Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
1754067921663.webp
:stress:
un-fucking-believable.
 
Fair enough.


Especially since S2 has less exclusives 2 months later than Wii U did at launch. Guess that "U" in the name really did confuse a lot of customers.
One game that people want to play is worth more than ten that they don't.

edit: Shit sucks on S1 price increase. I was hoping that they were cheap enough to make that they could keep prices even despite Trump's bullshit (just as they did after Covid/Bidenflation, which were stealth drops compared to the other two going up.)
 
Last edited:
One game that people want to play is worth more than ten that they don't.
You don't want to play a mainline Mario game? And Switch 2 doesn't even HAVE 10 games, let alone 10 people want to play. Also, a mainline Mario game is nothing to sneeze at.
 
You don't want to play a mainline Mario game? And Switch 2 doesn't even HAVE 10 games, let alone 10 people want to play. Also, a mainline Mario game is nothing to sneeze at.
They also ported it to Switch and it went on the sell more than Mario 64.

In fact, the best selling Nintendo Game ever is a Wii U game that got ported to Switch, so clearly the issue wasn't that people didn't like the games for Wii U, they just didn't want the Wii U itself.
 
They also ported it to Switch and it went on the sell more than Mario 64.

In fact, the best selling Nintendo Game ever is a Wii U game that got ported to Switch, so clearly the issue wasn't that people didn't like the games for Wii U, they just didn't want the Wii U itself.
Yeah, pretty much. Which is understandable, the tablet kinda sucked. Not a great screen and was too big, also felt cheap and couldn't go far from the Wii U at all.

Wii U didn't have a mainline Mario game at launch. It had a title in the NSMB side-series. And no, I wasn't interested in it.
Lol that's not a side series, it's a main series entry.
 
Yeah, pretty much. Which is understandable, the tablet kinda sucked. Not a great screen and was too big, also felt cheap and couldn't go far from the Wii U at all.


Lol that's not a side series, it's a main series entry.
It isn't, it was made by a team with no direct tie-back to the unbroken chain of people making Mario titles since at least SMB3.
 
It isn't, it was made by a team with no direct tie-back to the unbroken chain of people making Mario titles since at least SMB3.
What are you talking about? Even back in the 80's they had different teams working on mainline Mario entries, like Mario Land.
 
It was produced by Takashi Tezuka, co-director of Super Mario Bros 3, and developed in house by Nintendo EAD.
EAD had tons of different teams under it at that time, Japan doesn't do the "Funny Name Studios" shit that western teams do. As to Tezuka, main producer duties were actually handled by Hiroyuki Kimura (Tezuka was a co-producer) but more importantly, the Director, which matters more, was Shigeyuki Asuke, who did have an assistant director credit on Sunshine but has really bounced around a lot, doing work on GBA ports, Big Brain Academy and Splatoon, in addition to further NSMB titles.
 
Seems pretty arbitrary as to what you consider mainline then. Is it only Mario Bros. 1-4 (World)? Or 1-4 plus 64, Sunshine, Galaxy 1&2, and Odyssey?
The 4 NES titles, World, debatably Yoshi's Island, 64, Sunshine, Galaxy 1+2, 3D Land, 3D World, debatably Captain Toad and Odyssey. I could see DKB being one too, depending on whether the Odyssey team were all working on it or if this was a spin-off group with the main team set to real another Mario title in the near future.

Bare in mind, that's just "SMB" games, there's also the two original DK arcade games (debatably 3 too, though that one had no creative team continuity,) and regular Mario Brothers as "non-Super" Mario titles.
 
of course they change the price of the s1, they dont want you to buy the s1, they want you to buy the s2. nintendo is basically willing to burn the leftovers of the s1. because when you are on the s2 they can sell you the online sub, the 80 dollars games and the keycards.
My thoughts exactly
"I could get the oled for 400 or drop 50 more and get the newer system"
I think this has nothing to do with tariffs because over time systems get cheaper to produce, hence most consoles getting a price drop in the middle or at the end of its lifecycle, so at worst if inflation is that much of an issue they could have maintained the price.
Another theory I have is: The switch 2 sales projection aren't looking as good as they expected thus the need for this little incentive.
Shame both sony and microsoft are utterly retarded and being closer to becoming publishers with each passing day since that means nintendo has no competition and they can do whatever the fuck they want.


unrelated: I had the misfortune of reading the reddit thread on the news and the amount of TDS sufferers and fedposters in the comments was infuriating.
Tariffs could be lifted tomorrow and prices wouldn't go down a single dollar, since they are just an excuse to jack up prices and please shareholders.
 
They make less on the OLED than they do on the default Switch 1, I'm surprised that they're still selling it at all. If anything its odd that they haven't gone the 2DS route and ended the Switch by only selling a cheap version for poor babbys.
 
Another theory I have is: The switch 2 sales projection aren't looking as good as they expected thus the need for this little incentive.
Its not impossible. There is a lot of oddities around Switch 2. The Mario Kart update was likely a response to declining player numbers. There was also the fact Nintendo Today lets you screencap now when they restricted it before. Nintendo has been acting odd this go around so watch if they do something weird again,
 
Which sucks because all I want is a fun rail shooter with branching paths set in a space ship. But NOOOOO.

At least the first two (three) games are good enough to replay forever.
There's an indie game called Ex-Zodiac that is an homage to the older Star Fox games. It's pretty good, though it's still in early access.
 
Back
Top Bottom