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What are your expectations for the EU5 release?


  • Total voters
    83
  • Poll closed .
I wonder how earlier timeline mods will get implemented. They will need to scale stuff properly or else snowballing will be quick, with ages every 100 years Extended timeline would require a shit ton of techs to be added, even if the time between ages is longer and research slower. A Crusader Kings mod starting in 1066 would need to make it significantly harder to centralise the state for a couple centuries making you even more reliant on vassals. And very early ET start dates featuring Rome still alive will probably be a massive challenge to play as it.
 
Damn
Is it worth trying if I couldn't get into EUIV?
I love me some CK2 and a CK2 with more depth and the ability to properly purge filthy inferior conquered peoples appeals to me
EUV doesn't have as an indepth character system as CK2 does, so I wouldn't recommend it if you just liked CK2's characters but not actually fiddling with the real meat and bones of EUV currently: RGO, trade and pops. (Characters in EUV are also halfbaked as it is. They won't marry or move around if they aren't a part of an active tag, probably so that the engine doesn't get bogged down in trying to simulate potential millions of courtiers shuffling about.)
 
"Based" Johan snuck in some Blacked cuckery faggotry
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I was going to wait to buy EUV but everything I have seen now that it's out makes me want to buy it.

Is this hype talking or is it really good? I've heard it falls apart later in the time line but who even gets to the 1800s in the first place?
 
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I love seeing the AI get fucked over by other AI lmao.

Edit: PLEASE!
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I was going to wait to buy EUV but everything I have seen now that it's out makes me want to buy it.

Is this hype talking or is it really good? I've heard it falls apart later in the time line but who even gets to the 1800s in the first place?
I think it's good but I also didn't pay for it. Maybe I'm still susceptible to the honeymoon period but I find it rather enjoyable. I'd wait until patch 1.0.4 or December for some major bugs to get ironed out and then consider committing. Otherwise I'd recommend qbittorrent and 1337x/Rutracker to give it a go first before seeing spending some dosh.
 
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Damn it
The 4cucks got me
If it was true, then the event would've been indiscriminate, and seeing that the only people with slavery in the early game are blacks and Arabs, the event would've more likely triggered for Muslims and Africans losing their women to enslaved white men, and seeing that slave pops are less valuable than peasants and labourers, it's unlikely anyone playing as a European nation would've seen the event. This would've meant that, even if you don't play them, the AI of non-white slavers would've still lost their women to white men.

This would prove indisputably that Johan is, in fact, based – no quotation marks.

Edit: To avoid doubleposting
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Dithmarschen does not start as a peasant's republic.
Johan fix.

They do start out with some maxed out values, most notable of which being Free Subjects which has some bonkers bonuses for prosperity and promotion speed. They do have maxed Decentralisation which is pretty much useless though.
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Is EU5 worth playing rn? Or is there another 2 year wait until it's gud?
Only having played about 10 hours I'd say its more fun on launch than CK3 is after 5 years of expansions and patches. But I probably wont begin to really dig deep into the game for another 6 months to 2 years when theres some more flavor added to the game.
 
(EU5) My only previous game is CK3 so I'm not familiar with this particular set of mechanics, what makes colonies and exploration actually worth it? It was a lot of money to rush to the Azores for some shitty fish RGO nodes. Not only that, but my viceroyalty literally hasn't built a single new building in decades, I was forced to invest in their first marketplace, etc. Is it only the new world that's 'worth' colonizing or is there a way I can extract money from colonies that I'm not seeing.

Also are transport ships fundamentally broken for the AI? Half of Europe is at war with various North African countries and yet everyone is sitting with their raised levies next to a stack of ships in their capitals, noone's sailing their stacks through to siege. Is it because the transport capacity is less than their merged stack's strength and the AI is too retarded to split them first? I got caught up in one of them, tried to just sit it out and the way I realised something's up was through getting the "Have a war without any ongoing conflict for 2 years" Cold War achievement popping up.
 
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even as a player I get called into that shit, turn on diplo map mode, immediately close it and just keep my army afk in capital so I totally understand the AI
 
what makes colonies and exploration actually worth it?
t. Portugal, England, and France after turning away Christopher Columbus

The value is mostly in having somewhere to lock down some of the more pricey and rare RGOs to make money off of. In real life it was literally in pursual of the most valuable RGO (at the time): gold. Then spices. After industry took off the nations that had the valuable resources but otherwise hardly developed land sort of paid for it since there was fuck-all value in holding onto it since a cotton became more sought fater than spice because cotton could weave textiles which sold in higher quantities and lower cost. Hindsight tells you why colonising is worthwhile, but it also tells you when it stops being worthwhile (when you're highly developed, have lots of people, and a huge industry). At a certain point holding a colony was less of an asset and more of a status thing (see Germany prior to WW1 really wanting a colony despite being coal rich and a veritable juggernaut in terms of economy and industrial output by the 20th century) but I digress.

Make sure to give the Burghers this estate privilege at the start of the game.
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I can see how EU5 can be fun, but it's too slow for me. Not my kind of autism. I'll stick to HOI4 and give it another try in the future.
 
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