Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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I just got my two 3-pack blisters in and I pulled a FA Meowth ex and a regular Mega Starmie ex, I'm honestly pretty pleased with that compared to my recent PRE pulls.

Next up is a POR ETB, that'll come on Sunday but I'll probably open it on Monday.

Oh, and if you want to attend Worlds 2026 as a spectator the interest list for Multi-Day tickets opened up last week. It'll close on the 23rd and emails will come in waves around that time.
I'm not super connected to the TCG world. I just buy packs sometimes, go, "ooh, pretty pictures," and put them right into my binders. So maybe you guys would know better.
With stuff like

is there a way to find out (or at least estimate) what the odds are for getting these different kinds of cards per pack? Because with

I got two of them out of just the three packs that I bought. Is that normal? That feels high to me.
But maybe most of the new special cards just aren't as rare as a holographic was back when I was in elementary school, and it's time for zoomer unc to adjust his expectations.
Not for individually-sealed packs but there's a general pull rate for sealed booster boxes and cases.
24 hours later...
View attachment 8833967View attachment 8833963
Supply chain bros, I don't feel so good...
Walmart has a limit of 5 per SKU but it varies depending on the manager, the TCG section being bare by the next day is unfortunately a common occurrence.
 
I find ironic tha the 'cozy slow life' game is the one sellin gangbusters while the 'competitive core' game that brings back Mega Evolution is the one floundering. I expected the reverse by far.
To be fair the current competition in Champions is pulling around 400k entrants, a number that’s similar to some of SWSH’s past online competitions that had a Shiny Legendary as a entry gift.
 
I find ironic tha the 'cozy slow life' game is the one sellin gangbusters while the 'competitive core' game that brings back Mega Evolution is the one floundering. I expected the reverse by far.
This actually doesn't surprise me all that much. Pokémon Battle sims are niche, especially since that's all there is to do in the game. Meanwhile, Pokopia has pulled a lot of women who normally wouldn't play Pokémon at all. It successfully pulled the Animal Crossing/Stardew Valley/Minecraft groups into its orbit. My Fiance who didn't grow up playing Pokémon, is interested in the game as an example, but she could careless about pretty much any Pokemon game that isn't Pokemon Go
 
I find ironic tha the 'cozy slow life' game is the one sellin gangbusters while the 'competitive core' game that brings back Mega Evolution is the one floundering. I expected the reverse by far.
I think the truth is not many people really like competitive stuff. Champions is ok, but I fail to see how it would be fun for someone not too good at Pokémon battles. The experience will be get to about ultra ball rank, and then start losing nearly every game followed by never really playing the game again. Maybe it's something that people will download and play for a couple hours a day for a few weeks because it's free, but the idea people were going to get into Pokémon battling because of champions is ridiculous. The more relaxed single player experience of Pokopia is far more suited to appeal to wider audience. I'd be interested to see what would happen if the main battle system was no longer turn based like in ZA, but that looks like it's not too popular either.
 
I find ironic tha the 'cozy slow life' game is the one sellin gangbusters while the 'competitive core' game that brings back Mega Evolution is the one floundering. I expected the reverse by far.
Why?
Competitive games are extremely niche compared to cozy slow life games. Especially pokemon competitive games.
 
Competitive pokemon is shit and only fat autistic kids like it. It was never supposed to be competitive, it was just a neat thing two friends could do together and battle their RPG teams.

Animal crossing pokemon was always going to do well. It's the type of low effort garbage women and faggots love to waste their life on. If it wasn't Switch 2 exclusive it would have done even better. But animal crossing sold DS units like hot cakes so it probably sold a few switch 2s along the way
 
Competitive pokemon is shit and only fat autistic kids like it. It was never supposed to be competitive, it was just a neat thing two friends could do together and battle their RPG teams.

