Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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Nintendo is so cheap and stupid. They should've bought Rareware, AlphaDream, and Cing too. Ain't like they can't afford it or that they don't need the developers. Their output is especially slow the last decade.
AlphaDream was fine since all they made were Mario and Luigi games. They tied themselves too much to those games. They also had a lot of debt.,
Rare however was the ones keeping the N64 alive. Nintendo was struggling but had a small niche in the US with the N64. That completely collapsed with the Gamecube. It also says a lot too when the only time Donkey Kong was a significant selling series was when Rare made it (even DK64 did well). Retro's games did well but never close to DKC's sales.

I still don't fully understand the Pokemon situation either. I know ownership of the brand is split evenly between three companies, but why Nintendo hasn't just bought out Gamefreak (the developers) to take charge of developing those games itself is beyond me. I don't play them but I've always heard pretty consistently the games have gotten worse and worse since the last generation produced for the 3DS. Nintendo clearly has good developers on-hand (TotK doing what it can do on Switch 1 is an impressive feat, for example) and could undoubtedly do a better job than Gamefreak has, and we all know Pokemon games fucking print money. A good one would sell even better. So what's stopping them?
Thats kind of the problem: Gamefreak owns a third of it too. So despite being complete retards their valuation is pretty high. And what does Nintendo get out of it besides recognizing a third of the profit? It would be more of an accounting thing. The original business arrangement was fucking retarded (one of the reason I think people glaze Iwata too much because guess what dumbass came up with this idea); however, there has been no reason to rock the boat right now. Most likely what will happen is that the brand will lose value and eventually Nintendo will end up having to save them when they fall on hard times. I think Nintendo isn't ready for the sales quagmire that is $70 games and Gamefreak can't make money without Pokemon. Not to mention everyone and their mother is making a creature game. You can sue Palworld all day but the Chinese are coming in and will create competition and reduce profitability.

Aside, but I expect Nintendo will end up owning companies like HAL and Intelligent System once the owners retire.
 
Rare however was the ones keeping the N64 alive. Nintendo was struggling but had a small niche in the US with the N64. That completely collapsed with the Gamecube. It also says a lot too when the only time Donkey Kong was a significant selling series was when Rare made it (even DK64 did well).
I wouldn't say they were struggling in the N64 days. The N64 did about as well as the SNES in the US. Console sales collapsed in Japan, but N64 is weird because apparently it was as profitable for Nintendo as the SNES was. Even with the smaller install base worldwide, a greater percentage of the games were published by Nintendo themselves, so Nintendo had less competition on the N64 than they did on the SNES. So as an absolute number, Nintendo sold more copies of games made by Nintendo for N64 than they did for SNES, despite the SNES selling better. I think this was the point where they got the idea they could support a console by themselves.

The Gamecube years are where shit got bad. It's hard to say if the loss of Rare was a contributing factor or not. Sales of first party games on the Gamecube just collapsed for some reason. Mario 64 and Zelda has a much higher attach rate on N64 than they did on Gamecube, for example. 36% of N64 owners bought Mario 64, while just 27% of Gamecube owners bought Mario Sunshine.
 
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It also says a lot too when the only time Donkey Kong was a significant selling series was when Rare made it (even DK64 did well). Retro's games did well but never close to DKC's sales.
Whah?...

Country Returns is the second best selling game in the Country series and was a pretty significant game upon release. Comparing it to the original, it was only 3 million under (9-13 mill to 6-10 million) whereas the rest of the series is significantly lower. Technically Tropical Freeze has also now surpassed the rest of the Country games.

AlphaDream was fine since all they made were Mario and Luigi games. They tied themselves too much to those games. They also had a lot of debt.
They made the idiotic decision to create a remake of Bowser's Inside Story for 3DS in 2019. Not only was the original fully playable on the console, but we were so far past the 3DS window for it to ever truly be a success.

Nintendo is so cheap and stupid. They should've bought Rareware, AlphaDream, and Cing too. Ain't like they can't afford it or that they don't need the developers. Their output is especially slow the last decade.
Rare had a lot of issues both internally with management as @Retarded Weeb and I believe they were also struggling to keep up technology wise. One has to remember that the leap from generations was very significant back then, and I remember hearing that they were struggling to do so. Makes sense given their post N64 output was pretty abysmal. Poorer reception of later games also speculated to be a factor.
Otherwise, there is also the other rumor that Miyamoto hated Rare for gentrifying his baby, so he was more than pleased with their demise. I can never tell what Shiggy's feelings were on Rare as every report seems conflicted, but I could honestly see Nintendo having such a stick up their ass that they hated this studio for petty AF reasons.

Alpha Dream was Nintendo not wanting to take on the debts, along with them having poor reception in the later years. Guess they brought developers over though.

