Megaman Battle Network Sucks My Nuts - The most unfun fun game you've ever played

I recently considered trying these again, I remember really liking the concept as a child, played most of them on emulator, never finished one, and it wasn't until hearing your review that I remembered why.

EDIT: I never bothered with the Star Force series that seemed to be related, but I never looked into how similar there were. Are they worth playing?
 
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Yeah, the story in them are, at best, hilariously bad, but honestly that's not the real draw of the game. Much like the old lyric goes, bustin' makes ya feel good.
I'll probably have the battle music for 2 burned into some dusty corner of my brain until I die.
 
EDIT: I never bothered with the Star Force series that seemed to be related, but I never looked into how similar there were. Are they worth playing?
God no. They're everything bad about Battle Network amplified.

The protagonist's name is Geo Stelar. That's the second worst RPG protagonist name I've ever heard of, right after Zenonia's protagonist being named "Regret".
 
I recently considered trying these again, I remember really liking the concept as a child, played most of them on emulator, never finished one, and it wasn't until hearing your review that I remembered why.

EDIT: I never bothered with the Star Force series that seemed to be related, but I never looked into how similar there were. Are they worth playing?
Imagine the battle network board turned horizontally and you were placed at the end.
3 lanes, 6 squares of depth, and some enemies have attacks that can hit across all 3 lanes, so they have to add a shield attack as a crutch.

I like it okay but that shit is fundamentally flawed.
 
I have to say that people who post videos where they destroy bosses/play online with some amazing combos (for both Battle Network and Star Force) are committed. When I played, I'd just cobble together some random chips and call it a day, strategy be damned.

The soundtrack for both series are pretty good though, the composers knew what they were doing. Probably the only part of the games I ever remember more so than the (in battle) gameplay itself.
 
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It's made for kids, I played it when I was like 13 and didn't notice those problems, but I'm sure they exist. Doesn't detract from the fun at all though, just don't take it too seriously. I mean, it's fucking Mega Man.
 
'I'll jack into your squirrel if that's what it takes' still scars me to this day

2 was interesting. Never played 1, 3, 4, etc.
But I'll be forever mad we did not get the entire anime
Blame Viz and Kids' WB. They didn't leave the show intact and proved why everyone should boycott 4Kids styled localization in the 2000s.
If you want true bullshit, good luck playing the side scroller one on gamecube.
My perception's kind of skewed, but despite it being all kinds of flawed, I could beat it at a ridiculously young age without resorting to Z-Cannon spam like how everyone else slogs through. I liked it either way.

I also like how everyone thinks the story and world doesn't make sense, as if people nowadays don't retardedly mindlessly accept mindgame inducing clauses that forks over their information for third parties to bank and exploit them with and as if we don't have a darknet, lol. Someone already hacked into the embedded firmware in a Florida county water treatment plant and upped the chlorine level before half a day later anyone noticed. Fun shit.
 
The best thing I took out of Battle Network is the lesson of not connecting every single device to the Internet. Because some asshole will fuck with your smart juicer at 3 A.M. with his fruit themed avatar.
I....Ichiban?!? 😘

I remember 2 had the weird ass attempt at a parody of a European country, complete with terrorist attacks and bomb in an airplane! And this was 2003! Shit is crazy.
 
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