Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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Game Key Cards just feel like a pointless thing meant to give publishers and customers a false sense of security and/or ownership, the only thing they truly bring to the table is combining the storage-gulping issues of all-digital titles and the annoyance of physically swapping game cards into one shitty package.
Storage is a massive problem on the Switch 2, especially considering how rare the 1TB microSD express are and how the console only supports up to 2 TB cards anyway.

If I'm going to be stuck downloading games, then I'll just do it on PC where I get better graphics, mod support, and I can get a 4 TB SSD for $200. No reason to buy a digital-only game on Switch 2 unless it's an actual exclusive.

There are games that have shipped with cards with letters on them. The Game Key Card solution is a labeling technology advance: now these packages are explicitly labeled. So the execs will see first hand (hopefully) that it does not make economic sense. Or whatever. They're a bad solution, and that's the whole issue. But they probably work enough for your average goysumer.
Yeah, I think Nintendo's shift in labeling here is really a godsend. They're making it much harder to bait-and-switch consumers with 'physical releases'
 
I just saw the DK Bananza direct last night and personally, I think it looks fun. However, the visuals look too similar to Mario Odyssey and it makes the game look like a mod of Odyssey more than a new game. The game also seems to try and trigger the ol' Nintendrone Memba Berries with "Oh, BaNaNA". Gameplay looks badass though. But it's not worth $70, and sure as shit doesn't justify buying the $450 shit brick. Maybe I'll pirate it when I get a proper gaming computer.
 
You can resell a GKC, unlike code in a box. About the only plus I see. Microsoft in particular has been doing this bullshit for aa solid decade now, just declining to label their games as such.
 
I just saw the DK Bananza direct last night and personally, I think it looks fun. However, the visuals look too similar to Mario Odyssey and it makes the game look like a mod of Odyssey more than a new game. The game also seems to try and trigger the ol' Nintendrone Memba Berries with "Oh, BaNaNA". Gameplay looks badass though. But it's not worth $70, and sure as shit doesn't justify buying the $450 shit brick. Maybe I'll pirate it when I get a proper gaming computer.
I mean, that's sort of like saying Monster Hunter rise/wilds looks like a mod of DMC5 because they're both on the same engine.
 
DK looked kind of awesome. Not sure what the complaining is about. And the "it is just reskinned Mario Odyssey" is totally confusing when a bunch of the people here were saying they wanted more of that.

Just like the other week when I pointed out that many of the same people complaining about BOTW when it came out are now saying how great BOTW is almost a decade later.

"U SAY U HATE WINDU WAIKA SO I MAKE TWIRITU PRINCESS, BUT NOW U RUUUUV WINDU WAIKA"
 
Interesting to note as DKvine is not so happy:
1750359485456.webp


Also, lol what are these designs - Zebras literally look like they are from Madagascar:
1750359807198.webp

DK looked kind of awesome. Not sure what the complaining is about. And the "it is just reskinned Mario Odyssey" is totally confusing when a bunch of the people here were saying they wanted more of that.
Mario & DK are different IPs even if connected. This new DK game doesn't feel at all inline with the series neither visually or mechanically. It definitely comes off like Nintendo reclaiming the ape from the dirty westerners.

If anything, this would have been more fitting as a Wario title. The weird world, transformations, treasure hunting, smashing mechanics and emphasis on animations/ funny faces feel way more inline with how Wario operates.

Not to mention that it just looks graphically bad in many areas. It's like they took Luncheon Kingdom and made that the full game when it was one of the more panned levels of Odyssey. It's all just very weirdly geometric and cartoony.
 
When making the original DKC, Rare had little to base it on (construction site... vines... he's a monkey) and expanded the world by making something new, while having the occasional call back. New is good,expand the world, don't get stuck in the mud. Franchises that get stuck almost always die.

Edit: Also, the DKV owner is a vocal fan of what he's seen so far, comments are allowed to differ.
 
Seems ok.


Switch 1


ok


2 games, Mario Kart & DK, nothing on the horizon. I wish I lost.
Splatoon is most likely not this year, but outside of mario kart (you know, the sequel to the 5th best selling video game of all time), there's DK which is generating massive buzz after the direct, a sequel to kirby air ride, a new hyrule warriors, and dramatically improved versions of pokemon and metroid prime 4. Yes, pokemon and prime 4 don't count as exclusives, but in terms of moving consoles? This isn't ps5, where early crossgen games often played at a WORSE framerate on the ps5 version, there are fucking huge differences, I'm getting a switch 2 when prime 4 comes out for 120fps and mouse controls, and I know I'm not the only one, especially when pokemon is also coming. And this is just the known titles for the first 6 months of the console.