Animal crossing pokemon was always going to do well. It's the type of low effort garbage women and faggots love to waste their life on. If it wasn't Switch 2 exclusive it would have done even better. But animal crossing sold DS units like hot cakes so it probably sold a few switch 2s along the way
Competitive Pokemon to me is a lot more interesting to learn about and watch than it is to actually play.

Like I found a channel that goes over a bunch of competitive battles and their strategies and it's genuinely a interesting thing to learn about. But that shit is miserable to play.
 
Why?
Competitive games are extremely niche compared to cozy slow life games. Especially pokemon competitive games.
I was going by first impressions.

The cozy slow life game comes off shovelware... something that you would expec to be a cash grab a the 'casual crowd'.
The competitive game feels pecifically aimed a the people who frequently complain that Pokémon i stale and easy, hence Pokémon Champions, especially wi the return of Mega Evolution, seems purpose-made to Win Back the Crowd and otherwise clean up their past mistakes.
 
Rating cards in TCGs started with Magic. It bled over to pokemon later.
It was more of a sports card thing, but you’d get people doing it with magic and yugioh occasionally, even though their playerbases usually find grading cringe. Pokemon drew people in with it within the last 5 years because they legitimately believe that if they grade anything and everything they will eventually grade something that can make them a lot of money. There’s no floor to it either, people were buying the TCG classic sets and ripping them apart just to grade the stage 2 Kanto starters even though they’re not worth as much and the product was intended to be played with. It’s like a retarded gold rush, but instead of sifting for gold it’s sub-80 IQ people paying $25 to grade a $0.50 card and sell it for $100 to $500 on eBay.
I just got my two 3-pack blisters in and I pulled a FA Meowth ex and a regular Mega Starmie ex, I'm honestly pretty pleased with that compared to my recent PRE pulls.
I’ve been pretty happy with POR. The only cards I’m missing now are the clefairy IR and the secret rare meowth ex (the one between double rare and SIR).
 
Finished Pokemon Lazarus.

This game just proved to me that the trannydev is just absoluted limited as a romhack dev. The game has a exp limit level curve and I was barely over level and absolutely MOGGED IT. And you may think: ehat pokemon did you use to destroy most of the elite 4?

A single fucking BOLTUND, I looked up and there are 2 petmanent members and 4 chosen of a list of 7 pokemon and somehow I got such a lucky draw that my Boltund FUCKING DESTROYED most of the enemies with THUNDER FANG as the primary move, Fire Fang, Dig and Crunch. He had strong jaw as the ability and that was it

1000067284.png

Somehow the 8th gym was harder than the elite 4 and the champion. This was the team:

1000067287.png

And what is the post game? An island where you can go fight a set of three battles that has scaled level pokemon and in the end you fight 3 of them, get a prize.

So I tried 5 time: first I got a nugget, then a master ball, then a pearl (wtf), then a nugget again and a master ball.

One of the fights was against my rival and one was the elite 4 champion (now that he had level scale team I consider it the true final battle).

And this is the game. There is no post game or anything. This game is a complete disappointment, I know that people slurped over Emerald Seaglass and after playing that the only saving grace was the diving minigame and here the only truly great thing was the zoo minigame where you donate pokemon. Nothing beyond this was truly amazing, just very... Bland. There are some original megas and so but they still were being oneshot by the right moves and the game itself offer no challenge.

I always say here that I consider Unbound the best Pokemon romhack I ever played for one billion reasons. There is a gap between both of them so great that I can't even consider fair a comparison.

And I could name other recentish games that came out not long ago that are absolutely so much better like Vega, Altair, Scorched Silver, Ash Gray, sword and shield ultimate, Chaos Black. Games that felt like true pokemon games and still offered a good challenge. Here I was destroying the game with a fucking Boltund.

I can only wonder what how bad was the 1.0 version of the game and to thank @The Ultimate Ramotith for making the dewoke version (and holy shit there are flags everywhere).