Cing was Nintendo just being an asshole. Their games sold best in America, yet NOA refused to localize their titles. Then, when they ended up going bankrupt, Nintendo told them they wouldn't help as their games are "consumables" and Nintendo's new strategy is to make games people play more than once.

In terms of all of them, Nintendo doesn't typically buy out companies as their philosophy is to do things internally. They really hate outsiders developing things for them for whatever reasoning.
 
You can sue Palworld all day but the Chinese are coming in and will create competition and reduce profitability.
lol that's such a stupid mess. The Palworld devs made so much fucking money at launch Nintendo could win a dozen times and not put a dent in their purse. They'll just keep on selling it, and even if Nintendo somehow convinces a court to kill the product and bar the Palworld devs from selling it, they'll just rename it, change up the art style a bit, and start it all up again.

"But muh precedent!" Nigger the chinks don't give one flying fuck about your laws. They'll just keep on selling that shit straight from China. Even if you ban it from all the storefronts they'll just sell it from their own, and you know people will still go for it.
 
lol that's such a stupid mess. The Palworld devs made so much fucking money at launch Nintendo could win a dozen times and not put a dent in their purse. They'll just keep on selling it, and even if Nintendo somehow convinces a court to kill the product and bar the Palworld devs from selling it, they'll just rename it, change up the art style a bit, and start it all up again.

"But muh precedent!" Nigger the chinks don't give one flying fuck about your laws. They'll just keep on selling that shit straight from China. Even if you ban it from all the storefronts they'll just sell it from their own, and you know people will still go for it.
Pocketpair is a Japanese company, so I imagine Nintendo could fuck them over much harder than if they were operating out of China. They're going after Pocketpair for vague gameplay concepts rather than art direction, after all.
 

The chinks are going after Animal Crossing now. Good, Nintendo is getting cornered on all fronts.
I'd really love to see a game that kind of returns Animal Crossing to its "roots" as a life sim in a rural Japanese countryside town, mostly surrounded by forest. Your character then moves in and steadily starts improving life there by repairing local facilities, unlocking more areas to travel, until eventually the small dying country town is thriving again.

Oh wait, that's Stardew Valley.
 
Pocketpair is a Japanese company, so I imagine Nintendo could fuck them over much harder than if they were operating out of China. They're going after Pocketpair for vague gameplay concepts rather than art direction, after all.
Oh I thought they were a Chinese company. Heh ... god dammit, am I gonna get anything factually correct this week or am I doomed to shitpost from ignorance by accident?

Still, Japan's patent system isn't quite as insane as America's is it? I was under the impression (here I go assuming again :story:) prior art actually has power there to deflect from retarded patents.
 
AlphaDream was fine since all they made were Mario and Luigi games. They tied themselves too much to those games. They also had a lot of debt.,
Rare however was the ones keeping the N64 alive. Nintendo was struggling but had a small niche in the US with the N64. That completely collapsed with the Gamecube. It also says a lot too when the only time Donkey Kong was a significant selling series was when Rare made it (even DK64 did well). Retro's games did well but never close to DKC's sales.
Nintendo could put them on other games, they were obviously very talented.

Yeah, I think I heard Bananza didn't sell super great either, did fine but not a breakout hit.

I'd really love to see a game that kind of returns Animal Crossing to its "roots" as a life sim in a rural Japanese countryside town, mostly surrounded by forest. Your character then moves in and steadily starts improving life there by repairing local facilities, unlocking more areas to travel, until eventually the small dying country town is thriving again.

Oh wait, that's Stardew Valley.
Can I get that but with good art and no faggotry?
 
Crossposting, but fwiw, here's the new CEO for NOA.

Screenshot 2025-09-25 231540.webp
 
Replacing the American branch CEOs few months post launch of a new product really looks bad.

In general Nintendo is acting really fucking weird in the last year. Yeah they were always greedy, but now it comes as trying to torpedo their own brand.

The most mundane explanation is them owing a fuck ton of money to the Yakuza, or having some insane internal spending that they keep under wrap.
 
Replacing the American branch CEOs few months post launch of a new product really looks bad.
It’s been 6 years and they replaced him with the VP who was there way longer. She’s been there longer than Reggie, the dude that picked Bowser as his replacement.

The real cynical take is Nintendo went “the majority of consoles Reggie was in charge of trying to sell did terribly and his replacement is doing just as bad in selling stuff to the public. Get rid of him”

But people really underestimate how long 6 years is, especially if you come in from the outside.
 
Replacing the American branch CEOs few months post launch of a new product really looks bad.

In general Nintendo is acting really fucking weird in the last year. Yeah they were always greedy, but now it comes as trying to torpedo their own brand.

The most mundane explanation is them owing a fuck ton of money to the Yakuza, or having some insane internal spending that they keep under wrap.
It took a long time for the Switch 2 to even be unveiled, there were probably some issues internally for a long while.
 
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