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What are your expectations for the EU5 release?


  • Total voters
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  • Poll closed .
I have been having a similar problem with my idiot PUs, where they will just drag me into some nonsense I can't be bothered to deal with, despite having every centralization of union. I wish the diplomacy centralization one also blocked war declarations, given they are supposed to have the same diplomacy!
PUs are one of the systems of all time in EU5.
I played as Bohemia and my PU Brandenburg just keeps stealing seniority from me. Despite being in every way weaker than I am. And as far as I am aware there was no notification that Brandenburg did it.
Another problem is that I got PU cb on Poland. And I can't enforce that PU, but I can PU Polish war allies
Snímek obrazovky 2025-11-09 130236.png
Also natural Orthomans
Snímek obrazovky 2025-11-09 130254.png
Speaking of that 2022 Kyiv cringe somenone made mod to change it and certain sperg used his discord to coordinate false flagging campaign
Snímek obrazovky 2025-11-07 165049.png
 
PUs are one of the systems of all time in EU5.
I fought a pu war against Norway as Scotland and discovered this myself lol. I won the war and the next month tick got a notification "Subject is breaking PU" and then next month they stopped being my PU. No ruler change or anything, I dont really know what happened I suppose it could just be a skill issue, but I think the PU system is entirely broken. It does not seem to do anything like EUIV.

On a side note I really really hope they expand the ways to get a CB to take land. Waiting every 5 years for a Parliament (Which btw on its own makes no sense what if I am a Monarchy with no parliment?) makes everything seem so slow. Especially when the ai does not care and just keeps decing a no cb war since ai cheats means the stab hits are pointless. France in my game declares a no cb war on Bohemia the day the truce ends.
 
I fought a pu war against Norway as Scotland and discovered this myself lol. I won the war and the next month tick got a notification "Subject is breaking PU" and then next month they stopped being my PU. No ruler change or anything, I dont really know what happened I suppose it could just be a skill issue, but I think the PU system is entirely broken. It does not seem to do anything like EUIV.

On a side note I really really hope they expand the ways to get a CB to take land. Waiting every 5 years for a Parliament (Which btw on its own makes no sense what if I am a Monarchy with no parliment?) makes everything seem so slow. Especially when the ai does not care and just keeps decing a no cb war since ai cheats means the stab hits are pointless. France in my game declares a no cb war on Bohemia the day the truce ends.
The AI cheats are really obvious IMO.

But also, fucking France is already fucking up my Europe by 1450. Holy shit BBB but now at EUIV start. Just no-CB wardeccing HRE and Aragon because they can.
 
The AI cheats are really obvious IMO.

But also, fucking France is already fucking up my Europe by 1450. Holy shit BBB but now at EUIV start. Just no-CB wardeccing HRE and Aragon because they can.
My game is basically a hellscape with great powers no CBing small nations since no one can even stand up to them. France owns half of western HRE. England keeps no CBing free cities and taking them throughout the empire. Bohemia owns half of Italy. The cheats really need to be toned down. It really feels like only the player is penalized for expanding too fast while the ai can just keep throwing its massive levies around.
 
Waiting every 5 years for a Parliament (Which btw on its own makes no sense what if I am a Monarchy with no parliment?)
Even if a government has no formal parliament, the ruler still must engage in informal negotiations with the people on whom he relies to get things done—i. e., the estates. I believe the standard Reddit reference for this is The Dictator's Handbook (book, video).
 
Alright Ive tried to put more hours into it, switching back to EUIV until more patches come out. Im glad people enjoy the game its just not it for me. Too many weird changes and the overall shift in style just really bums me out. But im a vic2 over vic3 fag so I knew this kinda shift would annoy me
 
The AI cheats are really obvious IMO.
Those cheats also work in reverse hilariously. I'm over a hundred years into a third Knights Hospitaller run which has turned out to be a breeze thanks to figuring out the economy diplo actions. Doesn't matter I have no tax base, doesn't matter I cannot even tax the clergy with what base exists, doesn't matter my trade power is zilch and nada. Just raise relations with the Pope and proceed to smack him with the "Request Funds" every 6-12 months. Thanks to all the tithes the Papal State collects (they always have free cash) it means I pick up a cool ~400 ducats annually for absolutely no cost because the action only has a base -25 and adds no negative maluses. Even got the same racket going with Naples which, when it has free cash available, gives me ~600 ducats per request.

The whole thing has let me make a navy which dwarfs both Venice and the Ottomans, sustain a large enough standing army to smack any breakaway in the region into vassalage, and develop my lands stupidly fast. The same issues with actually defeating the Ottomans and other large Muslim powers on land remains as with EU4 (and I know once they eat the Bizzies that challenge is coming), but economically it's been a cakewalk courtesy of Italian sugar daddies.
 
Alright Ive tried to put more hours into it, switching back to EUIV until more patches come out. Im glad people enjoy the game its just not it for me. Too many weird changes and the overall shift in style just really bums me out. But im a vic2 over vic3 fag so I knew this kinda shift would annoy me

I have literally never regretted waiting 2-3 years to play these games. When I purchased Eu4 on release I got annoyed at them locking key mechanics behind DLC and came back like 9 years later.

I will continue to wait for this one. Hopefully I will only have to pay 40 dollars for it and some of its inevitable DLCs.
 
