Obscure game you have played - What have you played that you think, maybe, nobody else here has played?

I don't know why I immediately thought of this obscure Half-Life mod called Box Wars. It was basically Half-Life DM or TDM but the maps were full of wood boxes and your character model was a box.

It was essentially Prop Hunt before Prop Hunt. If you stood still, you would blend in perfectly with the environment. I think there were box themed weapons too, like the SMG was replaced with a nail gun model. It was fun as fuck. I have many great memories getting baked and playing it at LAN parties.

Edit: here's the link
 
One of my favorite games is Cubivore on the Gamecube. Got it the summer before I started high school, played the hell out of it over the next few months. The graphics aren't the best in the world (it was originally intended to be released on the 64DD add-on for the N64 before it was moved to the Gamecube). One of the things I liked about it was that you essentially played as a wild animal (albeit a sentient one), who was tasked on restoring the world's wilderness from colorless beasts. However as the game went on and you got closer to the end, your character began to lose his intellect as he regressed into a more feral state.

Also love the soundtrack.

Another personal favorite is Dr. Muto. It was a fresh change of pace to play as the mad scientist instead of fighting one. The game itself is a good 3D platformer.
 
Cubivore on the Gamecube
Watched Joel play it a while back, tempted to emulate it.

Also obscure shit i've played:
Drim
So What
Red Rogue
Gyossait
N
Bag of Milk + Sequel

.flow and yume nikki aren't really obscure anymore.
 
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Don't know if obscure or just old:
Played the shit out of Sopwith
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And Alley Cat
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on DOS.
Barbarian on C64
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Ninja Baseball Bat Man
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Muchi Muchi Pork, I love my shmups. I have a CRT permanently rotated just for vertical scrollers and an arcade stick for extra autism points.
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And I like Pachislot sims, especially around the era of Salaryman Kintaro and MouJyuu(ou).
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Again for maximum autism I play these with a dedicated controller
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What Ace Combat is to fighter jet porn, this game is to naval warships. The voices are annoying as shit, there's only a scant few builds that are even remotely viable, and each stage has you fighting entire navies worth of warships..but the shooting is still solid and the ability to build your craft from the ground up is just too fun to care too much.


oh CHRIST, this one. I rented it thinking it would be like NARC, which was my favorite arcade game. You can guess my realizations 40 minutes later.
Warship Gunner 2 was my childhood! No game's ever really scratched the same itch as this one. I wonder why more games haven't done what WG2 has, especially when it comes to building your own ships to fight in.
 
I picked this up yesterday. Never got the PS3 version so I'm really looking forward to playing this.

This was called Resonance of Fate in North America.

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Great pick man just be warned that the game can be pretty damn hard as you keep on progressing in the story.
My two absolute favorite games of all time which I never get to hear about anymore.

Ace Combat 3: Electrosphere
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JP game intro:
Really sick Sci-Fi type fighter jet game. Something like 21 different planes, 32 missions plus 2 bonus missions, really fucking cool scenarios and goals. The art style was very surreal and the story itself was too. Only problem is the NA version of the game had so much content cut compared to the PAL/JP version which was basically an anime. It had fully animated anime style cutscenes, far more missions, critical choices, etc. Missions range from destroying orbital cannons in space, chimneys for factories, boats, insanely huge groups of enemies, Zeppelins and so on. The NA game version cut basically the entire story and turned it into a very mechanical military campaign. Probably not THAT obscure but obscure enough that I've never met another player.

Also what is it with late 90s games and incredible OSTs? Listen to that intro vid and tell me it's not better than 90% of shit produced anywhere today. Still gives me goosebumps.



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The other game I've not heard about is Ape Escape. Holy cow what a weird and fun game. So many levels, such a fun premise, really well designed content, and the soundtrack still is fantastic with so many different stylized levels bringing on a variety of musical styles. I don't even know how to explain this game to you. A white ape named Spectre gets ahold of a scientific invention that makes him hyper intelligent, so he gives all the other apes at his zoo a lesser helmet of intelligence and sets them loose across time to change history. Your job as a 12 year old spikey haired boy is to catch all of those apes across time and space because why wouldn't you?

