Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Use JpegXL and be a rebel! Google hates it!
zero browser support

Try AVIF it compresses better and it doesn't have the webp artifact pattern that triggers our collective autism.
very recent but even less supported outside of recent browsers than webp. if i start deploying avif people are going to complain even more.

btw webp is baseline xenforo with no alternatives so you're also asking me to write custom code.
 
I finally found a little store that still has card packs.
$8 for Journey Together ($4 for Japanese), $7 for Temporal Forces, $9+ for everything else.
Back in my day (literally just 4 months ago), Pokémon card packs were $5 at most, and it was a scandal if the store wanted more than that. But I guess we're living in different times now. I still don't really get it.
Yeah, at those prices I wouldn’t buy from ‘em since those are higher than market price (Journey Together packs are 6-7 bucks a pop market-wise and your store is charging 8 bucks.
Weirdly, the store also had some of those promo packs that you usually see by the checkout lanes in Walmart or Target—the ones that come with one or two regular packs, a holographic card in the front that you can see, and a plastic coin, all held together in thin clear plastic on a cardboard backing.
They were from normal, contemporary sets, not vintage or rare or anything, but they had prices in the $20-$40 range. I have no idea what was going on there.
Seeing blister packs outside of big box stores isn’t unusual but considering that LGSs have vastly smaller allocation numbers than stores like Target/Walmart/Best Buy than they may be responsible for your local big box stores selling out the minute it’s restocked.
They also had some packs from Sword & Shield sets going for normal prices ($8-$10), but then some other sets going for almost $30.
The only SWSH-era set whose packs have a market value around that $30 asking price is Evolving Skies and that’s in large part due to Alt Art Umbreon VMAX, the only other SWSH-era set to get close to that is Celebrations at $10.
Does anyone know why some of this recent (seemingly-random) stuff would be so expensive, beyond the price hikes that the cards already have these days?
It's investorfags manipulating the market price of chase cards, it's been a problem since November and it's only starting to get better due to TPCi bumping up card production and reverting pull rates back to their early SVI-era numbers.
 
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With Worlds coming up I’ve been digging through my cards and checking to see if there are any decks I could build and, almost as if the universe wants me to get back into the TCG, I have a majority of the cards needed to build the Gardevoir ex deck (a deck archetype I thought would die due to the rotation that occurred earlier this month) that won last weekends Atlanta Regionals and the Dragapult ex deck that 2nd place at that same tournament.

Oh, and the Secret Rare cards for Japan’s The Glory of Team Rocket set were revealed yesterday. Combine that with the Secret Rares from Heat Wave Arena and you’ll get the Secret Rares for late May’s Destined Rivals set.
Do you regularly lurk the Pokemon thread or is someone talking about image formatting like a bat signal for you?
I think Null’s just hyper-aware of site-related complaints due to the site maintenance that happened last Sunday.
 
Replace it with "keep yourself safe", one of the Toads legitimately says that early in the game and it's a weirdly edgy joke to be in the same game as this tranny shit.
Yeah...
Mario-1.webp
 
I don't have a really strong favorite but I don't believe in any generation after Gen 3. Probably Larvitar, Gengar, and Mew.
they still looked like animals back then, now you got garbage and ice cream cones and key loops. it sucks. voltorb was a stinker but his conception comes from the overworld layout and taking inspiration from mimics in similar games. i never liked magnetite for the same reason.
Umm, based?
Gen 3 truly is the best generation, from gameplay to variety of content to Pokemon designs and even competitive meta it was pretty much the ultimate Pokemon experience in my opinion. I personally extends this to Gen 4, which feels like Gen 3 part 2 similarly to Gen 2 being Gen 1 part 2, but the franchise really hasn't felt the same since. It was a rollercoaster of ups and downs, mostly downs after Gen 5, until the ride started breaking apart as of Gen 8 and then fell into a lake as of Gen 9.
 
they should honestly take gen 1, 2, 3 and make an mmo out of it. rebalance everything, give new players 3 different non-standard starters that would include shit like caterpie and gastly and zigzagoon, make the options region-based, and add a bunch of unique events and stuff to do. in games what really makes them memorable is the music and a sense of exploration, so blow up the size of the map and create a ton of points of interest so you're always bumping into people like old school runescape. create a really in depth breeding system so lifeless players can make the most tweaked out rattatas ever seen that takes months to perfect.

the main folly of pokemon has always been that there's like 10,000 different creatures but everyone's party ends up looking the same in most playthroughs. create insane scarcity, region lock your options based on where you're physically playing from, make shitty mons more viable, force people to get creative.
 
Pokemon MMOs have been done by fans for like 20 years now, for some reason none of them aside from the most notorious and successful end up being taken down either. I've never played any of them, but I know people that do, it's about what you would expect altho with how obscure they tend to be and due to there being several of them, the population is never too big for any of them. Considering how shitty Gamefreak's official online services have been historically, it would be a disaster and I think this is why they haven't taken a crack at it themselves. Just look at how the co-op feature in Scarlet Violet worked, or rather didn't, especially at launch.
 
Vanilluxe and Garbordor were Gen 5, Gen 4 was still mostly animal mons. They did lose their sovl after it.
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This might be a hot take but I don’t mind Pokémon like Vanilluxe and Garbodor since I think making Pokemon out of weird concepts helps keep things fresh. Nowadays most new Pokémon seem like Game Freak just uses an ai generator that takes an animal (or a preexisting Pokémon), assigns a type to it, and makes a design based on the combination.

give new players 3 different non-standard starters that would include shit like caterpie and gastly and zigzagoon
I know that a concept Fakemon creators have come up with to revamp the 3 starter Pokémon is instead of fire, grass, and water being their typings, using alternate typings that still create a triangle of advantage/disadvantage against one another (such as dark, fighting, and psychic or fighting, rock, and flying).

