- Joined
- Aug 1, 2017
Another wide-reaching class of things I love is when there's a little pointless reward for doing something that's technically possible but you'd have zero reason to do it otherwise. Most of these fall into the age before achievements when games started adding dumb nonsense to pad out their achievement lists, and to really count it needs to be something you stumble onto organically when bored.
Phantom Brave is an older (and in my heretic opinion, pretty bad) Nippon Ichi RPG, and as lets you wander around and jump on top of other characters on the little island that serves as the hub. Your entire party hangs out here as well as a bunch of NPCs that serve as access to the main quest, shops, etc. Uniquely though it allows you to pick up and throw NPCs so you can arrange your 'menu' any way you want (cool in itself) and the hitboxes are NES-style simple collision logic so that you only need half a foot on top of a character to be considered grounded. NPCs can also stand on top of other NPCs with no issue. Put all of this together and you might eventually get bored and try to throw every single NPC on the island into one gigantic stack, and if you do this and climb all the way to the top and jump off, the game instantly unlocks a character class you otherwise can't get access to until lategame. It's not a useful or overpowered class, but it's a great token reward for doing dumb nonsense and acknowledges the developers also did the same dumb nonsense.
Phantom Brave is an older (and in my heretic opinion, pretty bad) Nippon Ichi RPG, and as lets you wander around and jump on top of other characters on the little island that serves as the hub. Your entire party hangs out here as well as a bunch of NPCs that serve as access to the main quest, shops, etc. Uniquely though it allows you to pick up and throw NPCs so you can arrange your 'menu' any way you want (cool in itself) and the hitboxes are NES-style simple collision logic so that you only need half a foot on top of a character to be considered grounded. NPCs can also stand on top of other NPCs with no issue. Put all of this together and you might eventually get bored and try to throw every single NPC on the island into one gigantic stack, and if you do this and climb all the way to the top and jump off, the game instantly unlocks a character class you otherwise can't get access to until lategame. It's not a useful or overpowered class, but it's a great token reward for doing dumb nonsense and acknowledges the developers also did the same dumb nonsense.