Alright Ive tried to put more hours into it, switching back to EUIV until more patches come out. Im glad people enjoy the game its just not it for me. Too many weird changes and the overall shift in style just really bums me out. But im a vic2 over vic3 fag so I knew this kinda shift would annoy me
>im a vic2 over vic3 fag
>switching back to EUIV


make it make sense
 
I have literally never regretted waiting 2-3 years to play these games. When I purchased Eu4 on release I got annoyed at them locking key mechanics behind DLC and came back like 9 years later.

I will continue to wait for this one. Hopefully I will only have to pay 40 dollars for it and some of its inevitable DLCs.
With all Paradox games waiting roughly two years from launch results in an almost totally different way to play - they either overhaul the core mechanics (Stellaris, Imperator) or add more DLC that adds more micromanagement and significantly alters the core experience (CK3, HOI4).
 
Idk if anyone has checked the reddit for euv or paradox but I am convinced these are all either jeets or bots lmao. People are praising non stop things such as "Learning how to handle control and trade!" and are ECSTATIC that it is taking them 10+ hours to cross 100 years of game-play.

View attachment 8144872
This person should be shot. They are everything wrong with modern gaming. "This is just like my gooning sesh bruh!!"

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22 hours to play 100 years in a game that takes course over 500 years is fucking bleak man. Edit: I just re read it and realized he said 22 hours of playtime and he is at 1360! Less than 30 years! :stress:
I see Paradox sponsoring youtubers to shill this game, and that was enough to make me suspicious.
 
One problem I have is with how many fucking provinces there are; take the Netherlands for example in EU4: At most it's like 5-7 provinces, not bad if you want to expand since it's high dev land and you're in a good trade position combined with you're surrounded by 3 GPs which might seem bad but those are 3 potential allies and 3 potential avenues of expansion.
Now take EU5, the Netherlands spans all of the Benelux and the area that's the actual IRL Netherlands is at least 20 provinces, not counting areas or whatever the smallest piece of land is called now which I've yet to figure out how they factor into economy, I've only managed to double my income from 10 to 20 by upgrading RGOs and building province-level buildings. It all makes expansion feel much more tedious, and combine this with unclear battle indicators and troop movements and it makes for an unfun experience in the first 100-ish years of the game. Seriously, I don't think the terrain mapmode even works, and I don't know whether the battle I'm going into has a terrain modifier. On the other hand, take CK2 for example, I know where my and the enemy's armies are going very clearly, I know when and where they'll engage in combat and who will get a terrain bonus and debuff.
I'm at 1420 now and I'm not having fun since I've yet to figure out how to get a bunch of cash when there are people making 300 gold by 1500 as Scotland of all countries, which is a problem since roads in of themself are easily 100-150 gold if you want to run through 2 provinces instead of just connecting two right next to each other.









They also need to fix the fucking UI, it's actually so bad.
 
They also need to fix the fucking UI, it's actually so bad.
I'm really not a fan of the tooltip heavy UI they inherited from CK3. With these settings at least the tooltip (almost) only shows up if I press the mouse wheel and goes away instantly if I hover out.
Screenshot 2025-11-09 200653.png

Also for more sperging, the icons are raw on everything and makes everything unclear. Just adding a shadow would make them clearer.
Screenshot 2025-11-09 200905.png vs Screenshot 2025-11-09 200906.png

The outliner on the right has either tiny icons mode or one quarter of the screen mode. The menus on the left is way too big. They managed to make the UI way too big for the text. If I set the UI scale to 90%, the buttons are a decent size but the text becomes too small. There's way too much padding everywhere. Designers just hate information density. Also the UI is very unimaginative, almost every menu is a series of tabs containing lists. The macro builder from EU4 was great design, they should have brought it back.
 
PUs are one of the systems of all time in EU5.
I played as Bohemia and my PU Brandenburg just keeps stealing seniority from me. Despite being in every way weaker than I am. And as far as I am aware there was no notification that Brandenburg did it.
Another problem is that I got PU cb on Poland. And I can't enforce that PU, but I can PU Polish war allies
View attachment 8146228
Also natural Orthomans
View attachment 8146230

Speaking of that 2022 Kyiv cringe somenone made mod to change it and certain sperg used his discord to coordinate false flagging campaign
View attachment 8146357
Lmao, I went to the mod's page and the nigger deleted all of his comments. :story: At least this gem from some rando is still around.
1762739447252.png
...And a guy's response to him
1762739515085.png
 
UI autism is the ultimate form of Paradox autism.

My biggest concern is the amount of clicking and scrolling that needs to be done just to get to certain info. In EU4, if I clicked on a foriegn country's province and hten their flag, it would automatically bring up their diplomatic window with all the associated actions. Now, if I want to do that I have to scroll all the way out, then click on them - otherwise it just takes me to a window that has diplomatic actions, but none of that nation's diplomatic info, and clicking on the adjacent relations tab takes it to my relations, not that country's.

It is genuinely amazing to me how the more that the UI interface is designed with a mass audience in mind the less it is actually capable of just giving you the information you need or want easily. Sure, Johan was clear that the game design wasn't for a casual audience but that didn't seem to affect the UI design. It's been thirteen years since CK2, they should be able to design a UI that's as good as it by now.
 
It took me multiple days just to find the RGO builder. The game is lacking hot keys badly.
 
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