Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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It wasn’t just the N64. The Gamecube and Wii U both got basically zero support after their final Zelda games.

Even the Wii, a hugely successful console, got ZERO first-party games after September 2012.
While true, it was particularly bad for N64 because it stopped getting games before GC released and didn't really get a swansong release either, unlike GC & Wii U. Wii is a little surprising that it kind of just petered out like that though, I expected it would get a little more support than it did.

I mean, my wife averages a grand total of 1 game every 2-3 years, so I'd hardly say she fits the profile of a conSOOOOMer. This is the first game she's been excited about since switch sports.
I'm talking on average, it's why the things I said happened, like DS owners not moving on to 3DS. Most people who just thought it was cute to play Nintendogs didn't really see a need for an expensive upgrade, which is what is gonna happen with S2.
 
I'm talking on average, it's why the things I said happened, like DS owners not moving on to 3DS. Most people who just thought it was cute to play Nintendogs didn't really see a need for an expensive upgrade, which is what is gonna happen with S2.
It will be less pronounced though as the Switch audience isn't nearly as bad as the DS/Wii audience. But you're right in that Nintendo tries to appeal to the masses more. This is why their consoles are also the cheapest (and why the price will fuck them here. If you can get a PS5 for less than a Switch 2, thats a massive issue).

People forget that the vast majority of Switch's sales came from COVID. Sales for FY 2019 (so 3/31/19) were 17 million. FY 2020 was 21million. FY21 was 28 million. 22 was 23 million. Then it went back down to 18. Those three quarters were half of all Switch sales and COVID probably accounts for 50 million in sales at least. There is a reason Animal Crossing is one of the biggest games on the system. Without COVID, it's going to be hard to even come close to Switch 1's sales. This also says nothing for the fact that most of the sales later in life were the OLED model.

We can kind of see this already in the preorders. Online preorders were almost impossible to get (likely not helped by scalpers) but brick and mortar stores had plenty. The true casual game isn't getting this thing. It's the terminally online Tendies that have to have Mario Kart day 1. Now, there are a lot of those people, but once Nintendo burns through them, it's going to slow down. The people that bought Animal Crossing during COVID or bought Smash for their kid aren't going to spend $150 more for the console and $10-20 more for the games. They are far more price sensitive.
 
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People forget that the vast majority of Switch's sales came from COVID. Sales for FY 2019 (so 3/31/19) were 17 million. FY 2020 was 21million. FY21 was 28 million. 22 was 23 million. Then it went back down to 18. Those three quarters were half of all Switch sales and COVID probably accounts for 50 million in sales at least. There is a reason Animal Crossing is one of the biggest games on the system. Without COVID, it's going to be hard to even come close to Switch 1's sales. This also says nothing for the fact that most of the sales later in life were the OLED model.
Holy shit. It makes so much sense in retrospect since COVID made Nintendo way more mainstream than it was previously. I wonder what will be the ramifications of the consumers moving past COVID trends.
 
I strongly believe that the whole trade war/tariff-influenced delay is probably what supercharged yesterday's pre-orders, if they had opened up pre-orders on April 9th like planned, people would still have the bad taste in their mouth from the reveal trailer doing everything in its power to conceal the prices, and all the subsequent backlash from the sudden tsunami of sites revealing the super high game prices.

Delaying pre-orders by 3 weeks both helped people forget their initial feelings whilst also scaring them into buying a console just in case the Switch 2 actually sees a PS5 style price increase or scarcity in case the tariffs stay long enough to affect the next wave of Switch 2 consoles being manufactured.
 
IMO the only reason to get one at this moment is to get a Firmware 1.0 model in case a crack comes out for early hardware and firmware.

For anyone going this route, also make sure that you get an SD express card, since apparently you need to be connected to the internet to initialize them, part of the cryptographic lock-out.
 
People forget that the vast majority of Switch's sales came from COVID. Sales for FY 2019 (so 3/31/19) were 17 million. FY 2020 was 21million. FY21 was 28 million. 22 was 23 million. Then it went back down to 18. Those three quarters were half of all Switch sales and COVID probably accounts for 50 million in sales at least.
Even if every single switch sale during covid was 100% due to covid and no other factors, that would be ~50 million, which isn't a majority of 150 million, much less a vast majority, and realistically when you look at how much sales jumped in comparison to nearby years, you're looking more in the range of ~20 million extra sales. Still nothing insignificant, but 20 million is an even further cry from a "vast majority" of 150 million than 50 million is.

This also shakes out when you look at their revenue during 20 and 21 (calendar years) compared to surrounding years, the record profits were spurred on mostly by software sales, not hardware sales.
 
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In case you thought game key cards were a full replacement for boxed download codes, don’t worry: EA has outjewed themselves once again by making Split Fiction’s “physical” release a boxed download code. “Where did they announce that”, you ask? Why, in the French-only disclaimer in the bottom-left corner of the US boxart, of course!
View attachment 7274351
So if you want to use up 73 GB of your total 256 GB on this thing, have at it.