Now I want to go back and continue my playthrough of Pokemon Saiph that I stopped months ago

Also this gay bird may be one of the worst final stage starters
1000067278.png
 
This game just proved to me that the trannydev is just absoluted limited as a romhack dev. The game has a exp limit level curve and I was barely over level and absolutely MOGGED IT. And you may think: ehat pokemon did you use to destroy most of the elite 4?
I remember talk in the 2,0 trailer that his desperately moving on from Pokémon Lazarus meant no Elite 4 rematches.
A month ago, I would have dismissed me fixing that out of hand, but now...

A single fucking BOLTUND
[laugh track]

holy shit there are flags everywhere
...that is Horrifying. While I am even more thankful that I managed to dewoke that part, I can see how even pro-BGLT+ people can find those flags obnoxious... narcissism on display.
Queer affirmation... appear so fragile.

Either way, I feel regret and gratitude a the same time dewoking this hack, since this mess, while definitely needing cleanup, is ultimately mid.

By the by, did you find any remaining woke content in the hack? One of the sidequests had one half of a lesbian couple. I still had not resumed my playthrough.
 
I remember talk in the 2,0 trailer that his desperately moving on from Pokémon Lazarus meant no Elite 4 rematches.
A month ago, I would have dismissed me fixing that out of hand, but now...


[laugh track]


...that is Horrifying. While I am even more thankful that I managed to dewoke that part, I can see how even pro-BGLT+ people can find those flags obnoxious... narcissism on display.
Queer affirmation... appear so fragile.

Either way, I feel regret and gratitude a the same time dewoking this hack, since this mess, while definitely needing cleanup, is ultimately mid.

By the by, did you find any remaining woke content in the hack? One of the sidequests had one half of a lesbian couple. I still had not resumed my playthrough.
I just logged in to check and realized that there was no victory road or a place to challenge the player with puzzles and stuff. It is a straight up corridor that we have to use surf and get a waterfall HM to access the elite 4. And that is it. And what I don't get it... Why? Why rush a fucking romhack like he did with the 1.0 version. Why not work more on it instead of releasing such a subpar game. It reminds me of Johto that starts strong and at some point it gives up and I am not even talking about the battles and difficulty but the overall map design itself.

An entire Ocean map and the islands doesn't matter at all, there is no lore to it, no interesting world building that makes a good game like Vega Altair shine even when we can see that it is just an emerald reskin.

And there are lots of things that other people did and he just added like the cassino minigames and the digging games that are from other games. But he clearly rushed the product and delivered a mid experience that was rushed for no reason at all.

By the by, did you find any remaining woke content in the hack? One of the sidequests had one half of a lesbian couple. I still had not resumed my playthrough.
No, but I stopped doing quests because there was no incentive to want the rewards like in Unbound and the university blokes that are in every route I only completed 2.

After finishing it I went back to the professor lab and there was a man selling the mega stones. That moment I remembered Unbound that EVERY SINGLE MEGA STONE was behind a very difficult battle, it was a reward and here it is just being sold. Just showcases the difference of care.

And the plot of this game is literally Gen 1 tier burn worse, I still don't get why every romhack wants to add legendary pokemon to the plot when there isn't a need for it.

You are basically forced to either kill or catch the hoenn trio instead of making the endgame pokemon of a dungeon. It is that sloppy.

I dread his next project, but maybe he really should be making demakes instead of doing original ideas, since he hasn't a bone of creativity in his tranny bone structure.
 
I was going by first impressions.

The cozy slow life game comes off shovelware... something that you would expec to be a cash grab a the 'casual crowd'.
The competitive game feels pecifically aimed a the people who frequently complain that Pokémon i stale and easy, hence Pokémon Champions, especially wi the return of Mega Evolution, seems purpose-made to Win Back the Crowd and otherwise clean up their past mistakes.
I think both Game Freak and the Competitive Players have both overestimated how big the Competitive Scene actually is. Sure, it’s its own particular brand of autism, and I make it a point to laugh at people who take it too seriously, but it’s a niche, and well, Showdown exists to cater to that niche.

