 2 and 3 are just totally different games. In 2 at least the dialogue options and ability to roleplay are still alright, much better than 3 at least.

Mass Effect 2 needed a 2.5 that actually bridged the games together in a better way than Arrival did. As it stands basically the entire plot is pointless and nothing you did really mattered. And nothing the Reapers or Collectors did really mattered for that reason either. Mass Effect 1 gave us a nice cast of characters that had their own little sidequests and problems for you to solve and it did it without sacrificing the quality of the main story.
 
100%
I'm replaying ME2 after a very long time and now I really hate ME2. To me this was when Mass Effect died. There was absolutely no reason to kill Shepard in the prologue then "rebuild" him and act like nothing happened. This is baby writer's first subversion. Then they decided to rewrite it again with the ME3 Citatel DLC.
It and the Illusive Man becoming a secondary protagonist set off alarm bells for me upon release. It's a clear case of "I don't have any interest in what came before, I'ma do my own shit" writing. Drew Karpyshyn should've either had the stones or ore leeway to smack some of those fresh out of college kids in the writing room around.
 
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The reason EA did this is because they didn't want people to pick up the series at the second game and feel lost. So each game is basically a reboot where you can start them without needing to understand anything from a previous game or two. They felt that forcing players to have played the first game would kill sales of future titles and that if players could begin each game as a new story it would be better overall for the franchise.
I would have been fine if Shepard had died or disappeared in the prologue and then we got to play as another character, either someone from his crew (Garrus?) or a new character (with character and class customization too). ME2 could have been like MGS2, lol.

It and the Illusive Man becoming a secondary protagonist set off alarm bells for me upon release. It's a clear case of "I don't have any interest in what came before, I'ma do my own shit" writing. Drew Karpyshyn should've either had the stones or ore leeway to smack some of those fresh out of college kids in the writing room around.
Cerberus went from being the equivalent of Section 31 to a villain as big as the Reapers really fast. I think it should have remained a grey entity, doing the dirty work for the Alliance, like the Spectres with the Council.
 
ME2 was pretty much The Last Jedi of the trlogy, so the third game was the "oh shit there's not enough time to resolve anything, here's another deus ex machina, enjoy". 2 was still fun though, despite the retarded main plot (and the fact that most compantions' loyalty missions were just dealing with their daddy issues). I wouldn't mind a ME game where you just fuck around doing space detective shit. And really, the Reapers were never going to get a satisfying conclusion anyway, unless it's Carpenter-style doomer ending, certainly not with the kind of writing we got in 3. I still remember playing the demo and the fucking "we fight or we die" line. 3 had one thing going for it: the multiplayer. This was clearly an afterthought, but I've sank more hours into it that I'd care to admit. Although, that might've been my coping mechanism for how shit 3 was.
 
Cerberus went from being the equivalent of Section 31 to a villain as big as the Reapers really fast. I think it should have remained a grey entity, doing the dirty work for the Alliance, like the Spectres with the Council.
They should've remained a caricature of space unit 731 but Mac Walters really liked Star Wars and was tired of aliens being the main enemy instead of a faceless horde of cultish humans being puppeteered by a 110 IQ edgelord.
 
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I'm replaying ME2 after a very long time and now I really hate ME2. To me this was when Mass Effect died. There was absolutely no reason to kill Shepard in the prologue then "rebuild" him and act like nothing happened. This is baby writer's first subversion. Then they decided to rewrite it again with the ME3 Citatel DLC.

This is old news now but during the development of ME2, Shepard was to have been rebuilt by the Geth, thus providing a quandary to the player; should you continue to remorselessly annihilate them or now that you are part machine, would you consider their side of the story in their war against the quarians. This angle didn't pan out and was scrapped, right along several other ideas that weren't finished in time. You can tell by how there isn't a plot at all, just a rehash of ME1 except now with the collectors, with the added "shopping list" of side missions for your crew and resources.
 
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