Obscure game you have played - What have you played that you think, maybe, nobody else here has played?

Yes, it is exactly what it looks like. You're a bird, you shit on moving cars for points. Not sure how I ended up with this as a kid in the U.S., since so far as I can tell it was a UK only release. I think it came on a bunch of copied 5.25 floppies full of random games somone gave my family back when we got a Commadore in the mid 80s.
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Ok, so here are a couple.

Thomas M. Disch's Amnesia. This was a text adventure a la Infocom where you woke up in a hotel room in Manhattan with no clothing and no memory of who you are. It was ridiculously ambitious for a 1986 game, with almost 4000 locations to explore (although obviously most of them were simple descriptions of intersections), and of course the computing power of the time simply couldn't handle it. It mostly consisted of staying alive on the streets and occasionally piecing together bits of your identity. Survival was unforgiving: if you didn't get a minimum number of meals a day (I forget if it was 2 or 3) and find a place to sleep for the night, you fainted from hunger and died or were straight out murdered (hey, it was mid-80s NYC). Really not very good because of the constraints of the time, although being written by Disch meant its writing quality was a good bit higher than you'd expect of a 1980s game. The only other quality writer I can think of who did something similar was Douglas Adams. Oh, and the publisher? Electronic Arts. Yes, children, once upon a time EA made experimental, thoroughly niche games.

Legends of Valour. An early 90s PC fantasy RPG, set in a single large city. Basically a sandbox with a few different guilds you could join and no real plot to speak of other than that the king had vanished and eventually you could try to find him. (If you did, there wasn't much you could do except whack him, at which point he turned into a werewolf for some reason. Sequel hook, I guess.) As you might expect for a sandbox, computers of the day couldn't really handle it and it wound up being a pretty empty experience. However, over a decade later while I was playing Morrowind, I couldn't help but think of Legends of Valour -- it seemed to be basically the exact same idea, except more polished and more rewarding. Come a few years later, I'm reading an interview with one of the Bethesda honchos (I think it was Todd Howard), who specifically cited this "completely forgotten" game as a direct influence. Oh. Well I remembered!
 
I love Eastern Mind: Lost Souls of Tong-Nou, idk i always enjoyed trippy visuals, the soundtrack is lit too.
 
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I played this game as a kid. I'm as old as this game. You use a drone to try to self-destruct a military ship.

Also played a bunch of Sierra games as a kid, like Hunter Hunted , Earthseige, Cyberstorm games (The Tribes game takes place in the same universe as these games. The later two being gud mecha games), and Trophy bass 2 (loved this game so much).
 
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I played this game as a kid. I'm as old as this game. You use a drone to try to self-destruct a military ship.

Also played a bunch of Sierra games as a kid, like Hunter Hunted , Earthseige, Cyberstorm games (The Tribes game takes place in the same universe as these games. The later two being gud mecha games), and Trophy bass 2 (loved this game so much).
Remember when Half-Life was annouced?
 
Got gaming magazine that had some early builds of it.
A press CD was released on the internet a couple years back. The build of the game on the disc shows why valve threw out a lot of the level design when they delayed the game, finally releasing one year after the promised release date.

Anyway, back on topic the most obscure game I have played is Phantom Fighter on the NES. Pretty decent little action game.
 
A press CD was released on the internet a couple years back. The build of the game on the disc shows why valve threw out a lot of the level design when they delayed the game, finally releasing one year after the promised release date.
Interesting. So that's why the gaming magazine has a bunch of pictures of locations that aren't located in the game itself.
 
Interesting. So that's why the gaming magazine has a bunch of pictures of locations that aren't located in the game itself.
Not just that. The game was also showed off at press shows like E3, there were presumably press kit screenshots, maybe even other press-kit builds.
 
Barrow Hill, a brilliant point-and-click adventure/horror with an archaeological theme. I was pleasantly surprised to find out the developers had released a sequel to it a few months ago — it's been a decade since the last one was released and another game has been in development hell for years (which is understandable considering the studio is only about 5 people.)
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The sequel:
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I remember there was this game for the PS1 called "Tiny Tank". The title was self explanatory, you played as a tiny tank.

An interesting thing about it that I remember is every time you die in a level, you get a cutscene in between levels that jumps 100 years into the future showing Tiny getting interviewed in front of an American flag implying that every time he gets destroyed, he's rebuilt again 100 years later and goes through an interview every time. If you didn't die in the previous level, the game continued as normal.

I could be completely wrong though.
 
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Everytime I bring this up to a peer they never heard of it. I played it on my C64.
 
Back in the day, like 99 00s ish? There was some Korean game that MAME supported, it was one of the newer games it supported at the the time. It was a simple hack and slash overhead game, played like that Zelda-ish game for the TG16, but more "play at a bar" type gaming.
Very fun little time waster.
 
So, I recently played this wierd as balls racing game called Pen Pen TriIcelon...

I think my video says it all...

 
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^ Maybe they wanted to make a Laff-a-Lympics game but couldn't get the license from Hanna-Barbera?

The Dreamcast did eventually get a Wacky Races game.
 
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I've found that there are a number of great Eastern European games that go unnoticed by the general Western audience. I know Metro isn't obscure anymore, S.T.A.L.K.E.R. is getting more attention, what with Boris shining light on it, and Yahtzee exposed Painkiller to the world, but there's one that was never released outside of Europe I somehow got my hands on.
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Yeah, yeah, it's got furries, so what, it's inspired by an H.G. Wells book. It's yet another Ukrainian FPS based off a novel, just like Metro and S.T.A.L.K.E.R., this one being based on H.G. Wells' The Island of Dr. Moraeu. The difference being that this game plays so much differently. If I were to describe how it plays, it's sort of like Half-Life meets Painkiller, with the occasional moment of horror atmosphere that reminds me of S.T.A.L.K.E.R. It's definitely worth playing, if you somehow manage to obtain it in a language you speak, though it's still unpolished. The first chapter is aggravating and tedious. The four-legged enemies you find in this section are had to hit, impossible to dodge, and just plain annoying in every fashion. It's universally considered shitty in any review you'll find. People who stuck around and got past it seem to really like the game, however. And I agree. Once you start fighting the human-animal hybrids, it's actually a lot of fun. It still has its issues, but the fun I had outweighed the negatives in my opinion. The story felt rushed and inconsistent, the characters are meh, and the voice acting can be pretty laughable, but it has a ton of heart put into it. I mean, the people who made it are a small studio in Ukraine that's now defunct, so I get the feeling that a number of the flaws came from their limitations of both the time it was made in and their budget.

Did I mention this game is violent? The gore is not for the faint of heart, but I suspect that with a title like "vivisector," that's to be expected. The gore mechanic has your weapons literally rip the flesh from your enemies, which makes it weird when someone has no leg muscles and is sprinting around and I think it can be explained with the animals, as they have cybernetics and all sorts of augments, but the humans? I've got nothing.

Regardless, great game if you can make it past the first part, as it's truly terrible, but I think it's worth trudging through.
 
This was the most generic game I have ever played.

Every fiber in my body knew that I wouldn't be playing this game for more than 10 minutes, and I didn't even make it that long.

 
Marble Madness, B-2 Nuclear Bomber, Blue Meanies, and...

dun dun DUN!

Impossible Mission.

"Stay awhile, stay.... FOREVER!"

(Anyone who claims to have finished that last game is a fucking liar)
 
I beat some weird Nes game where you were a Kabuki guy whipping his hair as a weapon.
 
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