Overwatch

As messed up as the game is Paladins allows you to earn in game currency for just playing even when not playing against a full team of people. Though it being a free game means it's only one of the currencies it has and this excludes the battle pass shit. Thing is people were happy about Blizz diluting the duplicate drop rate but to me that doesn't mean anything when you're dumping more and more items into what is already a large ocean of items.

I have to correct you on that. Paladins has three types of currencies, Coins, Mixer Points and Crystals, the last being the premium and all can be earned by merely playing the game or watching game streams. Every time you log on to Paladins and go to the store section you can claim a daily reward, if you log on every day you can claim 3000 coins and 50 crystals a week without the need to play a single match. Which means that if you are patient enough you can save up your premium currency to buy Battle Passes or directly buy Legendary level skins if you want to. Mixer Points are earned by linking your Paladins account to Mixer and watching their streams which allow you to unlock certain Epic/Legendary skins. Sure, it is a system that test the player's patience but the fact that Paladins is a free to play game more than excuses the system.

Another thing that I like is that while Paladins has Loot Boxes, these are tiered into different levels of rarity. For example, they just introduced a Dragon theme loot box that cost 300 crystals, but only has 8 possible items inside, 7 high level skins and 1 Epic mount. Sure, it is still random, but it is far more honest of them to tell the consumer that they can take a chance of 1/8 and no matter what you are getting a rare item rather than OW that puts everything into a single type of loot box and they don't tell you the odds. Or if you happen to hate loot boxes, then no problem, take the randomness out of it and just buy the crystals directly and purchase the skin you want.

If you cannot already tell I switched from Overwatch to Paladins. It really puts in perspective how predatory and abusive is the reward system in OW by comparison because there are no options other that the loot boxes.

Now that OW is going to launch on Nintendo Switch next month, there should be a general PSA for people to remove their credit cards from the Nintendo Store, otherwise we are going to hear more stories of children emptying their parent's bank accounts by buying loot boxes on an endless loop.

It would make sense for an option to only obtain skins for characters you play like the characters you spend the most hours playing but then again that will only reinforce the issue of people being stingy only playing a single or like two or three characters and refusing to switch off (Because the fandom in general is very whiny about everything). The hilarious thing is that I believe every new event you play you get a free lootbox which is guaranteed to have a legendary in order to incentivize constant play to get more. I almost think it's intentional a legendary given to a character you don't even play at all so that you will play and get legendaries for characters you do like.

I have no reason to trust Blizzard's overlords. They don't give people the option to buy what they want because Activision knows they earn more money by keeping the loot boxes as the only option to get items. It is manipulative greedy shit all around on corporate's behest and I have no doubt in my mind that the drop odds are being manipulated to encourage players to pull the trigger and buy loot boxes out of frustration. Also the cocksuckers at the ESRB are on their payroll, so they are going to continue doing everything in their power to actively deny that loot boxes are gambling so it is OK to have them in games that children can play.
 
I have to correct you on that. Paladins has three types of currencies, Coins, Mixer Points and Crystals, the last being the premium and all can be earned by merely playing the game or watching game streams. Every time you log on to Paladins and go to the store section you can claim a daily reward, if you log on every day you can claim 3000 coins and 50 crystals a week without the need to play a single match. Which means that if you are patient enough you can save up your premium currency to buy Battle Passes or directly buy Legendary level skins if you want to. Mixer Points are earned by linking your Paladins account to Mixer and watching their streams which allow you to unlock certain Epic/Legendary skins. Sure, it is a system that test the player's patience but the fact that Paladins is a free to play game more than excuses the system.
I'm glad you reminded me of this because I remembered they also have currency (or at least a limited time currency) for every new event or character I believe. I remember earning some kind of Pirate Coin when Dredge was first released and that whole thing was going on.

I have no reason to trust Blizzard's overlords. They don't give people the option to buy what they want because Activision knows they earn more money by keeping the loot boxes as the only option to get items. It is manipulative greedy shit all around on corporate's behest and I have no doubt in my mind that the drop odds are being manipulated to encourage players to pull the trigger and buy loot boxes out of frustration. Also the cocksuckers at the ESRB are on their payroll, so they are going to continue doing everything in their power to actively deny that loot boxes are gambling so it is OK to have them in games that children can play.
The biggest excuse to Overwatch I see is that all of the earned items from lootboxes are purely cosmetic but that again is only an excuse. I played the game since launch and I gotta say if the literal only incentive to constantly play the game in general or even ranked is for the pleasure of gaining "loot" that is just dress up and optional stuff for virtual characters then why is the game still priced instead of being free. There is no reason to play a game like this because even if someone wants to bring the other excuse of "it's better with friends" or "You can still have fun" then why not just play something different.

In terms of the drop odds they were forced to reveal those to the public but even then I'm pretty sure they were lying about them in order to still have their way with a rigged system.
 
Is this game still worth playing in 2019? I played a bit on a friend’s account way back when and having just built a PC I’m looking for some games to jump into.
 
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Is this game still worth playing in 2019? I played a bit on a friend’s account way back when and having just built a PC I’m looking for some games to jump into.

Not for the price of admission they are asking for. The amount of content and play modes that the game offers is not worth it, specially considering how little they have added to it over the years.

I fully recommend you play Paladins if you are interested in the Hero Shooter genre, it is free to play and overall IMHO has more depth, content and hero variety than OW, sure the studio that made it doesn't have the budget of Blizzard but for what it is Hi-Rez and Evil Mojo did a great job with it.
 
