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What are your expectations for the EU5 release?


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  • Poll closed .
Terra Invicta is bloated beyond all belief to the point that most players, despite admiring the idea of it, can't really play it. It's like the Dwarf Fortress of (Total War-like instead of Paradox-like) grand strategy.
Old World however is very good.
I'm going for the broke in Terra Invicta. It grows on you one you get a few critical parts correct.
 
They would always linger around for the entire playtime which was annoying as fuck.
Islamic empires used to very reliably explode due to accumulating decadence but the same decadence heavily impeded autistic player map painting so people on the forum and the main subreddits whined, bitched and shat their pants until the mechanic was completely defanged and as a result Islamic empires are hilariously stable, especially compared to the Catholics who tend to enter severe heresy spirals after losing too many holy sites on certain start dates.
 
You know, I think I'm gonna do a CK2 Pakistan/Bangladesh to England run, maybe Hindu, maybe Muslim.
I thought about doing this a couple times but after having done the "Who Needs Vasco da Gama?" achievement, I swiftly gave up on any other achievements relating to starting on one side of the map and conquering land on the other. *sigh*
 
I thought about doing this a couple times but after having done the "Who Needs Vasco da Gama?" achievement, I swiftly gave up on any other achievements relating to starting on one side of the map and conquering land on the other. *sigh*
Oh, it won't be ironman, I just want to recreate the modern Yookay in the middle ages. On a more serious note, a Germanic North Sea empire run might be more fun, but I feel like it'll be achieved too quickly.
 
Last time I played CK2 I played in Ireland and I kept getting even to convert to Islam. For lolz I did it . Using built-in save converter . I continued campaign in EU4 and did colonial run as Irish Shia GB.
 
Last time I played CK2 I played in Ireland and I kept getting even to convert to Islam. For lolz I did it . Using built-in save converter . I continued campaign in EU4 and did colonial run as Irish Shia GB.
Speaking of conversion, pagans don't convert at all or even try raising their tribal authority. For example, in my Byzantium game I posted about Poland remained Slavic, Muscovy very briefly converted to Orthodox after I save scummed the prosletiyzing mission but they converted back to Slavic because of succession shenanigans, and then they got vassalized by nomads alongside the other major Russian realm (Volhinya I think) who had converted to Catholicism. It's very annoying, Paradox should've fixed it with Holy Fury.
 
I haven't been following HoI4's new DLC much with EU5 distracting me, but noticed a bunch of recommended videos about it with the release coming up. The naval combat changes look interesting, and hopefully they fix the current naval invasion bullshit where having 0.1seconds worth of naval supremacy lets you successfully Sealion/DDay right past the enemies main fleet. New ship types are meh though. Why bother with escort carriers when the cheapest Destroyer does the job for you? Why bother with faffing with sub carriers when cheap 1940s sub spam does the job? Most importantly why are they special projects?

The real issue to me though is Coal/Energy. Bitt3rSteel touched on it at the beginning of his stream. For the majors there's enough around that it's generally not a problem unless you're going late into the 1940's, at which point you get what you fucking deserve anyway. Apparently it sucks major balls for minors without access to it, which devs are supposedly aware of and still trying to balance. It's been 5 months since they first announced coal, and maybe it's just me, but I kinda feel like if you can't balance your stupid fucking system in that amount of time, and it doesn't really do what you're actually aiming for then maybe, just maybe ,you shouldn't be putting it into the fucking game.
 
I accidentally made the towns of Hungary the most literate places in Europe (I don't know how), and the printing press was invented in one of them as a consequence.

lol.png literacy.png

Now I'm on my way to annex the rest of Bulgaria because my fiefdom Byzantion decided to have a 1v1 with the Byzantine Empire and annexed lands I didn't plan to have. My borders would be too ugly otherwise.
 
Don't think the Hearts of Iron IV faction rework system is working as intended:
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Tannu Tuva is apparently becoming the leader of the Comintern in a number of people's games.
 
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So on a scale of Graveyard Of Empire to EaW, how buggy is the new HOI4 update? I rarely play vanilla and didn't realize the update was here until I saw all my mods were out of date.
 
That was unbelievably fucking retarded. Why would my Castilian population, who has access to extremely calorie heavy wheat, would be interested in fucking Sturdy Grain (I imagine it being rye?), much less rice when the only way to get that is through trade with the Mamluks. Drove me up the wall.

Now the only thing that's missing is to make fish viable. Otherwise I have no reason to not turn every other coastal settlement into a city.
Did they simulate the Grand Banks fishery off the coast of Newfoundland
 
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