Paradox Studio Thread

Favorite Paradox Game?


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It's because the US is too easy to make OP. That's why HOI US can't actually build their historic OOB in WW2, so no 100 division army, metric fuckton of Essex-class carriers, and tens of thousands of bombers all whilst supplying lend lease to everybody. But Victoria is easier since you just need to make the US play historically WHILE confining their military.
100 divisions for a two-front world war is actually tiny. 48 of those were in France under the Twelfth Army Group for the express purpose of driving to the Rhine, leaving the other 52 for the ongoing fighting in Italy, the Pacific, and reserve formations. The vast bulk of our manpower went to the Navy, Army Air Force, and the massive service and support infrastructure necessary to keep everyone and everything supplied so far from home.

Also, the military was despite its small size actually incredibly well-trained and provisioned, Regulars being at least the match of any European soldier. But there's no good way to represent the mass influx of volunteers (commonly with some prior experience in their local militias) signing up for volunteer service as was the tradition here compared to the European system of calling up conscripts to bulk out the existing standing army. Imagine going to war with the USA and they pull a few hundred regiments out of their ass pre-equipped, either with their own weapons or via state (not federal) procurement.
 
Imperator bros.... We're back
Looks like Rome's back on the menu boys.

I've been playing again with the newest Invictus mod and it's really great, doing a Rome game but using vassals more often than direct conquest and gradually integrating them.

The only thing I wish is there was a way to have territory swaps in peace treaties.
 
Paradox tweeted about the transportation options in Life By You. Those include cars, skateboards, bicycles, motorcycles, and scooters:

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The bloom in these pictures seems a bit too much, and hopefully it can be turned down.

They also posted a blog about how life stages will work in the game.
 
They also posted a blog about how life stages will work in the game.
Man, this game looks so ugly to me. Something about that bloom and asset quality reminds me of the days of endless Unity games on Steam Greenlight.
>The first 100,000 Early Access players will also be invited to join our private Discord server – providing a space to bring your feedback to directly to us, get exclusive behind-the-scenes looks, and more.
Christ, that's a thing now? Pre-order bonuses being access to a Discord server? I feel so out of touch.
 
Man, this game looks so ugly to me. Something about that bloom and asset quality reminds me of the days of endless Unity games on Steam Greenlight.
>The first 100,000 Early Access players will also be invited to join our private Discord server – providing a space to bring your feedback to directly to us, get exclusive behind-the-scenes looks, and more.
Christ, that's a thing now? Pre-order bonuses being access to a Discord server? I feel so out of touch.
Pdx is expanding latest EU4 dlc had preorder bonus
 
It literally looks like every Unreal Engine game. The thing that pisses me off about Paralives is that it was announced like 3 years ago with ZERO gameplay footage yet hundreds of dollars of donations. Hopefully since this game is backed by a company with a few good games it can work.

If they want this to truly be in the style of a Sims game, integrate elements from Cities Skylines (doesn't Paradox own that?) like Chirper and stuff, Sims 1 and 2 did that all the time with SimCity, Sims 2 even let you import SimCity 4 towns into Sims 2 and play them.
 
Fortunately that tranny Pacifica announced that they'd be expanding serfdom laws into general land rights for farmers... which of course just means its going to be even easier to do something about the Civil War since you'll be able to flip the plantations to a different ownership method and fuck over the aristocrats.
https://forum.paradoxplaza.com/foru...toria-3-dev-diary-81-new-laws-in-1-3.1577848/
View attachment 5074558
What homesteading does to an economy...

Christ, considering the game ends by 1936 when the USA has already surpassed the entire British Empire...

Why the fuck does PDX hate the USA so much?
You could always cheese the Civil War. In Victoria II the war would cause the minority Dixie stacks to automatically be attacked by the majority Yankee stacks the instant it started, destorying them, and if a player wanted to they could just never recruit the other sides troops to begin with.

A historical US Army is one that’s tiny and mass mobilizes state militias in wartime, and perhaps a distinction needs to be drawn between professional, conscript, and temporary volunteer troops. But there’s also a big problem with having the civil war automatically begin with secession. It should have to be a player/AI decision to press the declare war (initiate hostilities) button, both more realistic and allows the nations time to reposition their troops in their own territory.
 
Age of Wonders 4 has been just published by Paradox.
AoW is a series of strategic 4X games in fantasy setting (it had one Sci-Fi spinoff), and basically a mix of Civilization games and HoMM III - you have to manage your realm by settling new cities and constructing buildings on hexagonal map like in the former, and fight tactical turn-based battles with magic and stuff like in the latter.
Reviews are a bit of an odd case, yesterday it was 40% positive (most of which were complaining that game is a buggy mess that crashes every 3 minutes), but now it's 80%.
Honestly, I don't think it is or ever will be good, because the loathsome swedes will treat it like EU4 or HO4 (just like they did spinoff mentioned earlier) - unstable, unbalanced mess with most of the content cut out to make DLC's.
It's a great shame because Age of Wonders III is super underrated and still worth playing, it's what every HoMM past 5 wanted to be but wasn't. In fact I to this day play it every few months because how good it is.
I'll pirate it one day to see how much they massacred my boy, but I have no hope for it really.
 
