Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Yeah, although to be fair, people boil down the 'too much water' thing a bit too general - especially when if you actually read the article this is what's said:

"It’s not a new complaint, but Hoenn is still imbalanced type-wise, heavily favoring water. It’s especially noticeable in Alpha Sapphire, in which Team Aqua (the villains of the piece) use a lot of water types. It feels like there are water Pokémon in nearly every battle, and I have an overleveled Pikachu to show for it. You also have to navigate many bodies of water, since much of the late-game involves the HMs Surf and Dive to get from place to place. Diving was really neat back in 2002 when it was new, but I found it incredibly tedious in Alpha and Omega — an obvious example of how superfluous some HMs are."

Which if you ask me, is a fair critique in that regard - People just read the blurb without actually reading the article/review, and just assume the worst.

Like don't get me wrong, IGN has it's fair share of BS to it, but at the same time, I'm getting tired of people going to the 'too much water' card.
I think the problem people had with the "too much water" complaint was that it and the "too many HMs" criticism were the only two negatives listed on the score card. A lot of people felt that the reviewer was too harsh by knocking the score down to 7.8 because of that issue.

And wow out of all the things to cause Japanese fans to cancel their preorders it's over a handshake?
 
I think the problem people had with the "too much water" complaint was that it and the "too many HMs" criticism were the only two negatives listed on the score card. A lot of people felt that the reviewer was too harsh by knocking the score down to 7.8 because of that issue.

And wow out of all the things to cause Japanese fans to cancel their preorders it's over a handshake?
Never underestimate how much Koreans and the Japanese hate eachother. Remember that Japan has never had good relations with any of it's neighbors but enslaving and then trying to exterminate most of east Asia really put on a damper on things. Korea in particular was treated brutally after the Japanese took over the country in 1910. That and most Japanese are still "extremely racist" by American standards. If it ain't Japanese, it ain't right.
 
You know what I think was the biggest problem?

Its Zelda BOTW and Super Mario Odyssey. Both games are old news now, but they were both revolutionary titles filled with little to complain about. They did a lot to evolve the franchises and were worthy of next Gen consoles.

People were expecting the same for what's definitely the 3rd most popular Nintendo product.

GF really dropped the ball.

That's only a small part of the problem, the main reason is that Pokemon is treated as nothing more than as merchandise first and then the games second. They can't afford the delay (because of anime, merchandise, TCG, etc) and unlike Call of Duty, GameFreak is the only developer (not including console spin offs) that does the games for handhelds and consoles and started yearly releases around 2009. The other major reason is GameFreak itself: they choose to remain smaller studio and it doesn't help that their coding skills are flat out mediocre. Also, TPC knows that their fanbase is so pathetic and will sell millions no matter what.
 
It became obvious that Nintendo was intentionally trying to hide the game.
Everyday I think about it that reddit "leak" makes more and more sense, I know it's "MY DAD WORKS AT NINTENDO TIER" aside from the bunny hop shit but the importer fucking up makes alot of this games rough spot make sense, especially if it was early in development it happened.
If it fucked up they would probably have to spend a couple months at least fixing that, making everything else delayed for the time being focusing on the issue at hand.
Might be why certain things are off, (The designs looking like they needed one or two more iterations to really nail their concepts, The music sounds like it's going through multiple different styles, the half baked story, the overall short playtime and concepts like the wild area feeling half baked at best). Everything looking at this screams development issues to me and whether out of pride or fear of not selling well they kinda trying to pass stuff like the dex as a design decision to save face and to drum up the reveal for the next game after gen 8, we all know how that turned out though.
 
  • Thunk-Provoking
Reactions: Perspicacity
Wait what the fuck? How are you able to have the rights to make the Pokémon anime but not have the rights to Mewtwo’s “character”?

I dunno how Japanese law works, so I'm just as shocked as you. I think it's because it was Takeshi Shudo who basically made anime Mewtwo his own, and he might've done something behind OLM's back or whatnot. They didn't go into detail about it when it was brought up in the Pokebeach impressions of the newest movie back in April.

Before the film started, I spotted Hidenaga Katakami, one of the producers of the film (he also was a producer on Detective Pikachu). I called him over and asked him a bunch of questions since there were no interview opportunities. He revealed to me that The Pokemon Company had to get the rights to the movie from Takeshi Shudo’s estate (the original writer of the film). I also asked him if this is why the Mewtwo in the Genesect movie was different (to legally distinguish it from his). He said yes, thus confirming my long-standing theory!
 
The main problem to me personally is it's a switch game, yet it doesn't use that to it's advantage. Most people mentioned the lack of voice grunts or Voice Acting in general for this game, and they have a point when even OoT had that shit in the game cause I think the devs thought "yeah we might wanna add some vocal cues to make dialogue less awkward" the only time you get any vocal noise is the Pokemon. And while it makes sense since they are the main draw of the games, hearing the same Pokemon cry uttered over and over again is really annoying. Like if GF tried they'd do what FE, Zelda, and Mario did and show how well a new console can bring new life to a franchise, but SWSH isn't the step in any direction to proving they can.
 
The main problem to me personally is it's a switch game, yet it doesn't use that to it's advantage. Most people mentioned the lack of voice grunts or Voice Acting in general for this game, and they have a point when even OoT had that shit in the game cause I think the devs thought "yeah we might wanna add some vocal cues to make dialogue less awkward" the only time you get any vocal noise is the Pokemon. And while it makes sense since they are the main draw of the games, hearing the same Pokemon cry uttered over and over again is really annoying. Like if GF tried they'd do what FE, Zelda, and Mario did and show how well a new console can bring new life to a franchise, but SWSH isn't the step in any direction to proving they can.
The lack of voice acting is really wierd because the dark gym in introduced theough the dude singing.
 
Can anyone give a tl;dr for the story? So far I haven't caved, I think I'll manage to pull through with not buying it, but I want to know how bad the plot is.
 
Can anyone give a tl;dr for the story? So far I haven't caved, I think I'll manage to pull through with not buying it, but I want to know how bad the plot is.
Rose is retarded wants to stop an energy crisis that will happen in a thousand years but cant wait due to autism, has a worse motive then lysandre we get this line
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so he can keep his autistic sports ball with "biddger perkermn"
Team yell is team skull without anything interesting
The not bogs help you stop rose
Post game is a 2 hours of rematches and capturing the legendary
Story overall seems less thought out then even X and Y
Also Hop and sonia still stop you often for dialog shit so it also has the problems of sun and moon
 
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