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What are your expectations for the EU5 release?


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How badly did I screw myself over and is this recoverable?
Pretty badly and maybe, but it'd probably take a fair amount of effort. Given you're only 50 years into the game you're probably honestly better off restarting and not going full retard on the AE.

Honestly I do wanna congratulate you on fucking up your AE that high though. I've only managed something similar once and that was in like my 3rd game ever when I was playing Anbennar and I ate most of Inner and Southern Castanor in one war.
 
For lack of a better place to ask this, I need to ask it here.

I'm in iron man game as France and I got a big coalition that sprung up against me in a month. I'm allied to Switzerland, Castile, and Poland without the PU with Lithuania. Milan loves to declare war within a month each time I try to play from my iron man save file.

How badly did I screw myself over and is this recoverable?

View attachment 7742281
You'll be fine. Coalitions are broken and rarely fire. In a France game I just played had a collation that would have my side outnumbered 3:1 but they never declared war.

Have a couple of your diplomats automatically improve relations with outraged countries using the diplo menu alongside the build screen and sit tight.
 
You'll be fine. Coalitions are broken and rarely fire. In a France game I just played had a collation that would have my side outnumbered 3:1 but they never declared war.

Have a couple of your diplomats automatically improve relations with outraged countries using the diplo menu alongside the build screen and sit tight.
I’ve found a way to manipulate the save file and can try at that date in the screenshot as long as I exit the game via alt-tab and close (the joys of playing the Linux version). The furthest I’ve lasted without war was 40 days and Milan declares because they have a claim on Nice and other provinces held by Savoy and Provence. I could sell titles at a 1000 ducats and then use the ducats to bribe Milan with a gift. But Austria is my rival and they’ll probably declare eventually.

That war starts with a 6:1 ratio against since most of the HRE joins in. No way I can win that.
 
I’ve found a way to manipulate the save file and can try at that date in the screenshot as long as I exit the game via alt-tab and close (the joys of playing the Linux version). The furthest I’ve lasted without war was 40 days and Milan declares because they have a claim on Nice and other provinces held by Savoy and Provence. I could sell titles at a 1000 ducats and then use the ducats to bribe Milan with a gift. But Austria is my rival and they’ll probably declare eventually.

That war starts with a 6:1 ratio against since most of the HRE joins in. No way I can win that.
Well fuck. Sorry for the shitty advice. I'd rate it dumb if I could.

Hope your next game goes better
 
Last edited:
Gilded Destiny, the non-Paradox GSG about 19th-century industrialization and imperialism, has gotten a new dev diary about the economy.


Basically, most resources are produced on a hex level via buildings and some provinces will have a monopoly on those resources, encouraging specialization, trade, and imperialism. A few resources can also be produced by pops automatically without the need to build any buildings, like horses.
 
For lack of a better place to ask this, I need to ask it here.

I'm in iron man game as France and I got a big coalition that sprung up against me in a month. I'm allied to Switzerland, Castile, and Poland without the PU with Lithuania. Milan loves to declare war within a month each time I try to play from my iron man save file.

How badly did I screw myself over and is this recoverable?

View attachment 7742281

You Just need to win one giant coalition war of annihilation. If you survive you'll make off with some good loot.
 
Playing EU4 and man I sure do love that advisor pool mechanic where, even though I have 8 possible recruits per month it still takes me almost a full fucking year to get a +missionary strength guy, and when I do get one he's not my religion, but apparently fine at helping me convert all his bros. Definitely makes sense.
 
Playing EU4 and man I sure do love that advisor pool mechanic where, even though I have 8 possible recruits per month it still takes me almost a full fucking year to get a +missionary strength guy, and when I do get one he's not my religion, but apparently fine at helping me convert all his bros. Definitely makes sense.
Not me spending hundreds of ducats dismissing dudes month after month so I can get a Navigator to colonize Cape Verde.
 
Not me spending hundreds of ducats dismissing dudes month after month so I can get a Navigator to colonize Cape Verde.
I'm good at all Paradox games, I can blob in 50 years in CK2, I know that I need to rush gas attack in Vic2, I know that I eed to make 21/24 width inf divisions, but I can never understand how to make money in EU4. All my games bar one have resulted in mw quitting my 1500ish when I can't effectively conquer everyone around me and make money at the same time. the one game in where I made it to 1590 was one as England where united the isles before 1500 and managed to colonize but the Portugese resulted in border gore and they were allied to France who were allied to Aragon (Spain never formed) and I think Venice who would backsiege my mainland holdings, and whenever I went to war with France to try and finally put them down they got a huge 80something-k deathstack (For reference my armies were split up sieging down forts, 2 armies within one province distance of each other, always 30k men) and wiped out 30k men from two armies, my army templates were alright and I was up to date with my mil tech too plus I had quality ideas. On the topic of ducats, I made sure to steer trade to the Channel from the New World and North Sea and build manufactories and trade power buildings, but I only had a profit of 3-8 ducats at a time because I needed to construct armies and ships to keep up with France, and barely in money in reserve because I built buildings to raise my force limit.
 