Age of Wonders 4 has been just published by Paradox.
AoW is a series of strategic 4X games in fantasy setting (it had one Sci-Fi spinoff), and basically a mix of Civilization games and HoMM III - you have to manage your realm by settling new cities and constructing buildings on hexagonal map like in the former, and fight tactical turn-based battles with magic and stuff like in the latter.
Reviews are a bit of an odd case, yesterday it was 40% positive (most of which were complaining that game is a buggy mess that crashes every 3 minutes), but now it's 80%.
Honestly, I don't think it is or ever will be good, because the loathsome swedes will treat it like EU4 or HO4 (just like they did spinoff mentioned earlier) - unstable, unbalanced mess with most of the content cut out to make DLC's.
It's a great shame because Age of Wonders III is super underrated and still worth playing, it's what every HoMM past 5 wanted to be but wasn't. In fact I to this day play it every few months because how good it is.
I'll pirate it one day to see how much they massacred my boy, but I have no hope for it really.
I was tempted to give it a try so I pirated the GoG version. I'm currently in the character creator and had to fucking google why I couldn't change my character's gender. Turns out there's no actual gender option, and instead it's body type 1/body type 2. What the utter fucking fuck is wrong with these people? This feels like the kind of retarded half arsed option that's going to annoy everyone on both sides of the tranny debate.
 
Age of Wonders 4 has been just published by Paradox.
AoW is a series of strategic 4X games in fantasy setting (it had one Sci-Fi spinoff), and basically a mix of Civilization games and HoMM III - you have to manage your realm by settling new cities and constructing buildings on hexagonal map like in the former, and fight tactical turn-based battles with magic and stuff like in the latter.
Reviews are a bit of an odd case, yesterday it was 40% positive (most of which were complaining that game is a buggy mess that crashes every 3 minutes), but now it's 80%.
Honestly, I don't think it is or ever will be good, because the loathsome swedes will treat it like EU4 or HO4 (just like they did spinoff mentioned earlier) - unstable, unbalanced mess with most of the content cut out to make DLC's.
It's a great shame because Age of Wonders III is super underrated and still worth playing, it's what every HoMM past 5 wanted to be but wasn't. In fact I to this day play it every few months because how good it is.
I'll pirate it one day to see how much they massacred my boy, but I have no hope for it really.
I remember bouncing off of 3, trying again on Planetfall, and being pleasantly surprised with it. I wasn't super optimistic for 4, but did hope a bit that they'd at least take what they learnt and improve. Guess I shouldn't be surprised that it came out buggy/crashing. I guess now's a good a time as any to try 3 again.
 
Yeah, but that would take effort on Paradox's part to separate them out.
Victoria II was also awful in that there was no way to actually decide on a level of Soldiers/Officers. It was entirely based on the pay you set. Soldiers not raised in regiments were just sitting on their asses. That's one thing I think they fixed when they added the Barracks idea.

Simplest way is probably to slap a conscription and a volunteer rate on each Pop and then treat Soldiers not as a separate Pop type so much as as being drawn from that Pop, which in most of the world is a more accurate way of thinking of it anyways. People don't tend to soldier their whole lives in reproducing soldiering communities, it's a thing people do when young for a while and then move into other careers. Are exceptions, but broadly true. Does a better job of showing that troops are just members of other communities larger than themselves. Then a simple distinction of a given unit as being standing/existing only when mobilized and of being on a volunteer or conscription basis. Standing conscription can be thought of as armies with lifetime conscription (like modern Israel/South Korea) or lifetime conscription (Tsarist Russia, fucked up nightmare land that it was, had that). Player can set up phantom units in advance and then just choose which ones to mobilize (provided the unit can actually fill in).

The really cool thing about that is that the developer could then play with having things that change the volunteer rates. Popular war, more volunteers, lower impact from war exhaustion when volunteers die. Unpopular war, forced to use conscription, high impact from war exhaustion. The Mexican-American War is a good example of a time when New England Yankees threw a shitfit and were useless while other segments of the country did everything. Public tolerance for mobilization should also depend on the war. Victoria II never really gave a political reason, only an economic one, why you shouldn't impress your entire male population as, say, Britain, to go conquer Burundi.
 
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Yo Guy, any opinions on Age of wonder 4? i played aoe 2 for ages and 4 looks kind of good. i just have mixed feelings about it and wanne hear some opinions here
thanks
 
Yo Guy, any opinions on Age of wonder 4? i played aoe 2 for ages and 4 looks kind of good. i just have mixed feelings about it and wanne hear some opinions here
thanks
Never played an AoW before this one, so take this with a grain of salt:

I'm enjoying it so far. The empire creation reminds me of Stellaris with the different traits and play styles you can go for. Looks like there's potential for a ton of replayability, especially with the sort of rogue-lite pantheon shit where you earn pantheon exp after each playthrough and can unlock new traits and shit for custom empires.

I play a lot of Total War and HOI4 mostly, so I'm enjoying switching things up to something more like Civ.

I'm also on PC and haven't had any crashes or anything yet, but apparently some people are experiencing issues. It also runs great on my Steam Deck, so it's pretty cozy when I want to lay on the couch or shit.
 
>download AoW4 and get to title screen
>crash due to "graphics driver error"
>download updated graphics driver and restart computer
>get to title screen
>crash again
>double-check I'm on the "hotfix", have updated drivers, do a full reboot, have no other programs running
>crash

Man, people weren't joking about the crashes. Guess I'll try the GoG version, saw some people post that they crashed on Steam but not that one.
Lol, nope, still broken.
 
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Glad I'm holding off on getting this. Fucking Triumph managed to inherit the Parajew curse of not having a working game at launch.
 
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