Most controversial videogame levels - from beautiful to cringey

Ymir Forest in Tales of Symphonia. the entire puzzle is so stupid from a story stand point it makes me mad just thinking about it. "hey, we have someone who can fly and a water god who can pick up the item we need so lets do that? nah that would be too easy. lets uses fish to get the item. what could possibly go wrong?".

 
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-I remember a lot of stuff from when I was a kid and games still used levels. The carpet ride/falling boulder bit in Aladdin and that one jumping part in The Lion King both sucked shit.
-A ton of the ones in Zombies Ate My Neighbors were absolute bullshit. Level 20 where they introduce the fucking snakeoids which take absurd amounts of ammo to kill and drop the keys you need to progress through the level (to fight more of them). Another level (I don't remember which) had only one survivor who always died before you could actually figure out where they were. And then the farthest one you could reach with a passcode (boy those were the fuckin days) was a hedge maze with limited bazookas where you could get stuck unless you knew exactly where to use them. ZAMN is a fantastic game but it's also completely fucking evil.
-Meat Circus in Psychonauts is one I always see people complaining about but I was never all that bothered by it.
-The fucking bonus stages in Sunshine.

Speaking of Resident Evil. Resident Evil 5's African village level. The implications of white S.T.A.R. agents gunning down a whole village of black zombies makes for some irresistible, low-hanging fruit shit stirring that game journos couldn't resist taking 10 years ago.
It's funny cuz that part wasn't even that bad since there were plenty of non-black zombies (like Saddam) but then you get to the 2nd part where the enemies scream UNGA BUNGA and chuck spears at you and uh yeah
 
This is going to be a weird one, but as a history sperg pretty much any level involving Caesar in AssCreed Origins. It is mind boggling how badly they handled his character, considering how decently historical the game is compared to Odyssey, but the last level where you assassinate him is the worst. It's pure fiction, and it still kills me that in current year people still portray Brutus as being a cool guy who dindu nuffin. The entire game has this weird tendency to have Romans be comically bad, as if they have a ranking system on who is most oppressed and thus most virtuous. So all the Romans are evil, half the Greeks are evil, and most of the Egyptians are pure-hearted peoples kept down by the man. Anyone who knows anything about how bloodthirsty the Egyptians were would be bemused by this, and these niggas seriously tried to have Egyptians (or at least the Egyptian lead) be cool with women serving in combat roles and Caesar is like this modern day sexist who hates women soldiers.
 
I just have to post this short clip and everyone will understand what I am talking about

Fucking Snow Storm in IV was more rage-inducing than that level. It single-handedly made me quit the game for a bit.
 
Shocked that no one has mentioned this doozy.
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-A ton of the ones in Zombies Ate My Neighbors were absolute bullshit. Level 20 where they introduce the fucking snakeoids which take absurd amounts of ammo to kill and drop the keys you need to progress through the level (to fight more of them). Another level (I don't remember which) had only one survivor who always died before you could actually figure out where they were. And then the farthest one you could reach with a passcode (boy those were the fuckin days) was a hedge maze with limited bazookas where you could get stuck unless you knew exactly where to use them. ZAMN is a fantastic game but it's also completely fucking evil.
ZAMN HAD a password system but practically speaking if you used it you weren't going to have enough supplies to kill the final boss anyway.

Also the flamethrower was in one of the earlier levels, too.
 
In a similar vein, the entire endgame of Vampire the Masquerade: Bloodlines is padded out with long, drawn-out combat sections and boss battles, so if you made a social/sneaky vampire, which was entirely viable until that point, you're basically fucked.

And then there's that sewer level...
Let me tell you about that sewer level. That sewer level is fucking nuts with the long section where the water gets really deep and I hope you worked on your swimming ability. On the other hand, I'm never entirely sure until I actually replay the game if it happened in VtM: Bloodlines or if it happened in Deus Ex. Then after I play one of those games it all fades back into the mist and I'm never entirely convinced that they aren't the same game.

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World 1 - Extra of Yoshi's Island, "Poochy ain't stupid" , like hell he is.

As well as Lynari Desert from FF CC for the GNC, the cryptic poem and all those Lamiae casting Slow (:_(
 
I really like Vash'jr from WoW: Cataclysm. I loved how you progressed from shallow coral reefs to underwater vore hell as you completed quests. I've been told I'm insane, but I loved the zone. You even get a super-fast swimming mount right away.
 
Actually my first though was "Good idea. Why waste ammo if you have the means to deal with the problem quickly?"

My second was "These people make the funniest noise when they die".

There's no such thing as 'civilians', there's 'enemies that haven't been given guns'.

Whoa get a load of Coldsteel the Hedgehog here, damn you're so cool dude I bet you smoke cigarettes during lunch break and everything
 
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