Is this game still worth playing in 2019? I played a bit on a friend’s account way back when and having just built a PC I’m looking for some games to jump into.

Classic QP and 'Mystery Heroes' are still really fun. Even with all of their retarded changes I say it's worth the $20 for the normal version (the 'Legendary' one is just some extra skins and they're all stupid) on the PC, but not any more. I'm pretty sure most of the console versions are $40 on consoles, so if that's what you're on, wait for a sale.
 
Not for the price of admission they are asking for. The amount of content and play modes that the game offers is not worth it, specially considering how little they have added to it over the years.

I fully recommend you play Paladins if you are interested in the Hero Shooter genre, it is free to play and overall IMHO has more depth, content and hero variety than OW, sure the studio that made it doesn't have the budget of Blizzard but for what it is Hi-Rez and Evil Mojo did a great job with it.
Meh they're too different. Paladins doesn't let you switch heroes mid-game it also (My opinion) looks really cheap and terrible. I would agree that if you want OW though wait for a sale.

For my part I have never bought a loot box from OW and yet I have just about everything anyway. The game practically throws free loot at you and since I like playing the actual game I never feel pressured or anything.
 
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Is this game still worth playing in 2019? I played a bit on a friend’s account way back when and having just built a PC I’m looking for some games to jump into.
honestly mate just play team fortress 2. it's free, it's polished, its got a decade's worth of content, and it's got a fantastically autistic community that keeps you coming back for more. just know that valve only touches the game once every year, if you're lucky.
 
Meh they're too different. Paladins doesn't let you switch heroes mid-game it also (My opinion) looks really cheap and terrible. I would agree that if you want OW though wait for a sale.

For my part I have never bought a loot box from OW and yet I have just about everything anyway. The game practically throws free loot at you and since I like playing the actual game I never feel pressured or anything.
Does PC ever get lower than $20?
 
Is this game still worth playing in 2019? I played a bit on a friend’s account way back when and having just built a PC I’m looking for some games to jump into.
I pop my head in and I have friends who play it. Even they admit there's not a whole lot that is recent to warrant a current purchase as the game still has the same problem petering content.
 
Does PC ever get lower than $20?

It is at $20 for the Standard Edition on PC.

Meh they're too different. Paladins doesn't let you switch heroes mid-game it also (My opinion) looks really cheap and terrible.

Overwatch's entire shtick is hero switching because everything is designed around hard counters. Paladin's system revolves around heroes that can be customized on each match by selecting Talents, Card Load Outs and Items that allow for a series of checks and balances when different heroes face each other. In OW every character plays and is the same across every match every-single-time which could be fine for some players, but personally it is one of the reasons I find OW gameplay to be repetitive and boring and after playing for 2 years I quit. While I will fully grant you that OW is the prettier game ultimately Paladin's mechanics just clicked with me in a way OW didn't.

Also, there where some aspects to OW design that just drove me up a wall. Picture being 15 minutes into a match and all of the sudden you see people rage quit and the game ends the match and kicks you into the main screen for lack of players. Wasted time, nothing to show for it. Meanwhile in Paladins if a player quits halfway because of getting tilted or a lost in connection the game replaces the missing player with a bot so the match can continue till the end. Win or lose, at least the game allowed you to finish the match and lets you earn XP and gold.
 
It is at $20 for the Standard Edition on PC.



Overwatch's entire shtick is hero switching because everything is designed around hard counters. Paladin's system revolves around heroes that can be customized on each match by selecting Talents, Card Load Outs and Items that allow for a series of checks and balances when different heroes face each other. In OW every character plays and is the same across every match every-single-time which could be fine for some players, but personally it is one of the reasons I find OW gameplay to be repetitive and boring and after playing for 2 years I quit. While I will fully grant you that OW is the prettier game ultimately Paladin's mechanics just clicked with me in a way OW didn't.

Also, there where some aspects to OW design that just drove me up a wall. Picture being 15 minutes into a match and all of the sudden you see people rage quit and the game ends the match and kicks you into the main screen for lack of players. Wasted time, nothing to show for it. Meanwhile in Paladins if a player quits halfway because of getting tilted or a lost in connection the game replaces the missing player with a bot so the match can continue till the end. Win or lose, at least the game allowed you to finish the match and lets you earn XP and gold.
Based on your explanation I think I’d definitely prefer Paladins. Personally I’m not a huge fan of hard counters as a concept in multiplayer games because at don’t like being punished for choosing to stick with one character. I’ll probably give Paladins and TF2 a shot first since they’re both free.
 
Based on your explanation I think I’d definitely prefer Paladins. Personally I’m not a huge fan of hard counters as a concept in multiplayer games because at don’t like being punished for choosing to stick with one character. I’ll probably give Paladins and TF2 a shot first since they’re both free.
I often say OW is like Rock, Paper, Scissors only Paper can beat Rock if Scissors are around. The game assumes you always have the chance to hard counter but there's this infinite loop of the counter being around to counter the counter and that counter is countering that counter so on and so forth. They completely destroyed this in like a year when they started nerfing characters that are supposed to hard counter a class or certain heroes (Like roadhog being able to stop momentum based mobile characters but he's also very vulnerable to range characters or explosion based characters like Junkrat or Pharah) and now I feel the game is very watered down despite its overall premise.
 
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It would be pretty funny if Overwatch 2 is exactly the same game as Overwatch 1, with the only difference being the removal of that one character the Hong Kong protest movement has appropriated as their mascot.
You mean Winston?
 
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