If you wanna say "That's not good enough for me", I totally get that, and I more than respect it, if I wasn't such a slave to Metroid, I probably wouldn't get one this year either. But to say "Nintendo's totally in trouble this time you guys, two more weeks!" is a completely different thing when the ps5 launched at a higher price with only a demake of a ps3 game for the first 7 months.
 
There’s been so much actual psychosis about this console online, like how the snooze deck would kill it or Mario kart would flop. Really funny to see all that after the launch. I’m not super ultra hyped to buy one or anything but I might once I have the cash. Anyway here’s a meme that I found online. The le thing I did… that was outlined in TOS… Nintendo why am I banned??

IMG_3472.webp
 
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Interesting to note as DKvine is not so happy:
View attachment 7528240

Also, lol what are these designs - Zebras literally look like they are from Madagascar:
View attachment 7528266

Mario & DK are different IPs even if connected. This new DK game doesn't feel at all inline with the series neither visually or mechanically. It definitely comes off like Nintendo reclaiming the ape from the dirty westerners.

If anything, this would have been more fitting as a Wario title. The weird world, transformations, treasure hunting, smashing mechanics and emphasis on animations/ funny faces feel way more inline with how Wario operates.

Not to mention that it just looks graphically bad in many areas. It's like they took Luncheon Kingdom and made that the full game when it was one of the more panned levels of Odyssey. It's all just very weirdly geometric and cartoony.
Honestly of the Rare games, only DKC 1 and 2 had a cohesive art direction, 3 was so-so, enemies designs were way more silly, the Bear Brothers and Banana Birds felt that they were trying a "children's adventure" approach to that title but still worked most of the time, meanwhile on DK 64 we were stuck with stuff like this:
B_Locker.webpTroff.webpDK64_Beanstalk.webp
Most of the stuff that worked were characters directly imported from the first 2 games and the new additions for the DK crew, everything else was all over the place.
Now on the gameplay department, the game is clearly more a spiritual sucessor to the Banjo games than a sequel to DK 64, is funny seeing people complaining about the straight-forward approach of Bananza when they spent years complaining about how 64 was convoluted with multiple gameplay styles. Reminds me when people started complaining about how 3D Mario got streamlined and when Odyssey released people came out of nowhere to claim 3D World wasn't that bad and deserved a second chance.
 
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3 had a consistent theming, the Northern Kremisphere was like the pacific northwest, vs DKC 1 where you went Jungle->ruins->forest->caves->snow->factory. Doesn't mean it was a better game though. The DKC2 team went on to form the core of the Banjo Kazooie team while 3 was made by newer people. Not sure where DK64 came from, whether it was DKC3, Banjo, Twelve Tales or whatever. Game was obnoxious regardless.
 
3 had a consistent theming, the Northern Kremisphere was like the pacific northwest, vs DKC 1 where you went Jungle->ruins->forest->caves->snow->factory. Doesn't mean it was a better game though. The DKC2 team went on to form the core of the Banjo Kazooie team while 3 was made by newer people. Not sure where DK64 came from, whether it was DKC3, Banjo, Twelve Tales or whatever. Game was obnoxious regardless.
I think he meant more the whole package rather than just the setting. I do hope there's a layer in bananza full of the dkc3 bears though.
 
Nintendo disbanded R&D 1 in the early 2000s. They were basically the Wario & 2D Metroid team at that point, and were on an absolute tear releasing Wario Land 3, 4, the original Wario Ware, Metroid Fusion and Zero Mission all within a four year span. However, a new division absorbed the team in 2004 headed by Iwata whose purpose was to supervise second party development. That's why 2D Metroid and Wario Land are basically dead and the occasional releases that DO come out aren't even developed in house.

The only reason Shake It got made is because Good Feel wanted to make a Wario Land game. It sold like shit, so I think the series is dead, unfortunately.
The fact that shake it was a 2D sidecroller on the wii probably didn't help
The sequel, Red Faction: Gorilla Guerilla eschewed destructible terrain in favor of destructible buildings. It was a much better, much more satisfying experience and was one of the most impressive games I had ever played at the time. That game is 16 years old.

If they could let you chip apart buildings until they crumble with actual physics calculations in 2009, they could have absolutely expanded that to include the ground in 2024. They just chose not to.
There were a video who watched japanese review of game freak as a company. Many issue were pointed in it, I wonder if nintendo as a whole is affected as well
The thing about Void Kong is that he doesn't really fit the mold when it comes to Kong design. Poppy Kong is basically a reskinned Candy Kong and Grumpy Kong looks like he could be an older relative of Lanky Kong.

But Void Kong? His design looks more like a demented lemur (or other prosimian) than a Kong relative.
Those huge beady eye.. this large head.. actually this lemur make me think of a reject skylanders
 
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