If it has French on it, that is the Canadian release, not the US release.
 
While I can't say anything for sure in this particular case, I don't think having French on the box automatically makes it a Canadian release. I clearly remember my American copy of Fire Emblem: Radiant Dawn on Wii for example had English, French, and Spanish text all over it, presumably because they were selling the same copies in Canada and Mexico too. I don't think it's uncommon.
And from what I can find, the PS5 and Xbox versions of Split Fiction also had French text on the American boxes, on the ESRB logo and in the "from the makers of" part.
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Huh, I thought the ESRB was only in the US, but it’s all of North America. The question remains though, why is the disclaimer only in French?

Because that is legal in Canada. Many things have everything in dual language, but not everything has to mandatorily be in dual lanaguge. It's also possible it could be on the back of the package in English.

Huh, I thought the ESRB was only in the US, but it’s all of North America. The question remains though, why is the disclaimer only in French?

It's one of those few things that the US, Canada, and Mexico can agree on. The ESRB covers all 3. If it has French on the cover, it's Canadian, since its a legal requirement for packaging in their country. You will never find French on the front of any US product, with the exception of products from France intended for the US market. Those packages tend to have a prominent French name/descriptions with an accompanying description in a smaller text in English, with all the nutritional information in English if it is food. You will find dual English/Spanish packaging in the US, but the English will always be first/most prominent. For Mexican packaging you will find either only Spanish, or Spanish most prominent, with a smaller font saying the same thing in English. Yes, it can make understanding where something is from between the 3 countries confusing and annoying.

While I can't say anything for sure in this particular case, I don't think having French on the box automatically makes it a Canadian release. I clearly remember my American copy of Fire Emblem: Radiant Dawn on Wii for example had English, French, and Spanish text all over it, presumably because they were selling the same copies in Canada and Mexico too. I don't think it's uncommon.
And from what I can find, the PS5 and Xbox versions of Split Fiction also had French text on the American boxes, on the ESRB logo and in the "from the makers of" part.
View attachment 7277441

Trilingual boxes can happen, but they are rare. That happens when the company putting out the release wants one box for all of North America. French on the front is even more unusual. Those boxes will always have English, French, and Spanish on the back. If it is just English and French, it is Canadian 99% of the time. Any disclosures would need to be in English for sure in the US.
 
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3DS in particular received quite a lot of support, even releasing a new version of the system after Switch launched (New 2DS XL, I think?).
Switch was also more of a successor to the wiiu than the 3ds though, along with it being far more uncertain territory in terms of how successful it would be.
 
Even if every single switch sale during covid was 100% due to covid and no other factors, that would be ~50 million, which isn't a majority of 150 million, much less a vast majority, and realistically when you look at how much sales jumped in comparison to nearby years, you're looking more in the range of ~20 million extra sales. Still nothing insignificant, but 20 million is an even further cry from a "vast majority" of 150 million than 50 million is.
Here's a better way to look at it. Here are their sales for each of their full fiscal years (ignoring the sales for March 17 basically)
>18 - 15M
>19 - 16.9M
>20 - 21M
>21 - 28.8M
>22 - 23M
>23 - 17.9M
24 - 15.7M
Take out those three years, and the average sales is only 16.3M a quarter which would be 114M. So my 50M number may be too high but it's not too far off the mark. Point is COVID absolutely changed the trajectory of this system. This is also why anyone predicting 20M sales for the Switch 2 this year are insane (seen one analyst float that number). Outside of COVID, it never broke 20 million. There is also the fact this system has been on the market for 7 years (DS sold more in only 6 years) and a lot of sales in the last two full years were the OLED model, so there is probably a lot of people who have just been upgrading (probably the same for the PS5 too). People just look at the headline number and make assumptions based on that, especially the video game industry analyst.
 
Outside of COVID, it never broke 20 million.
I'd definitely push back on this, at least a little. Fiscal year 2020 ran from April 2019 through March 2020. 18 million of its over 21 million sales for that fiscal year came entirely from 2019. Of the remaining sales in January through March 2020, it was barely that much of a bump compared to other 4th quarters, and only the final 2 weeks of March could really be considered "COVID sales". Console sales also tend to peak in the 4th year of a console's life, so it's not at all unlikely that the 2021 fiscal year would have been even higher than that, even without COVID. The scamdemic had a bigger impact on their software sales than hardware sales.
 
For my fellow Nintencucks, if anyone was wondering, apparently the physical "Key Card" version of Bravely Default HD Remaster was literally the only launch title offered in "Key Card" or cartridge format that was NOT for preorder. You can actually "pre-order" the digital version (why anyone would pre-order a digital version, especially when you get nothing extra is completely beyond me) in a few places, but no one is offering a pre-order for the physical key card version. Why this is, I have absolutely no idea.

