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What are your expectations for the EU5 release?


  • Total voters
    83
  • Poll closed .
It has 71% currently on Steam and the biggest complains are:
- Game keeps crashing, unpolished and performance sucks ass (majority of negative reviews)
- AI is retarded, passive, no nation forming and has the bug where they hoard all their money
- UI looks like a mobile game, looks ugly and is hard to read
- Shallow mechanics
- You can easily win by only improving RGO and building cities

What do you guys think?
Edit:
EU5 has reached Mixed reviews with 69%
1762286544742.png
 
It has 71% currently on Steam and the biggest complains are:
- Game keeps crashing, unpolished and performance sucks ass (majority of negative reviews)
- AI is retarded, passive, no nation forming and has the bug where they hoard all their money
- UI looks like a mobile game, looks ugly and is hard to read
- Shallow mechanics
- You can easily win by only improving RGO and building cities

What do you guys think?
Edit:
EU5 has reached Mixed reviews with 69%
View attachment 8126228
Everything I've seen and experienced so far, everything is normal paradox launch stuff. I dont want to spam about it but yeah the only real non normal launch issue is the ui is really bad. But this is the new model moving forward so oh well.

Curious to see if it goes to negative.
 
It has 71% currently on Steam and the biggest complains are:
- Game keeps crashing, unpolished and performance sucks ass (majority of negative reviews)
- AI is retarded, passive, no nation forming and has the bug where they hoard all their money
- UI looks like a mobile game, looks ugly and is hard to read
- Shallow mechanics
- You can easily win by only improving RGO and building cities

What do you guys think?
Edit:
EU5 has reached Mixed reviews with 69%
View attachment 8126228
I don't think any review done a mere 3 hours after it is available is of any value whatsoever, positive or negative, especially for a game this complex. In a few weeks and after performance and stability patches, let's see how it shakes out.
 
Hear my word! Suffah my curse! Your fate shall be MIXED!
EU5 has reached Mixed reviews with 69%
All is proceeding as I have foreseen, currently fluctuating between 69/70 but I'm holding out that I was right damnit.
The cope is that the it's new mechanics that make it worth it and all that tosh (just like V3 right? :story:, but the fact is that it's yet another botched pdox release, give it 2 weeks for the day 1 rose tint to wear off and it'll be closer to 50%.
I don't think any review done a mere 3 hours after it is available is of any value whatsoever, positive or negative, especially for a game this complex.
"complexity" counts for nothing when the issues are CTDs/shit tier mobile UI/swedish "AI", these are all unalterable fundamentals that aren't going to be magically less shit with the passage of time, because it is another half baked potato :smug:
 
The cope is that the it's new mechanics that make it worth it and all that tosh (just like V3 right? :story:, but the fact is that it's yet another botched pdox release, give it 2 weeks for the day 1 rose tint to wear off and it'll be closer to 50%.
It's definitely not a wash like Vicky 3 was - Vicky 3 had no interest in the underlying mechanics, even the pRedditors were getting worried about the actual meat of the game before release, and then it was incredibly bland, buggy and to this day is essentially still less interactive and immersive than cookie clicker when played "right".

EU5's move were clearly supported up to release, now time will tell. I can't say, I've played for all of 30 minutes and I've got a job so it'll probably be another week before I have my answer. In terms of immediate changes, well my economy is not contingent on a ruler having a bunch of paper, birds and swords up his ass, I actually need to feed people to mine gold to generate wealth to build my army to conquer Serbia to... and so on.
 
All is proceeding as I have foreseen,
You were foreseeing abject failure, not the high end of "mixed". I predicted abject failure for AUH, and to its credit, it is not abject failure, just not sufficient to justify the criminal price of $30, and I would have preferred that dev time put into making a more interesting gameplay in the regions they already included in the base game.
 
I am playing the nation not the ruler.
You're playing the state, not the nation. Nation would be Vicky. EU has always been a transitionary period between the estate to the nation-state and rulers have always been important to gameplay in EU because of that. If anything they're more important in EU4 than 5 because of mana gatekeeping most actions.
 
You're playing the state, not the nation. Nation would be Vicky. EU has always been a transitionary period between the estate to the nation-state and rulers have always been important to gameplay in EU because of that. If anything they're more important in EU4 than 5 because of mana gatekeeping most actions.
This, There's a reason they had to make it a mechanic to let you abdicate the throne, States like Castille or England could easily get fucked by bad rulers early on. Austria probably played around their ruler the most if you actually paid attention to the PU game.
 
SoPs are not applicable to adventurers (if anything, adventurers would be Army Based Countries); they are just coherent societies without a centralized government or leadership. Also writing as an institution has only been independently invented three times that we know of; it is hardly a valuable barometer to judge a civilization for not having originated its own system ex nihilo.
Late reply, but yeah SoPs will be mostly the mutants in Aelantir.

Assuming the "three times" are all ancient civilizations (sumer, egypt, mayans), you are lumping NA tribes into the same group as Rome, England, etc. This is as silly as my comment.
Perhaps a more worthwhile indicator is works. Mayans and Aztecs left behind megastructures and human sacrifice rituals but what did the NA tribes accomplish? While all natives are equally retarded (~85 avg. IQ), it seems the NA tribes were incredibly boring and lazy. Thousands of years and nothing to show for it other than a few abandoned ruins. Africa-tier honestly.
The fact the ruler picture in the top left is like size of the country flag kinda shows my biggest worries with this game direction lol. I am playing the nation not the ruler. Why are they forcing this direction change when people who want to focus on rulers can go play ck3


It also looks fucking awful. Like genuinely its awful art direction. It looks like a shrek character. I hope you can mod this shit out
Undoubtedly mods will fix all the character models and UI but no more Ironman. I'm expecting fucking clothes and Mongol faces dlc at this point. It's almost like they made them ugly on purpose.
 
It has 71% currently on Steam and the biggest complains are:
- Game keeps crashing, unpolished and performance sucks ass (majority of negative reviews)
- AI is retarded, passive, no nation forming and has the bug where they hoard all their money
- UI looks like a mobile game, looks ugly and is hard to read
- Shallow mechanics
- You can easily win by only improving RGO and building cities

What do you guys think?
Edit:
EU5 has reached Mixed reviews with 69%
View attachment 8126228
Average Paradox release, see you in 5 years when the game is worth pirating.
 
Why are people giving these weird 'funerals' for EU4 like it's gone forever? Just feels overly dramatic and stupid, I'm still playing it until EU5 gets more DLC (to pirate) and any kinks worked out.

And mods to remove those dumb characters and the abysmal mobile game UI.
 
Why are people giving these weird 'funerals' for EU4 like it's gone forever? Just feels overly dramatic and stupid, I'm still playing it until EU5 gets more DLC (to pirate) and any kinks worked out.

And mods to remove those dumb characters and the abysmal mobile game UI.
I'm confident that EU4 will have a sizeable player base for years.

The difference between EU4 and EU5 is as big as between Vic2 and Vic3, but unlike Vic2, which only got two larger DLCs and was abandoned right after, EU4 is now a finished game that has received updates constantly since 2013. I'm already seeing some people complaining about EU5 being too different, but they don't really have an excuse in my opinion, unlike the Vic2 crowd.

EU4 is complete; it does its style of gameplay as well as it could. You cannot add or change anything meaningful without turning it into a different game, and Johan knew this. That's why the development of EU5 went in such a different direction; this was the most sensible option. If you don't like EU5, you can just play EU4 instead; it's that simple; it's still a good game.
 
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