Paradox Studio Thread

Favorite Paradox Game?


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Only eu4.
Then it's going to be a major change. You play as a character in CK, not a tag; if you get conquered it's not necessarily the end, you can work your way up from the inside or regain your independence later if you still have a holding. Your characters are far more important than in EU4, they're not just mana sieves and managing your relations within your realm is more important than managing relations externally. Combat is simultaneously more complex and more simple than EU4; attrition is more punishing but you will want to deathstack for the initial battles if your enemies have numerical superiority/equal numbers. Religion is vital; things are much more intrinsic in CK than EU4, and religion in particular dictates a lot of stuff you can and can't get away with.

Also play CK2 instead of CK3. It's currently free to play, if you get someone to host a multi who has an expansion you can play it that way, and it's just a better game than CK3.
 
Big HoI4 dlcs usually release from September to November so I assume we aren't far out from getting more Info about it, probably a November release though.
I know that's why I said it now. It's strange that Paradox has been so quiet about it usually we would be half way done with dev diaries on the next dlc by now.
 
If you do get CK2 and want to try out mods (or want to jump into mods immediately) a good starting point is CK2+. As the name implies it's vanilla plus, and is widely considered the definitive CK2 experience. You will however need the Clean Slate mod to run CK2+ in its current incarnation; it's a total rewriting of CK2's codebase and would have been the basis for many more years of modding had it not come out months before CK3 was announced.
 
If you do get CK2 and want to try out mods (or want to jump into mods immediately) a good starting point is CK2+. As the name implies it's vanilla plus, and is widely considered the definitive CK2 experience. You will however need the Clean Slate mod to run CK2+ in its current incarnation; it's a total rewriting of CK2's codebase and would have been the basis for many more years of modding had it not come out months before CK3 was announced.
Holy shit, I thought CK2+ stopped updating years ago.
fuck me, i forgot how much more fun its mechanics were
 
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JOHAN!
My knees are bending by themselves....
 
They sorta tried it in EU4, so maybe they will do something similar and are just working on it still.
Expel Minorities is an even more nonsensical implementation of penal transportation than monoreligious/ethnic colonies - in its early days I remember it was really common to see Moroccans everywhere in Spanish colonies. I think the closest they came to implementing a decent system was with the Crown Colony/Self Governing/Private Enterprise mechanic but bungled it last minute by just making it another three buttons system instead of something that deeply affects the colony.
 
Expel Minorities is an even more nonsensical implementation of penal transportation than monoreligious/ethnic colonies - in its early days I remember it was really common to see Moroccans everywhere in Spanish colonies. I think the closest they came to implementing a decent system was with the Crown Colony/Self Governing/Private Enterprise mechanic but bungled it last minute by just making it another three buttons system instead of something that deeply affects the colony.
Yeah and it was retarded because it was applied specifically as content for the one country that actually tried to enforce cultural homogeneity on its empire.

It was the British who created colonies of religious minorities (Anabaptists in Pennsylvania, Catholics in Maryland, Calvinists in New England) and who allowed their Scots-Irish cultural minorities to settle their colonies too, and other things besides.

It infuriated a good chunk of Paradox's user base since they were just making shit up out of thin air.

The best thing I can think to represent American colonization like that is having these events pop up where religious/cultural minorities can offer to start such colonies for essentially free with the tradeoff being that you have to deal with those colonies. But a large chunk of conquistador colonization was also essentially self-funded self-governing and self-directed adventuring.


Edit: I had to look up this mechanic. Since when did they add the dang British and Dutch EICs as tags?
 
>when you annihilate 80% of an opposing force twice your size
i missed this aspect of ck2 with broken as fuck martial commanders
TBF that happened a bit IRL. The Hussites absolutely wrecked shit under the leadership of Jan Zizka. Granted, they used exceptional new weapons and equipment like gunpowder and their war wagons, but even so the man's acumen cannot be denied considering he was leading just a bunch of peasants who had no military training or discipline when they started off, just a desire to kill Germans and drink Communion wine. And they were all out of wine.
 
Paradox have dropped a post about the upcoming HoI IV DLC: https://forum.paradoxplaza.com/foru...nt-update-when-to-expect-dev-diaries.1701183/

Dev diaries not starting Oct 3 so we're getting two a week. Devs claim that despite compressing the usual timeframe in half, it's designed to maximise their ability to take on feedback, to which I call bullshit:
Capture.JPG
Also:
Capture 2.JPG
Lol. LMAO even. I give it like 3 days at max before someone discovers some sort of gamebreaking fuck up.
 
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