I'm good at all Paradox games, I can blob in 50 years in CK2, I know that I need to rush gas attack in Vic2, I know that I eed to make 21/24 width inf divisions, but I can never understand how to make money in EU4. All my games bar one have resulted in mw quitting my 1500ish when I can't effectively conquer everyone around me and make money at the same time. the one game in where I made it to 1590 was one as England where united the isles before 1500 and managed to colonize but the Portugese resulted in border gore and they were allied to France who were allied to Aragon (Spain never formed) and I think Venice who would backsiege my mainland holdings, and whenever I went to war with France to try and finally put them down they got a huge 80something-k deathstack (For reference my armies were split up sieging down forts, 2 armies within one province distance of each other, always 30k men) and wiped out 30k men from two armies, my army templates were alright and I was up to date with my mil tech too plus I had quality ideas. On the topic of ducats, I made sure to steer trade to the Channel from the New World and North Sea and build manufactories and trade power buildings, but I only had a profit of 3-8 ducats at a time because I needed to construct armies and ships to keep up with France, and barely in money in reserve because I built buildings to raise my force limit.
Eu4 seams pretty simple conpared to shit like victoria 3 and hoi 4.
 
Eu4 seams pretty simple conpared to shit like victoria 3 and hoi 4.
HoI4 and Vicky 3 have the depth of a puddle, they just have an imposing barrier to entry because they have so many tacked on mechanics that are functionally unnecessary to be successful. EU4 also has the depth of a puddle but it at least has genuine strategic opportunity costs and requires you to learn how to make the most of the mechanics you have at your disposal.
 
HoI4 and Vicky 3 have the depth of a puddle, they just have an imposing barrier to entry because they have so many tacked on mechanics that are functionally unnecessary to be successful. EU4 also has the depth of a puddle but it at least has genuine strategic opportunity costs and requires you to learn how to make the most of the mechanics you have at your disposal.
Im not saying thats its good complexity... its just convoluted and annoying. I cant get to the "fun" part. Even with all the convoluted shit in Meiou its still infinetly more easy to undertand than vic 3 or hoi 4.
The differnce between someone just playing the game and someone cheesing evrything with corn laws and other dumb shit is so vast that you might as well not be playing the same game. I don't understand how the developers intend for me to play.
 
I'm good at all Paradox games, I can blob in 50 years in CK2, I know that I need to rush gas attack in Vic2, I know that I eed to make 21/24 width inf divisions, but I can never understand how to make money in EU4.
Dev up your provinces, build trade posts in rich provinces, make sure devastation is non existant (by devving) after you conquer, and for God's sake reduce autonomy to ZERO in provinces as much as possible. Sorry if you already know all this.
 
I'm good at all Paradox games, I can blob in 50 years in CK2, I know that I need to rush gas attack in Vic2, I know that I eed to make 21/24 width inf divisions, but I can never understand how to make money in EU4. All my games bar one have resulted in mw quitting my 1500ish when I can't effectively conquer everyone around me and make money at the same time. the one game in where I made it to 1590 was one as England where united the isles before 1500 and managed to colonize but the Portugese resulted in border gore and they were allied to France who were allied to Aragon (Spain never formed) and I think Venice who would backsiege my mainland holdings, and whenever I went to war with France to try and finally put them down they got a huge 80something-k deathstack (For reference my armies were split up sieging down forts, 2 armies within one province distance of each other, always 30k men) and wiped out 30k men from two armies, my army templates were alright and I was up to date with my mil tech too plus I had quality ideas. On the topic of ducats, I made sure to steer trade to the Channel from the New World and North Sea and build manufactories and trade power buildings, but I only had a profit of 3-8 ducats at a time because I needed to construct armies and ships to keep up with France, and barely in money in reserve because I built buildings to raise my force limit.

If you haven't yet, I would recommend an already big nation that doesn't focus on colonizing like the Ottomans, Muscovy, or France. My general rule for income is building churches and workhouses when they generate +.2, trade ports at +2, and factories at +.4. Colonizing is generally fucked because colonies are semi-independent, so they can declare war on be declared on without you being drawn in, and I don't think anybody can decipher how trade actually works.
 
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