New World - The newest flavor of the month.

New World vs WoW vs Battlefield vs Halo vs COD for shittiest game of 2021. Gonna be a tight race.

And after all these messes this year, Balan Wonderworld was quickly forgotten, after that game was a shitshow when it released earlier this year.

And you can add eFootball 2022 to that list too, as it became the #1 lowest rated game on Steam.
 
the reviews on steam are hilarious

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another review

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I never thought I'd see the day someone would steal the incompetence crown of cryptic, and those guys straight up copied an already fixed dupe exploit from their previous game into neverwinter.

guess I really need to change my pronouns and start being retarded on twitter, because that's a sweet as fuck deal where you don't need to have any clue whatsoever how to design a MMO.
ffs I've seen welfare offices have a higher level of entry to get free money...
 
game died too fast

Hot New Studio tries to make Hot New MMO and steal all the Warcraft funny money, gets absolutely rekt. Film at 11.
Best piece of advice I ever saw about trying to make a brand new big-ticket MMO and steal all of Warcraft's lunch money: Don't. A new studio with pie-in-the-sky ideas and heads full of dollar signs won't have anywhere near the experience required to make it work and will just crash and burn in the most spectacular manner. If you insist on making an MMO, start small. There's still money in that, and you won't be competing with things that have been entrenched for tens of years and hundreds of billions of dollars.
 
Did they shut it down or did people just stop playing?
From the sounds of it, the playerbase followed the usual trajectory of massive initial buy-in followed by shitting itself down to 3/4 the size, and never really stanched the bleed. My bet is it's going to just keep losing a steady dribble of its remaining suckers players until it becomes terminally unprofitable, which might take a while since I don't think Amazon will turn down the money of retards that argue over what brand of paint tastes best.
 
  • Thunk-Provoking
Reactions: White Devil
Hot New Studio tries to make Hot New MMO and steal all the Warcraft funny money, gets absolutely rekt. Film at 11.
Best piece of advice I ever saw about trying to make a brand new big-ticket MMO and steal all of Warcraft's lunch money: Don't. A new studio with pie-in-the-sky ideas and heads full of dollar signs won't have anywhere near the experience required to make it work and will just crash and burn in the most spectacular manner. If you insist on making an MMO, start small. There's still money in that, and you won't be competing with things that have been entrenched for tens of years and hundreds of billions of dollars.
Start small is definitely the smartest choice, of course I would say it needs to be coupled with a good foundation for expansion, the bane of most MMOs is how often old content is made obsolete.

The term WoW killer is cursed, the one MMO released the last decade that didn't get that title, FF14, might just end up being the thing that ultimately dethrones WoW. Not because it had the ambition to be bigger at launch or because it copied the setting, but because didn't try to reinvent the wheel while allowing itself to slowly build up its content. By making the entire main quest mandatory and all past raids and dungeons relevant even at endgame it ensured that with each expansion it would grow larger rather than smaller like WoW and certain other MMOs have. Trying to have a gorillion servers at launch and trying to have dozens of raids at launch is a fool's errand. Instead you should aim to build a small following and build yourself up from there.
 
Did they shut it down or did people just stop playing?
People stopped playing, mostly. Interest in the game plummeted. They held a 'Free Weekend' where people could join for free and play for a few days as a trial. They even made some new servers for this Free Weekend. Most of these servers had barely anyone on them, often 1-3 people if any.

So yes, not many people stayed, and there isn't that much interest in joining the game at the moment. The initial hype with streamers, etc., has also mostly moved on, and the game as it stands isn't building much interest.
 
  • Informative
Reactions: White Devil
Hot New Studio tries to make Hot New MMO and steal all the Warcraft funny money, gets absolutely rekt. Film at 11.
Best piece of advice I ever saw about trying to make a brand new big-ticket MMO and steal all of Warcraft's lunch money: Don't. A new studio with pie-in-the-sky ideas and heads full of dollar signs won't have anywhere near the experience required to make it work and will just crash and burn in the most spectacular manner. If you insist on making an MMO, start small. There's still money in that, and you won't be competing with things that have been entrenched for tens of years and hundreds of billions of dollars.
MMO design isn't really that hard. they're expensive for the tech and amount of assets, but the actual numbercrunching isn't that complicated - which makes it even more baffling how devs can't even that that simple shit right.
it also doesn't help that like almost every MMO releases with a fuckton of issues and bugs, which given the persistent progression, has big longterm ramification (meaning there's hardly a second chance if you fuck up, and most of them do). a simple dupe going on for a weekend can drive all that careful designed progression and economy against into a wall.
 
Free expansion dropped, they opened like 15 new fresh start servers and concurrent Steam users were over 100k this week. Anyone giving it a second chance?
 
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