The more casual Pokepia selling like hotcakes, despite looking like shovelware, might be more a reflection of the casual playerbase Pokemon largely has, just off of sheer scale of the fanbase.
 
HOLY SHIT THIS SHIT GAME.

REMEMBER WHAT I SAID ABOUT THE TWO PERMANENT POKEMON AND THE 7 THAT ARE FROM A LIST?

EXACTLY THIS:
1000067292.png

SO I THOUGHT: NEXT TIME THAT I GO INSIDE IN WILL GET ANOTHER POKEMON SO LETS TRY IT. GUESS WHAT FUCKING HAPPENS:

You cant battle them at all. This is the first time I ever seen shit like this. WHY EVEN MAKING SEVEN OPTIONS IF YOU AREN'T ABLE TO REPEAT THEM?

JESUS FUCKING CHRIST.

The only one you can repeat the battle is the champion and after you defeat him again you will see the same NPC coming to you and talk about the post game island. EVERYTIME!

WHEN YOU SAID
no Elite 4 rematches
I THOUGHT IT WAS ABOUT SCALE LEVELING LIKE THE POST GAME ISLAND, BUT THIS YOU JUST CAN'T REPEAT THEM AT ALL. WHY?

WHAT A FUCKING LAZY CUNT. HE GAVE UP ON HIS PROJECT
 
That is the same reason why he did not put any post-game material in the 2,0 update.
Just look: https://www.youtube.com/watch?v=Tg9vVb5TZ5Q
>Q: E4 rematch?
A: No. I pushed hard for this but Nemo said the code was too jank and the game was already delayed almost half a month.

DELAY FOR WHAT YOU FUCKING IMBRED CUNT. IT IS A ROMHACK NOT A COMMERCIAL TITLE. WHY WOULD A DELAY MATTER FOR A FAN PROJECT?

JESUS FUCKING CHRIST.

Immediately after this piss poor game I went into another very different game: Pokemon Saiph. There are also problems but different than Lazarus: very few pokemon and no moves or tms available.

This was my team after the seventh badge, 4 members and a HM slave. Three of them had fire moves and there is no TMs that they can learn or tutor moves.
1000067295.png

After I beat 8th gym, I found a mountain area with various ice types and since the theme is basically gen 5 or 6.

And holy shit the difference of difficulty between both final areas between then two games is absolutely flabbergasting. I had to leave the Victory Road cave multiple times because I couldn't had either enough PP or my team was dying, had to use revives and potions so I could beat the trainers inside and all that jazz. After finally getting out, I had to grind this Vanilluxe from lvl 30 to 47 against victory cave mobs with 10pp before leaving and coming back to heal.

And the machoke I just used the victory road one because my HM slave was trash.

1000067298.png

So the E4 had pokemon around lvl 50 and I mostly used scolipede, vanilluxe, zebstrika and Talonflame. And one of the members had a team full of dragons that Vanilluxe cleared like a god.

The post game is in Hoenn after a cataclysm event, so we went back to Petalburg and looks like we will explore the left side of Hoenn.

There is a sequel to Saiph and I wonder what they will do differently. Anyone ever played?
 
I think both Game Freak and the Competitive Players have both overestimated how big the Competitive Scene actually is. Sure, it’s its own particular brand of autism, and I make it a point to laugh at people who take it too seriously, but it’s a niche, and well, Showdown exists to cater to that niche.

The more casual Pokepia selling like hotcakes, despite looking like shovelware, might be more a reflection of the casual playerbase Pokemon largely has, just off of sheer scale of the fanbase.
They didn't overestimate anything. It's a mobile game they released early on Switch. They are trying to get you to subscribe to it and make a revenue stream from battle passes. It's a really lazy port that required almost nothing to be done to make it. A few new animations is all that seems new here.
 
What two current decks should I get to teach my nephew more complicated stuff?
I am thinking festival ground and Alakazam but I dunno if the power level of them are too skewed
 
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