Metal Gear

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Best thing I've unlocked in a video game in ages.
b0um88R.jpg

I really hope there's a gold version in there too.
 
So, without spoiling anything, how is MGS5?

I plan to get it sometime later when there's a price drop or for my birthday, but I want to see what you guys think of it.

Is pretty good, thought is not the usual Metal Gear experience even compared with Portable Ops and Peacewalker. But I think that demonstrates that Kojima and his team were the real deal game design wise.
 
Best thing I've unlocked in a video game in ages.
b0um88R.jpg

I really hope there's a gold version in there too.
Someone posted this a while ago.
goldsnake.jpg
 
Can anyone tell me how far into the game you were before you unlocked a better-than-low-quality suppressor? I had a look in the development menu and saw a bunch of level 30-something guns, but I'm just curious how far into the game you are when you get there.
 
Can anyone tell me how far into the game you were before you unlocked a better-than-low-quality suppressor? I had a look in the development menu and saw a bunch of level 30-something guns, but I'm just curious how far into the game you are when you get there.
Just got my first level 2 supressors for my handgun and rifles in the past few R&D levels. My R&D team is level 40 so it takes a while.
 
Can anyone tell me how far into the game you were before you unlocked a better-than-low-quality suppressor? I had a look in the development menu and saw a bunch of level 30-something guns, but I'm just curious how far into the game you are when you get there.
Do side ops and kidnap everyone. You can, in theory, unlock everything as soon as you finish mission 22 (to get your security team). "Team" levels are based on both number of units and their rank. The game will automatically cycle out the lowest quality units when you hit capacity. I'm only like 3 R&D levels away from the permanent suppressor NL Pistol, and I just finished mission 23 or 24.
 
I'm only like 3 R&D levels away from the permanent suppressor NL Pistol, and I just finished mission 23 or 24.
Watch out when you do get it because equipping it for missions carries a high Golden Crescent cost. Between it and my tranq sniper rifle I was burning through 64 of those plants per deployment, and didn't even realise until I had practically run out. I was forced to drop back to the rank 4 WU which doesn't cost anything to deploy.
Now I'm having to grind those dumb plants, in retrospect I wish I'd spent more time gathering them during missions. I don't mind doing puerile busywork in games but I think sending a legendary soldier* into a warzone to pick flowers is pushing it a bit.

*Yeah I know he's not really Big Boss, thanks kojima.
 
and I'm wondering how many guys you lost to the epidemic. My death toll is around 100 and I'm feeling pretty bad. There are so many empty spots on my base now. Did anyone else figure out what the problem was before the game said what it was? When the infection started I visited the quarantine platform and noticed one of the guards coughing and was like this guy might be sick, so I tried to find him in the 400 or so names and gave up when the game told me that 30 people just got moved into the quarantine zone and I realized this was going to be bad.
 
and I'm wondering how many guys you lost to the epidemic. My death toll is around 100 and I'm feeling pretty bad. There are so many empty spots on my base now. Did anyone else figure out what the problem was before the game said what it was? When the infection started I visited the quarantine platform and noticed one of the guards coughing and was like this guy might be sick, so I tried to find him in the 400 or so names and gave up when the game told me that 30 people just got moved into the quarantine zone and I realized this was going to be bad.

I most likely had similar numbers since I really didn't grow that attached to the Mother Base crew besides the few dudes/dudettes I used during missions. To me the problem with base management in Phantom Pain and Peace Walker is the fact that your early staff will end up being worthless statwise and you'll just Fulton kidnap several infantry companies worth of better personnel as you go along. There just isn't room for personalities when you shanghai dozen new staff members per mission and get similar number of recruits afterwards.

Whole Mother Base management seemed bit hasty and superficial to me.
 
So I bought Phantom Pain last night on Steam, and I've barely ever played any MG games before. I'm really impressed so far. I'm just 2 hours in and finished the first 2 missions I think.

Any tips for a total noob? Anything that's really easy to overlook?
 
So I bought Phantom Pain last night on Steam, and I've barely ever played any MG games before. I'm really impressed so far. I'm just 2 hours in and finished the first 2 missions I think.

Any tips for a total noob? Anything that's really easy to overlook?
Took me a while to learn how to use the poster boxes. If you attach a vertical poster, you need to stand up. If it's horizontal, you need to lie down (hold whatever the stance key is).

Tranquilizers don't last forever and stuns last shorter than that. What you can do is do a hold up and force them to get on the ground and they'll stay that way until an alert happens.
 
So I bought Phantom Pain last night on Steam, and I've barely ever played any MG games before. I'm really impressed so far. I'm just 2 hours in and finished the first 2 missions I think.

Any tips for a total noob? Anything that's really easy to overlook?

Remember the basics of CQC.
 
So I bought Phantom Pain last night on Steam, and I've barely ever played any MG games before. I'm really impressed so far. I'm just 2 hours in and finished the first 2 missions I think.

Any tips for a total noob? Anything that's really easy to overlook?
"You can check the controls on the pause screen"
 
I most likely had similar numbers since I really didn't grow that attached to the Mother Base crew besides the few dudes/dudettes I used during missions. To me the problem with base management in Phantom Pain and Peace Walker is the fact that your early staff will end up being worthless statwise and you'll just Fulton kidnap several infantry companies worth of better personnel as you go along. There just isn't room for personalities when you shanghai dozen new staff members per mission and get similar number of recruits afterwards.

Whole Mother Base management seemed bit hasty and superficial to me.
What sucks is a lot of my sick were the A's and B's. This plague knocked a lot of my units down like 10 or so levels. I completed another mission after the plague and the game tried to compensate me with 24 E combat volunteers. I think that annoyed me more than losing all those guys to the plague in the first place. It just means I got to free roam a while is all. Gives me an excuse to clear out some outposts.
 
So I bought Phantom Pain last night on Steam, and I've barely ever played any MG games before. I'm really impressed so far. I'm just 2 hours in and finished the first 2 missions I think.

Any tips for a total noob? Anything that's really easy to overlook?

Extract the dog puppy, is going to be you best friend if you plan to focus on stealth. Don't be afraid of experiment, perfect stealth is not needed to S rank. Visit Mother Base in regular basis, crazy stuff happens and staff moral is pretty beneficial. Mark everything with you binoculars.
 
Is anyone else here waiting for the supposed ARG (most likely not even Kojima or MGSV related) to drop or am I the only one autistic enough?
 
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