Lucille Bluth
kiwifarms.net
- Joined
- Jan 19, 2019
It's not that games are better at telling stories than acted entertainment. What's happening is game developers have been learning the hard way—trial and error—for decades how best to tell a (certain type of story) effectively through their fledgling medium, and they're getting better at it. But storytelling in different, superficially similar mediums is so vastly different that directly comparing them is nearly meaningless. And those differences make adaptations from one medium to another very difficult to do well.
Honestly, every time I try to explain to my friends this is why the video game adaptations always end up sucking, they always say that "anything is possible". Sure that's true, and Maybe Detective Pikachu can change that but it will almost surely be the exception, not the rule.
I agree with everything you said. Video games can tell compelling stories and are so in depth in lore because they're video games. The appeal of the game is that you get to play and the story is effected by your decisions and have countless hours of content to do. You take that away and switch mediums and you immediately see the flaws and how paper thin video games can seem to appear in a different format.