Interestingly, I was told that physical Gamestop locations are offering pre-orders for the digital versions of Bravely Default HD Remaster, which sorta bends reality a little bit for me. You go to a physical location, to buy a per-order for a purely digital products... Why that is even offered, and why anyone would do it is absolutely beyond my ability to understand it. There isn't a scenario I can think of where this doesn't actually lead to more effort or hassle than absolutely any other method of purchasing this digital product.

Here's a better way to look at it. Here are their sales for each of their full fiscal years (ignoring the sales for March 17 basically)
>18 - 15M
>19 - 16.9M
>20 - 21M
>21 - 28.8M
>22 - 23M
>23 - 17.9M
24 - 15.7M
Take out those three years, and the average sales is only 16.3M a quarter which would be 114M. So my 50M number may be too high but it's not too far off the mark. Point is COVID absolutely changed the trajectory of this system. This is also why anyone predicting 20M sales for the Switch 2 this year are insane (seen one analyst float that number). Outside of COVID, it never broke 20 million. There is also the fact this system has been on the market for 7 years (DS sold more in only 6 years) and a lot of sales in the last two full years were the OLED model, so there is probably a lot of people who have just been upgrading (probably the same for the PS5 too). People just look at the headline number and make assumptions based on that, especially the video game industry analyst.

Given the rate before and after COVID, the excess during COVID, at most, is approximately 23.675 million, averaging out to 7.892 million excess units sold per year of peak COVID. It is likely even less than that because we can only guess what the average sold would have been during that time period to derive estimated excess units sold using the data before and after, which has its own flaws. So, at best, one can say that approximately 23.675 million excess units were sold, with it being likely that the number is even less than that. Statistics doesn't allow for any additional level of certainty in the numbers than that. All told, the excess number sold due to COVID, at best, represent 15.7% of lifetime sales, which is a fairly small percentage.

So it can be said that if COVID didn't happen it is likely that the Nintendo Switch would have sold approximately 127.19 million units at worst, which is still an absolutely huge number given that the 3DS only sold 75.94 million units during its lifespan, and the WiiU only sold 13.56 million units during its lifespan. That would still put it far in front of the Wii, which was widely considered a hit, at 101.63 million units, but behind the Nintendo DS that sold 154.02 million units during tis lifespan, which was Nintendo's best selling system, hands down. Even the original Gameboy and Gameboy Color combined only sold 118.69 million during its lifespan, which was much longer than the Switch. With the Gameboy Advance only selling 81.51 million units during it's lifetime, even if we discount the excess COVID sales, that makes the Switch the second best selling of any system sold by Nintendo, either portable or console, in its history.

Total number of units sold, world wide, taken from here:

 
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Interestingly, I was told that physical Gamestop locations are offering pre-orders for the digital versions of Bravely Default HD Remaster, which sorta bends reality a little bit for me. You go to a physical location, to buy a per-order for a purely digital products... Why that is even offered, and why anyone would do it is absolutely beyond my ability to understand it. There isn't a scenario I can think of where this doesn't actually lead to more effort or hassle than absolutely any other method of purchasing this digital product.

It makes zero sense unless you get something extra for it. Which apparently you aren't. If you want a digital game on day one merely purchase it digitally on day one. It's not like you have to get off your ass and go anywhere to obtain a digital game. Is this some retarded way to keep Gamestop preorders a thing?
 
Seriously though get over the price most of you are going to buy it anyway
Was passing through the highlights, just wanted to call you a retard since I've seen and made rebuttables to this non-argument too many times to care too much anymore.
Now, I know you seem to think you're some brave freedom fighter, stacked against impossible odds
Why is this so common? I mean just in the Elder Scrolls thread I saw someone equate people not buying something as some start of a righteous movement that will soon be a million strong or some shit. No man, we just...won't buy it. We'll also shit on it. That's it. No one (here) is going to start some le epic boycott, because we're not an army, much to some people's chagrin. I think people read too much into things.
 
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The whole "you are going to buy it anyways" is retarded cope. The Switch 2 has no games that you can't easily find just as good substitute for in Switch 1 or PC. No one is going to buy a Switch 2 for fucking Donkey Kong or another iteration of Mario Kart (besides maybe autistic niggers that buy every Madden game). Switch was carried by Zelda BotW which was the most astroturfed game of the last decade as well as Animal Crossing that was similarly overhyped, until the Switch 2 gets a game worth playing the only customers for it would be diehard Nintendo fans and scalpers.
 
To be fair, they've significantly changed the formula with Mario Kart...For the first time in the series history. It's just that Nintendo is at least an decade too late at being original with it.

But I'm holding out on getting one until I see the next FE and Zelda game
 
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