- Joined
- Mar 28, 2019
I appreciate it dudeThis looks like concept art for some kind of sci-fi video game. It's awesome
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I appreciate it dudeThis looks like concept art for some kind of sci-fi video game. It's awesome
Delayed and homosexual, but on my experience the most picky customers were the ones that paid the most. So the money eased the pain as JK Rowling said....So basically, "Great, now draw a whole new picture."
Also, love how the big ass he was given wasn't enough. Damn dude.
I like how they feel like they have just as many lines as they need. Brosickle, do you have any advice on how to avoid over-rendering? Especially with digital I can't figure how many lines is enough and how many is too many.i really like doodling than completing artworks
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It really depends what art style are you aiming for. I suggest not to zoom a lot in your canvas. You'll miss the major details and most of the time minor details are easily ignored. Example, character wearing a crystal headdress, you want the overall detail of the headdress. Give that more focus than hair and skin. I hope this helpsI like how they feel like they have just as many lines as they need. Brosickle, do you have any advice on how to avoid over-rendering? Especially with digital I can't figure how many lines is enough and how many is too many.
I don't post my stuff here and this is completely unwarranted advice, but Look up the concept of economy of line in art and I'd suggest doing line art studies in addition to general life drawing studies. I was suggested to do studies from the book Charles Bargue drawing course (it's on the Internet archive if you don't want to buy it) for line weight training from a short art course I took years ago.-snip-