As an aside, considering the happenings with 4chan, would you be interested livestreaming the Pokémon Clover romhack? Despite being a 4chan shitpost game it’s unironically one of the best Pokémon fan games.
 
Pokemon were never meant to just be animals tho. If you look back and read all the Gen 1 material and the script to Red/Blue, it's pretty clear the original vision of them by the developers was that they were like cryptids and youkai. That's why the Pokedex gives them classifications like "Mouse Pokemon", because those normal animals were meant to exist in the Pokemon world and the Pokemon were just like mutated or supernatural versions of those animals. Considering cryptids can include aliens and other weird shit, and youaki include inanimate objects coming to life, having a few weirdos like Voltorb, Magnemite, and Grimer fit right in.

There's some remnants of this in the early anime, where very occasionally a regular animal would pop up on screen.
690b9e15.webp9f374fac.webpMongoose_anime.webp

Game Freak didn't start treating Pokemon as the exact equivalent to animals - to the point real animals don't exist in the Pokemon world - until around late Gen 2 ~ early Gen 3, which is also the point where series creator Tajiri stepped down and was replaced my Masuda, and Pokemon started slowly losing its SOVL. Even as a kid, it was really obvious to me how "gentrified" Pokemon became in Gen 3. All the world-building was fully hashed out for the sake of maximum marketability, any edge that you could argue existed previously was filed off, and the games fully fell into their comfortable pattern of rehashing the game structure of collecting 8 badges across a region, sometimes fighting an evil team with the climax between badges 7 and 8, fight your rival one last time in Victory Road, and then fight the Elite Four + Champion. Gen 3 and 4 lacked any sort of experimentation that signified Game Freak might have some ambition or be going anywhere, like how Gen 2 gave you two regions to explore.

I guess they did pioneer having the box legendary be a part of the plot, but that's not exactly a good thing when it also corresponds to them introducing version-exclusive legendaries, something the first two gens never did. In Gen 2 the version you played decided which between Ho-oh or Lugia you could obtain faster (just before the Elite Four), but you could still catch the other in the post-game. Now you need to find someone willing to trade away their one-of-a-kind catch or just buy both versions yourself if you want to catch 'em all.

Not to say I hate the Gen 3 games. Natures and Abilities were a good idea, FRLG is mostly an improvement over Gen 1 in many ways, and Emerald is alright being a definitive version that rebalanced the boss fights to not be total pushovers and added the Battle Frontier. But I can't help but find the original Ruby/Sapphire versions to be kind of soulless and emblematic of the series' eventual decline. The base gameplay being improved from Gen 2 to 3 doesn't matter much if the game using that gameplay is still just an uninspired rehash of RGBY with braindead easy opponents to fight in the story mode. And the same is true of Diamond/Pearl, which is the exact same structurely as RS, but with added jank because Game Freak couldn't into programming for the DS. It was saved massively by the B-team completely redoing so much of it for Platinum.
 
they should honestly take gen 1, 2, 3 and make an mmo out of it. rebalance everything, give new players 3 different non-standard starters that would include shit like caterpie and gastly and zigzagoon, make the options region-based, and add a bunch of unique events and stuff to do. in games what really makes them memorable is the music and a sense of exploration, so blow up the size of the map and create a ton of points of interest so you're always bumping into people like old school runescape. create a really in depth breeding system so lifeless players can make the most tweaked out rattatas ever seen that takes months to perfect.

the main folly of pokemon has always been that there's like 10,000 different creatures but everyone's party ends up looking the same in most playthroughs. create insane scarcity, region lock your options based on where you're physically playing from, make shitty mons more viable, force people to get creative.
Dude... This already exists for more than a decade in south america, not official by any means but who cares as long you have fun. You just didn't knew of it


 
create a really in depth breeding system so lifeless players can make the most tweaked out rattatas ever seen that takes months to perfect.
The breeding mechanics used to be more in-depth and you needed outrageous luck to get a perfect mon, but Game Freak gutted them because the competitive autists kept complaining that they were too time consuming.

This might be a hot take but I don’t mind Pokémon like Vanilluxe and Garbodor since I think making Pokemon out of weird concepts helps keep things fresh. Nowadays most new Pokémon seem like Game Freak just uses an ai generator that takes an animal (or a preexisting Pokémon), assigns a type to it, and makes a design based on the combination.
You see this problem popping up in Pokeclones, most of their rosters are just animal + element combos and it leads to little to no creativity or variety. Temtem's roster is the most obvious example, but it's definitely not the only one. Object mons help with variety, and every once in a while you get winners like Chandelure or Cofagrigus.
Edit: Shit I forgot Drifblim.
 
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This might be a hot take but I don’t mind Pokémon like Vanilluxe and Garbodor since I think making Pokemon out of weird concepts helps keep things fresh. Nowadays most new Pokémon seem like Game Freak just uses an ai generator that takes an animal (or a preexisting Pokémon), assigns a type to it, and makes a design based on the combination.
i fucking despise it. i'm supposed to believe these are natural animals that are born and evolve, what evolutionary advantage does being an ice cream cone have? if a human eats him, does he inject a load of parasite brood into his bowels that rip out of their abdomen? if not, it's fucking retarded.
 
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