N64 Decompilation Projects - N64 Games With A Future PC Port

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Jan 2, 2020
Found this online, thought it was interesting

A group of people on GutHub are decompiling N64 games to make them playable on PC. They are basically doing this from scratch and NOT using the leaked official code (or leaking it themselves), making these projects legal, apparently. These projects are under different branches/groups. Ones that don't have a percentage are ones I'm not 100% sure of their progress.

Banjo-Kazooie (80% Done)

Perfect Dark (80% Done)

MarioKart 64 (41% Done)

007

Super Mario 64 (100%)

Blast Corps

Majora's Mask (62% Done)

Ocarina Of Time (100%)

Yoshi Story

Turok 3

Snow-Board Kids

Pokemon Stadium

Pokemon Snap

Paper Mario (72% Done)

Mystical Ninja Starring Goemon

Mischief Makers

Mario Party 3

Bomberman 64

Body Harvest

Kirby 64

Dinosaur Planet (2% Done)

Conker's bad Fur Day (4% Done)
 
No, it's still illegal. Copyright laws really aren't that porous. Wouldn't be surprised to see all this get C&D'd, especially anything with Nintendo IP in it.
 
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No, it's still illegal. Copyright laws really aren't that porous. Wouldn't be surprised to see all this get C&D'd, especially anything with Nintendo IP in it.
It's a grey, grey area. Sharing the software is where the issue comes in, and yeah I'd say with the shitshow of vidya copyright they would get obliterated in court.
 
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The closest thing they can sue over is copy protection circumvention, iirc, but I don't think the recompiled roms strip copy protection. Decompilation(not decompiled) code has been fought over in court and it's difficult to make a copyright claim. There is no Nintendo IP in the code. It is a set of instructions and translations that you run on an owned rom. The minecraft server mod Cauldron got into trouble over this and the solution was to write a new server from scratch or have the user download the java binary and run the decomplilation steps. Both avoid shipping proprietary code.
This is why the gayly named "Ship of Harkinian" hasn't been taken down.
 
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No, it's still illegal. Copyright laws really aren't that porous. Wouldn't be surprised to see all this get C&D'd, especially anything with Nintendo IP in it.
I think the people working on these ports know full well that their work will get purged soon after it's completed. The goal is to spread it so much on the internet because once more than 10 people can get an archive of it then there's fuck all Nintendo can do cause it'll be nigh impossible to shut down all of the download links. There's a reason you can still get Nintendo ROMs despite all their efforts.
 
It's a grey, grey area. Sharing the software is where the issue comes in, and yeah I'd say with the shitshow of vidya copyright they would get obliterated in court.
It's not grey at all. The copyright holder of the assets is typically the original publisher, and buyers don't have redistribution rights. They're also violating the github TOS. If you decompile the code on your own private machine and don't share it, that's (probably) fine (highly unlikely any N64 games came with a license specifying no decompilation).
 
No, it's still illegal. Copyright laws really aren't that porous. Wouldn't be surprised to see all this get C&D'd, especially anything with Nintendo IP in it.
I am completely ignorant on copyright law, but I'm curious why this would be illegal yet OpenMW or Daggerfall Unity were able to release without issue.
 
I am completely ignorant on copyright law, but I'm curious why this would be illegal yet OpenMW or Daggerfall Unity were able to release without issue.
Nintendo are a bunch of litigious cunts, that's all there is to it.
 
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