I can't explain the game in a few paragraphs. Here's a video of the third level (I think) but the game goes so far beyond this.

The second or third level. Amazing soundtrack.

Both of these are great picks as well but I never played the og ape escape, only the ones on the PS2. I don't think people would like the left analog stick gimmicks these days if they were to release a new one but besides that the gameplay was pretty damn good.
Ace Combat 3 has an absolute kino OST too, one of my favorites from the series.
This is just perfect for me, if I were to think of the upper ends of the atmosphere in sound form this is what it would be like
This one is also a close second.

As for my weird obscure game, I'd say Vigilante 8 and it's sequel, 2nd Offense, which were sci-fi sequels to interstate 76, based on 70's era exploitation movies mixed in with car combat gameplay akin to twisted metal, which some guys in the thread already pointed out.
Loved playing as the robot cowboy with his weird italian wedge lambo knock off.
 
Kira Kira Pop Princess (and its sequel Pop Town) is unironically a great rhythm game, and its soundtrack slaps.
 
FX Fighter by Argonaut(known for Starfox and the FX chip for the SNES)
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Fighting games on PC used to fucking suck. They were made by western developers that maybe didn't get how these games should work, budgets were lower, gamepad support and availability was in general spotty and even if someone had a Gravis gamepad you could bet your ass they didn't have two. This meant that these games became crummy single player experiences against AI.
I also played One Must Fall, that one wasn't 3D though.

Screamer Rally was great. Really fun arcade rally game in the style of Sega Rally(but with more tracks) that plays really well with a keyboard. Also on PC, released in 97 and developed by Milestone(italians) though I could have sworn it was a Gremlin game.
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Seriously, this game still holds up, it is tiny, runs on everything(software renderer) and loads instantly so if you have a couple of minutes to waste now and then this is nice to have around.

Another racing game and this one is really great: Motorhead. Made by Dice when they were a racing game studio(remember those days?). The thing that makes this game great is the "road feel", it takes 30 seconds to understand how the car grips to the surface and when you jump a crest and see the angle of the car you already know how you need to correct it when landing. So there is no "that is bullshit" surprise understeer moments and shit like that.
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Runs with dgVoodoo2, don't know how well the software renderer works these days. Also available on PS1. For a 1998 game it still looks pretty decent.

Speaking of DICE, before Rallisport Challenge they made Rally Masters and I think it is the best racing game they ever made(never played NASCAR Heat so I might be mistaken).
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It is the perfect combination of SEGA Rally and Colin McRae, the "road feel" is amazing and it was very forward thinking in what it supports for a game released in 2000. Widescreen? No problem. Xbox 360 controller for analog steering and gas/break? No problem.


Those games racing aren't that obscure though, I'm sure people here have played them. So...

Fucking Big Red Racing. Holy shit this game, we played it so much.
It looks old, because it is, but not particularly strange.
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It gets strange.
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It's like Diddy Kong Racing or something like that, except there's no walls to keep you on the track, the track is just a suggestion for losers that get lost easily.
 
Anyone into RobotWars?

This one's a classic.


Since we're at insane racing game, mine's literally called 1nsane:

Free roaming area, car damage and destruction, whacky vehicles... It has all!
You can race ATVs on the moon if you want to.
 
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Another one would be Supreme Snowboarding from 1999. It can be compared to SSX but it was not like that despite the similarities. It was developed by Housemarque(lots of Sony games). As I remember it it was somewhere between 1080 and SSX in how it played.
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I picked this up yesterday. Never got the PS3 version so I'm really looking forward to playing this.

This was called Resonance of Fate in North America.

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Despite the fast-action, this game was so comfy to me years back. Fiddling around with gun customization on late nights was baller.

Also the soundtrack is phenomenal.
 
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