Mewgenics - Edmund McMillen's biggest game yet

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Will it be better or worse than The Binding of Isaac?


  • Total voters
    47
  • Poll closed .
1000003549.png
holy shit lmao
 
Is there a reason to take collarless cats? Also I can't quite tell if my bred cats are actually worth anything or not.
If you mean when they join you mid-run, they usually come with a Neverstone and if you give them that the level-ups will only go to your collared cats, and at that point there's usually no downside to having them tag along, an extra meat shield that can do a few damage is always useful
 
If you mean when they join you mid-run, they usually come with a Neverstone and if you give them that the level-ups will only go to your collared cats, and at that point there's usually no downside to having them tag along, an extra meat shield that can do a few damage is always useful
You can also sent uncollared cats out.
They only get generic skills on level ups and whatever they were born with.
Some unlocks are gated behind completing runs with them, same as other classes.
 
I had a run where I had a hunter with schizophrenia (spawns a random enemy with madness at the end of its turn. Dies after it ends its turn). Aside from spoiling some of the later enemies, my little hunter summoned enemies and stacked crits for days with a passive that never let me miss ranged attacks and increases crit when I crit. The enemies summoned by schizophrenia ranged from literal shit to board clearers.

Anyways, I'm trying to transfer schizophrenia to all my cats.
 
Found a really good passive combo with Mage:
Charge Up: If you end your turn with 0 mana, the next spell you cast is free
Epiphany: +5 to starting and regen mana but you lose all of it at the end of every turn, but you lose it before Charge Up checks, so it procs every turn
Then take all the extremely expensive spells like Mega Blast and cast them 1-2 times every single turn
 
Leechmaxxing is truely the way to go. I love the leech equipment item and passing on leech abilities from my necromancers. I killed guillotina 3 via leeches. This is the only screenshot I have but a little later, by the end her head was in the cuck corner while every other slot was taken up by leeches. The turn order at the top was entirely leeches. The two clerics also had leech abilities as well as the necromancers. One of said necromancers had two traits that spawned leeches, one when he got hurt and one when he healed. I had another cat that could surround a unit with leeches. Its leeches all the way down.
1000003158.png
Also, found this leech clip yesterday. Very interesting. Can anyone tell why this happened?
 
Also, found this leech clip yesterday. Very interesting. Can anyone tell why this happened?
Your browser is not able to display this video.
So I've fought that boss. He knocks you back, so what happened was it knocked a leech back, which knocked a leech back, which knocked a leech back etc, until they all died.
 
Leechmaxxing is truely the way to go. I love the leech equipment item and passing on leech abilities from my necromancers. I killed guillotina 3 via leeches. This is the only screenshot I have but a little later, by the end her head was in the cuck corner while every other slot was taken up by leeches. The turn order at the top was entirely leeches. The two clerics also had leech abilities as well as the necromancers. One of said necromancers had two traits that spawned leeches, one when he got hurt and one when he healed. I had another cat that could surround a unit with leeches. Its leeches all the way down.
View attachment 8562110
Also, found this leech clip yesterday. Very interesting. Can anyone tell why this happened?
RDT_20260214_032643.mp4
Not sure what combo spawned the leeches but one of his cat seems to be holding the party detonator quest item that causes all units to explode with confetti when killed.
 
Leechmaxxing is truely the way to go. I love the leech equipment item and passing on leech abilities from my necromancers. I killed guillotina 3 via leeches.
I did something similar: everyone had leech/flea spawners but one cat had a passive which causes enemies to take 10 holy damage every time they kill anything. So I was filling the map gradually then right after Mama Maggot showed up to help (me), Tina's body decided to do its chain bulldozer thing and owned itself in a turn.
 
I did something similar: everyone had leech/flea spawners but one cat had a passive which causes enemies to take 10 holy damage every time they kill anything. So I was filling the map gradually then right after Mama Maggot showed up to help (me), Tina's body decided to do its chain bulldozer thing and owned itself in a turn.
I did that too!! I didnt mention it but they were being suicide bombers.
 
Someone made a video of them fighting a boss, gaining infinite turns due to some shenanigans that I don't understand

https://youtube.com/watch?v=duJ26c2fir0
Looks like a combination of Blood Frenzy (extra turn after killing an enemy at the cost of gaining Madness for that turn), the boss shitting out summons every time it takes damage, and the AI using AoEs to repeatedly kill said summons, creating a feedback loop of "fuck you, you don't get a turn".
 
Last edited:
Leeches, fleas, whatever. The best ally is a pet rock. They can be unbelievably strong but harder to come by.
Pet rock is my fav, but snek hat is very good because of the poison damage. The mini-me perk is good, too. It even copied my items, so my mini-me had passive healing.

Is there a voice repository anywhere? I think I got a BURT cat, but I can't tell.
 
Back
Top Bottom