Obscure game you have played - What have you played that you think, maybe, nobody else here has played?

Solar Winds: The Escape

3.png

***

I remember this game being so confusing when I was a kid
 
I just remembered Enthusia Professional Racing by Konami(by reading the name Ephemeral Fantasia), if that game isn't obscure it is at least very forgotten, this is the entirety of its Wikipedia page:
View attachment 1124576

It was a good driving sim but it had some stiff competition, three months before it's release Gran Turismo 4 came out. On the same day of its release the first Forza came out. Oof.

It was a different type of game though, physics was one of the selling points and it had a HUD when playing that showed the inertia on the car, traction for each tire and the wheel position, in addition to that there were a couple of bars that showed the pressure on gas and brake.

It also had its own version of Forza's dynamic driving line, but only in practice mode.

Compared to GT and Forza it felt a little bare-bones, it didn't look that great compared to them either, but the racing itself was really good.
It should be illegal to talk about Enthusia and not bring up its weird as fuck intro or the Nurburgring song.
 
Ghost of a Tale. Very cute stealth RPG about a mouse trying to save his wife. The art looks like it came out of Dreamworks or Pixar because it kind of did. The main developer used to work at both.

Bit janky, but that's to be expected from a game made by a small team. Really basic stealth, so don't expect anything challenging. I've been able to hide from guards while they were looking just around the corner with a light shining all over my mousy little face.
 
Hamtaro: Ham-ham Heartbreak. A quirky little game in the style of a point-and-click adventure. You play Hamtaro (and later Bijou) in a quest to explore the world, mend broken hearts, and build the Ham-Ham dictionary. The latter's really the key standout in this game - you build up a list of hamster words (each essentially being an emote) and use them in different ways to get what you need, often because they come with props. I'm pretty sure it's the only game with a ghost hamster as a significant character.

Funniest thing to do was early on. There's a little river you can ride a boat back and forth on. You have to get a battery to power the boat to rescue Bijou, who's in the middle. Otherwise, all you can do is take off the rope, board it, and watch her gain hope only for it to be dashed as the boat just drifts past.

6-Drift_fixed.gif


Failing that, there's also Snowy: The Bear's Adventures. It's a game a bit like Bubble Bobble, where you throw snowballs to turn an enemy into a giant snowball you can kick. That one was a lot of fun too.

1581048270988.png
 
Conquest: Frontier Wars:

Publisher: Ubisoft
Developer: Fever Pitch Studio
Genre: RTS

Gameplay:

Bases can be constructed on any discovered planet in any system, but would not be operable until a wormhole connecting that system to a friendly one was locked with a jumpgate or until a friendly Headquarters, Cocoon (Mantis) or Acropolis (Celareon) was constructed in the system. Supplies play a vital part in offensive operations, as each ship carries only a limited amount of supplies, which are depleted as weapons and special devices are used. Ships with fully depleted supply stores are completely ineffective except as cannon fodder until they return to a supply base for resupply. For this reason, players usually cannot maintain the momentum of their assaults in enemy-controlled systems unless their fleet is accompanied by supply vessels.

Fun Fact

Conquest 2: Vyrium Uprising was announced in 2004 as successor to Conquest: Frontier Wars.[15] The developer Warthog Texas (originally known as Fever Pitch Studios) was bought by Tiger Telematics and made to work on games for the ill-fated Gizmondo hand-held game console. The fate of Conquest 2 was unclear after Tiger's subsequent bankruptcy.

Links

Archive of old website: https://web.archive.org/web/20050308011901/http://conquest.ubi.com/
GoG version: https://www.gog.com/game/conquest_frontier_wars
maxresdefault.jpg
 
Don't know if I posted this in this thread before but growing up I had a special version of Digimon World 2 that was only half translated thanks to a family member getting me a copy during production
 
When I was a kid I owned an action platforming GBA game called Lady Sia that was about a blonde lady and a giant white bird she rescued. I had low standards back then so I just picked it up cause of the premise but I got stuck at some point in the game when you had to do an aerial race on your bird. I've only ever seen people talk about it specifically in the gamefaqs board for it and apparently all this time I didn't just get stuck cause of my own childhood incompetence but because there was a bug that simply glitched out the race and if your cart has that glitch you just can't complete the game. I wonder how I got rid of the game cause in hindsight if I sold it that's unfortunate for the shmuck who bought the glitched copy.
 
Oh wow, we're going back to 1997 with this one. A game so cool I could never get passed the first level because I had the brain of a sponge and zero understanding of 3D virtual spaces, but the cover is cool to at!

I'm 5 years old and I'm play Virtual Safari in my dad's office in the garage. Next, I'm going to play Crayola's version of MS Paint and just click all the colours so I can hear the computer lady say the name.

1581848068699.png
 
i want to say Marble Blast Gold since that was a huge part of my earlier years, but i feel like it might not be that obscure since it came preinstalled on some Macs or something.
 
Hamtaro: Ham-ham Heartbreak. A quirky little game in the style of a point-and-click adventure. You play Hamtaro (and later Bijou) in a quest to explore the world, mend broken hearts, and build the Ham-Ham dictionary. The latter's really the key standout in this game - you build up a list of hamster words (each essentially being an emote) and use them in different ways to get what you need, often because they come with props. I'm pretty sure it's the only game with a ghost hamster as a significant character.

Funniest thing to do was early on. There's a little river you can ride a boat back and forth on. You have to get a battery to power the boat to rescue Bijou, who's in the middle. Otherwise, all you can do is take off the rope, board it, and watch her gain hope only for it to be dashed as the boat just drifts past.

6-Drift_fixed.gif

I got all the way through it as a kid, only to get stuck at the final boss. I really liked the Hamtaro games as a kid. They had a good gimmick that you were collecting new Ham-Ham words / new interactions and used them to explore the world.
 
Back